cherry-pick from github.com/minetest/minetest_game> Fire: Ignite tnt, gunpowder, permanent flame above coalblock
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mods/fire/depends.txt
Normal file
1
mods/fire/depends.txt
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default
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@ -80,26 +80,51 @@ minetest.register_node("fire:permanent_flame", {
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end,
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})
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-- Flint and steel
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minetest.register_tool("fire:flint_and_steel", {
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description = "Flint and Steel",
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inventory_image = "fire_flint_steel.png",
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on_use = function(itemstack, user, pointed_thing)
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local player_name = user:get_player_name()
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itemstack:add_wear(1000)
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local pt = pointed_thing
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if pt.type == "node" and minetest.get_node(pt.above).name == "air" then
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itemstack:add_wear(1000)
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if pt.type == "node" then
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local node_under = minetest.get_node(pt.under).name
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if minetest.get_item_group(node_under, "flammable") >= 1 then
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if not minetest.is_protected(pt.above, player_name) then
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minetest.set_node(pt.above, {name = "fire:basic_flame"})
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else
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minetest.chat_send_player(player_name, "This area is protected")
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local is_coalblock = node_under == "default:coalblock"
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local is_tnt = node_under == "tnt:tnt"
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local is_gunpowder = node_under == "tnt:gunpowder"
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if minetest.get_item_group(node_under, "flammable") >= 1 or
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is_coalblock or is_tnt or is_gunpowder then
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local flame_pos = pt.above
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if is_coalblock then
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flame_pos = {x = pt.under.x, y = pt.under.y + 1, z = pt.under.z}
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elseif is_tnt or is_gunpowder then
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flame_pos = pt.under
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end
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if minetest.get_node(flame_pos).name == "air" or
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is_tnt or is_gunpowder then
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local player_name = user:get_player_name()
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if not minetest.is_protected(flame_pos, player_name) then
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if is_coalblock then
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minetest.set_node(flame_pos,
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{name = "fire:permanent_flame"})
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elseif is_tnt then
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minetest.set_node(flame_pos,
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{name = "tnt:tnt_burning"})
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elseif is_gunpowder then
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minetest.set_node(flame_pos,
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{name = "tnt:gunpowder_burning"})
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else
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minetest.set_node(flame_pos,
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{name = "fire:basic_flame"})
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end
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else
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minetest.chat_send_player(player_name, "This area is protected")
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end
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end
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end
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end
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if not minetest.setting_getbool("creative_mode") then
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return itemstack
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end
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@ -113,6 +138,20 @@ minetest.register_craft({
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}
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})
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-- Override coalblock to enable permanent flame above
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-- Coalblock is non-flammable to avoid unwanted basic_flame nodes
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minetest.override_item("default:coalblock", {
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after_destruct = function(pos, oldnode)
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pos.y = pos.y + 1
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if minetest.get_node(pos).name == "fire:permanent_flame" then
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minetest.remove_node(pos)
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end
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end,
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})
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-- Get sound area of position
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fire.D = 6 -- size of sound areas
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