Fix terrain_scale bug.

master
Duane Robertson 2017-09-10 21:45:32 -05:00
parent 1c2a335cbe
commit 31260eeff6
1 changed files with 1 additions and 1 deletions

View File

@ -295,7 +295,7 @@ loud_walking.terrain = function(minp, maxp, data, p2data, area, baseline, height
index = (z - minp.z) * csize.x + (x - minp.x) + 1
height = half_pod.y - 5
if not (biome_name == "underground" or biome_name == 'control') then
height = get_height(fdx, fdz, index, biomes[biome_name].terrain_scale, ocean) or height
height = get_height(fdx, fdz, index, biomes[biome_name].terrain_scale or 1, ocean) or height
if ocean then
height = height - 10
end