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README.md

multiserver API

A multiserver RPC API for Minetest Servers

multiserver project

This project is intended for use in combination with multiserver.

Usage

Install this mod on your minetest servers and enable mod channels on each server. You can now use the API in your own mods.

Methods

multiserver.alert(msg)

msg: Message to send
Description: Sends msg to all clients that are connected to the proxy

multiserver.get_default_server(callback)

callback: Callback function (params: default_server)
Description: Gets the default server and passes it to the callback
function

multiserver.get_player_count(callback)

callback: Callback function (params: player_count)
Description: Gets the count of players that are connected to the proxy
and passes it to the callback function

multiserver.is_online(name, callback)

name: Player name to use for check
callback: Callback function (params: is_online)
Description: Reports to the callback function if a player is online

multiserver.check_privs(name, privs, callback)

name: Player name to use for check
privs: Privileges the player has to have
callback: Callback function (params: has_privs)
Description: Reports to the callback function if a player has the
specified privileges

multiserver.get_privs(name, callback)

name: Player name to use for check
callback: Callback function (params: privs)
Description: Gets the proxy-level privileges of a player and passes it
to the callback function

multiserver.set_privs(name, privs)

name: Player name to set privileges for
Description: Sets the proxy-level privileges of a player

multiserver.get_server_name(name, callback)

name: Player name to perform lookup on
callback: Callback function (params: server_name)
Description: Gets the name of the server a player is currently
connected to and passes it to the callback function

multiserver.redirect(name, tosrv)

name: Name of player to redirect
tosrv: Name of server to connect player to
Description: Redirects a player to the specified server

multiserver.get_address(name, callback)

name: Player name to perform lookup on
callback: Callback function (params: address)
Description: Gets the address of a player (format: IP_ADDRESS:PORT) and
passes it to the callback function; This is needed because minetest
servers only see the address of the proxy

multiserver.is_banned(target, callback)

target: IP address to perform check on
callback: Callback function (params: is_banned)
Description: Reports to the callback function if a player is banned

multiserver.ban(target)

target: Name or IP address to ban
Description: Bans a player, can only use name if the player is online

multiserver.unban(target)

target: Name or IP address to unban
Description: Unbans a player

multiserver.get_servers(callback)

callback: Callback function (params: srvs)
Description: Returns an indexed table containing all server names
to the callback function

multiserver.broadcast_msg(msg)

msg: Message to send
Description: Sends a message to all other minetest servers

multiserver.send_msg(tosrv, msg)

tosrv: Server to send the message to
msg: Message to send
Description: Sends a message to another minetest server

multiserver.register_on_joinplayer(callback)

callback: Callback function (params: name, srv)
Description: Registers a callback for global join events

multiserver.register_on_leaveplayer(callback)

callback: Callback function (params: name)
Description: Registers a callback for global leave events

multiserver.register_on_redirect_done(callback)

callback: Callback function (params: name, newsrv, success)
Description: Registers a callback function for global redirect events;
newsrv is the server the client was being redirected to, success
indicates whether the redirection was successful

multiserver.register_on_msg(callback)

callback: Callback function (params: msg, broadcast)
Description: Registers a callback function for messages sent by other
minetest servers, broadcast is true if all servers were sent
the message