Chris N
b88d5cb2db
Fix error involving non-existent global
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Amazing no one caught it til now...
2015-03-03 20:17:48 -10:00
Chris N
2600ce6a37
Stability Update, Further Grief Prevention
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Made a tweak to the noise that both speeds up mapgen and prevents
crashes with Minetest 0.4.11. Also made it so that DM realm structure
spawners automatically remove themselves from the surface world,
preventing griefing.
2015-01-06 11:57:15 -10:00
Chris N
01c65f72e0
Moontest compatibility, griefing resistance
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My visit to OldCoder's Moontest server revealed that CaveRealms was
incompatible with Moontest... but no more! Additionally, griefing in
creative mode was possible because fortress and fountain spawners
appeared in the creative inventory... also fixed. Other measures in
development...
2015-01-05 19:30:05 -10:00
Chris N
b0fc53089b
Version 0.8 - DeepRealms
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Add the new DeepRealms, inspired by Zeno's fork, and add the new salt
crystal, obsidian, and coal dust biomes.
2014-12-16 19:57:25 -10:00
Chris N
87ac0a6706
Add option to turn off fortresses
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Some people just can't stand the coolness.
2014-08-07 11:11:24 -10:00
Chris N
62d7c52760
More settings in config.lua, inc. minimum items
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Moved all new settings into config, bumped declared version number, made
minimum number of items in a chest configurable.
2014-08-06 14:37:35 -10:00
Chris N
7962a26072
Version 0.4 Release!
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The treacherous Dungeon Master's Lair awaits!
2014-08-05 16:11:42 -10:00
Craig Robbins
9d2c0bd229
Fix for ceiling icicles "floating"
2014-07-04 15:29:19 +10:00
Craig Robbins
bf647b692a
Only load falling_ice.lua if configured to do so
2014-07-04 15:21:43 +10:00
Craig Robbins
218738812e
Bug fix (falling nodes)
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Without this fix falling nodes (e.g. sand) do not work correctly. For example, placing sand on top of water the sand will drop and disappear.
2014-07-04 15:09:51 +10:00
Chris N
5fa14b481a
Fix declared version
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No longer in the Dev branch, is it?
2014-07-02 17:38:59 -10:00
Chris N
0d1a2c8ef5
Fix biomes not shifting correctly
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Cubes may be symmetrical... but I'm not stressing.
2014-07-02 16:17:05 -10:00
Chris N
71da7c212f
Fix Typo
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The jig's up.
2014-07-02 14:43:28 -10:00
Chris N
d5ef5993c9
Switch to subterrain base engine
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Huge performance increase and error reduction. Also fixed stalagmite
and stalactites spawning in midair. UNLIMITED vertical chunks.
2014-07-02 14:33:17 -10:00
Chris N
86bbbd667c
Dev Branch Created
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Here there be drag- I mean bugs.
2014-07-01 16:23:24 -10:00
Chris N
d310d2a198
Allowed for variable cave size and rarity.
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Use the CLUSAV and CLUSAM constants at the start to adjust.
2014-06-30 18:28:30 -10:00
Chris N
6d6186af91
Pseudo-merge pull request #3 from Zeno-/master
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Manual merge of Zeno-'s changes, with several revisions.
2014-06-30 11:08:23 -10:00
Chris N
b6d45be712
Large scale cleanup, calling it Version 0.2.8
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Lots of values moved to config.lua, split nodes and functions into their
own files.
2014-06-28 13:01:39 -10:00
Chris N
1df559305a
Version 0.2.7
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Added Glaciated Biome
2014-06-27 20:08:17 -10:00
Chris N
a95247bd70
Crafting and minor tweaks
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Added craft recipes for Mycena Essence, Glow Mese Crystals, and a
reverse recipe for them. Fixed selection box for mycena mushrooms,
adjusted crystal variation rates.
2014-06-27 13:36:45 -10:00
Chris N
8bed2d7ac8
Added Algae Biome, glowing mese crystals
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In other words, mesecons-users will be pleased.
2014-06-26 18:17:11 -10:00
Chris N
a08e0d2355
Fix giant mushroom texture
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Also increment version number in the code.
Apparently I think everyone has 20-20 eyesight.
2014-06-25 19:46:09 -10:00
Chris N
46894d7874
The 'Shroom Update
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Mycena mushrooms, glow worms, giant mushrooms, slight biome logic
cleanup.
2014-06-25 18:34:34 -10:00
Craig Robbins
c85a4295b7
Approx. 300% speed increase
2014-06-25 12:27:19 +10:00
Chris N
765d8f2fb6
Fungus Biome Addition
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New crystal color and two more additions: lichen covered cobble and
fungus.
2014-06-24 14:03:21 -10:00
HeroOfTheWinds
0a0e4b0b53
Add crystal stalactites (0.2.1)
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No testers were impaled in the making of this release.
2014-06-20 17:41:42 -10:00
Craig Robbins
8deaef628a
Fixed description for caverealms:stone_with_moss
2014-06-20 16:54:33 +10:00
Craig Robbins
045e9641d2
Began moving values to config.lua so they can be specified in the .conf file
2014-06-20 15:12:46 +10:00
HeroOfTheWinds
9cee177c65
Version 0.2 Release
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New crystal stalagmite structure, now generates stalactites. Some
setting tweaks.
2014-06-19 16:29:21 -10:00
HeroOfTheWinds
796914fc47
Version 0.2 Beta
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Preliminary release for v. 0.2.
New glow crystal texture, stalagmite generation added.
2014-06-18 14:24:33 -10:00
HeroOfTheWinds
12070ef2ba
Initial Commit
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This ain't no Cave Story.
2014-06-13 21:29:45 -10:00