From 31260eeff61e72a73fd08c2d2b2f91e547ded83b Mon Sep 17 00:00:00 2001 From: Duane Robertson Date: Sun, 10 Sep 2017 21:45:32 -0500 Subject: [PATCH] Fix terrain_scale bug. --- terrain.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/terrain.lua b/terrain.lua index 93f9fc3..1db5bae 100644 --- a/terrain.lua +++ b/terrain.lua @@ -295,7 +295,7 @@ loud_walking.terrain = function(minp, maxp, data, p2data, area, baseline, height index = (z - minp.z) * csize.x + (x - minp.x) + 1 height = half_pod.y - 5 if not (biome_name == "underground" or biome_name == 'control') then - height = get_height(fdx, fdz, index, biomes[biome_name].terrain_scale, ocean) or height + height = get_height(fdx, fdz, index, biomes[biome_name].terrain_scale or 1, ocean) or height if ocean then height = height - 10 end