Commit Graph

63 Commits (master)

Author SHA1 Message Date
Milan dfc4263715 disable falling ice for now 2019-03-08 20:44:35 +01:00
Milan* 981ea83e5c adjust cave depths 2017-03-17 19:56:02 +01:00
tchncs be67d10792 stones: don't drop cobble, drop it self instead 2016-08-21 10:42:03 +02:00
tchncs a76f218dba remove useless on_flame_remove_at function to fix servercrash on dig 2016-06-23 19:43:18 +02:00
tchncs 2a56a342bb 🐈 2016-05-31 18:15:57 +02:00
tchncs 2ceac65e76 add glow obsidian(s) to group 3 2016-05-31 18:07:06 +02:00
tchncs 2efee29cd9 update cobble groups to cracky 2016-05-31 15:31:49 +02:00
tchncs e4fb28ba57 make glow worms climbable 2016-03-18 21:52:37 +01:00
tchncs cd01ca0a3e damage for gems and icicles 2016-03-18 21:48:36 +01:00
HeroOfTheWinds a11cd3c741 Merge pull request #8 from ExcaliburZero/compress-images
Compressed texture images
2015-05-17 10:03:57 -10:00
ExcaliburZero 66b3252892 Compressed texture images
Used the Trimage Image Compressor to compress all of the texture images.
2015-05-02 15:20:00 -04:00
HeroOfTheWinds e409798ee7 Merge pull request #7 from ExcaliburZero/basic-mod-files
Added description and screenshot files
2015-04-26 10:47:46 -10:00
ExcaliburZero b4e73de9cd Added description and screenshot files
Added a description file with a quick description of the mod, and a screenshot of the mod being used. Both of the files are used when displaying the mod in the Mods tab of Minetest.
2015-04-26 09:16:33 -04:00
HeroOfTheWinds 2215761186 Merge pull request #6 from ExcaliburZero/edit-readme
Improved formatting of readme file
2015-04-25 16:32:32 -10:00
Christopher Wells efae0d4ca3 Improved formatting of readme file
Added some better GitHub markdown formatting to the readme file in order to make it easier to read.
2015-04-25 22:23:10 -04:00
Chris N b88d5cb2db Fix error involving non-existent global
Amazing no one caught it til now...
2015-03-03 20:17:48 -10:00
Chris N ee06c5e176 Fix giant mushrooms not spawning, more Moontest
Unintentional function overwrite disabled giant mushrooms...
Optimization for Moontest that causes stalagmites, etc. not to consider
vacuum as "solid ground".
2015-01-08 16:23:26 -10:00
Chris N 112c18a011 Counteracting stupidity
Logic Fail :P
2015-01-06 13:03:37 -10:00
Chris N 15ec743c43 Fix bug with fire in Moontest
Moontest has no fire, yet CaveRealms references it.  Added conditionals.
2015-01-06 12:39:51 -10:00
Chris N 368ce24d0e Fix to grief prevention, backup textures
Original code to prevent spawners failed, now corrected.  Added backup
image of fire for servers without fire enabled. (Fire is non-placeable)
2015-01-06 12:33:31 -10:00
Chris N 2600ce6a37 Stability Update, Further Grief Prevention
Made a tweak to the noise that both speeds up mapgen and prevents
crashes with Minetest 0.4.11.  Also made it so that DM realm structure
spawners automatically remove themselves from the surface world,
preventing griefing.
2015-01-06 11:57:15 -10:00
Chris N 01c65f72e0 Moontest compatibility, griefing resistance
My visit to OldCoder's Moontest server revealed that CaveRealms was
incompatible with Moontest... but no more!  Additionally, griefing in
creative mode was possible because fortress and fountain spawners
appeared in the creative inventory... also fixed.  Other measures in
development...
2015-01-05 19:30:05 -10:00
Chris N b0fc53089b Version 0.8 - DeepRealms
Add the new DeepRealms, inspired by Zeno's fork, and add the new salt
crystal, obsidian, and coal dust biomes.
2014-12-16 19:57:25 -10:00
Chris N 3554b17e09 Allow for spawning in the caves
Use the config file setting to turn on the option to spawn in the caves
by default, both upon joining as a new player and upon respawning after
death.
2014-12-13 19:51:13 -10:00
Chris N 87ac0a6706 Add option to turn off fortresses
Some people just can't stand the coolness.
2014-08-07 11:11:24 -10:00
HeroOfTheWinds 13aae2952a Update README.md
Overdue credit to VanessaE for HDX support.
2014-08-06 14:41:18 -10:00
Chris N 62d7c52760 More settings in config.lua, inc. minimum items
Moved all new settings into config, bumped declared version number, made
minimum number of items in a chest configurable.
2014-08-06 14:37:35 -10:00
Chris N 7962a26072 Version 0.4 Release!
The treacherous Dungeon Master's Lair awaits!
2014-08-05 16:11:42 -10:00
HeroOfTheWinds 7ebacfd25b Merge pull request #5 from Zeno-/master
Bug fix (falling nodes)
2014-07-04 19:54:30 -10:00
Craig Robbins 9d2c0bd229 Fix for ceiling icicles "floating" 2014-07-04 15:29:19 +10:00
Craig Robbins bf647b692a Only load falling_ice.lua if configured to do so 2014-07-04 15:21:43 +10:00
Craig Robbins 218738812e Bug fix (falling nodes)
Without this fix falling nodes (e.g. sand) do not work correctly. For example, placing sand on top of water the sand will drop and disappear.
2014-07-04 15:09:51 +10:00
Chris N 5fa14b481a Fix declared version
No longer in the Dev branch, is it?
2014-07-02 17:38:59 -10:00
HeroOfTheWinds 8ddfd00756 Merge pull request #4 from HeroOfTheWinds/Dev
Version 0.3 Release
2014-07-02 17:31:57 -10:00
Chris N 0d1a2c8ef5 Fix biomes not shifting correctly
Cubes may be symmetrical... but I'm not stressing.
2014-07-02 16:17:05 -10:00
Chris N 71da7c212f Fix Typo
The jig's up.
2014-07-02 14:43:28 -10:00
Chris N d5ef5993c9 Switch to subterrain base engine
Huge performance increase and error reduction.  Also fixed stalagmite
and stalactites spawning in midair.   UNLIMITED vertical chunks.
2014-07-02 14:33:17 -10:00
Chris N 86bbbd667c Dev Branch Created
Here there be drag- I mean bugs.
2014-07-01 16:23:24 -10:00
Chris N d310d2a198 Allowed for variable cave size and rarity.
Use the CLUSAV and CLUSAM constants at the start to adjust.
2014-06-30 18:28:30 -10:00
Chris N b52da30429 fix paramtype of thin_ice nodes. 2014-06-30 17:01:10 -10:00
Chris N 3c5322479b Rename Mycena Essence to Mycena Powder
Slight conflict of ideas with another mod.
2014-06-30 13:03:42 -10:00
Chris N 6d6186af91 Pseudo-merge pull request #3 from Zeno-/master
Manual merge of Zeno-'s changes, with several revisions.
2014-06-30 11:08:23 -10:00
Chris N b6d45be712 Large scale cleanup, calling it Version 0.2.8
Lots of values moved to config.lua, split nodes and functions into their
own files.
2014-06-28 13:01:39 -10:00
Chris N 1df559305a Version 0.2.7
Added Glaciated Biome
2014-06-27 20:08:17 -10:00
Chris N a95247bd70 Crafting and minor tweaks
Added craft recipes for Mycena Essence, Glow Mese Crystals, and a
reverse recipe for them. Fixed selection box for mycena mushrooms,
adjusted crystal variation rates.
2014-06-27 13:36:45 -10:00
Chris N 8bed2d7ac8 Added Algae Biome, glowing mese crystals
In other words, mesecons-users will be pleased.
2014-06-26 18:17:11 -10:00
Chris N a08e0d2355 Fix giant mushroom texture
Also increment version number in the code.

Apparently I think everyone has 20-20 eyesight.
2014-06-25 19:46:09 -10:00
Chris N 46894d7874 The 'Shroom Update
Mycena mushrooms, glow worms, giant mushrooms, slight biome logic
cleanup.
2014-06-25 18:34:34 -10:00
HeroOfTheWinds 87a78e16f8 Update README.md 2014-06-24 17:26:48 -10:00
HeroOfTheWinds 83e766b474 Update README.md
Credited Zeno- for his help
2014-06-24 17:24:26 -10:00