warzone2100/lib/ivis_common
Per Inge Mathisen 63211571b0 New utility function pal_Colour() creates PIELIGHT from RGB values.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3011 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-09 13:11:09 +00:00
..
Makefile.am Remove more unused code. This includes iV_GetMouseFrame, which returned an undefined value before. scriptextern.c might want to be adapted. 2007-06-14 21:56:36 +00:00
Makefile.raw * Fix nameclash of <png.h> with lib/ivis_common/png.h 2007-04-30 14:09:33 +00:00
bitimage.c * Make function NETsetupTCPIP const correct 2007-11-11 17:08:41 +00:00
bitimage.h Revert commit r2258 which made texture coordinates into floating point. It 2007-07-30 20:20:06 +00:00
imd.c Clean up LOG_3D 2007-10-27 13:58:01 +00:00
imd.h - pie_MAX_POINTS became pie_MAX_VERTICES and was increased to 768 from 512. (Grim's request.) 2007-07-11 21:09:40 +00:00
imdload.c * Replace a lot of strncat(dst, src, sizeof(dst) - strlen(dst) - 1) calls with the less bloated strlcat(dst, src, sizeof(dst)) form 2007-10-27 15:47:17 +00:00
ivi.h Clean my WC 2007-06-19 18:00:46 +00:00
ivisdef.h Revert commit r2258 which made texture coordinates into floating point. It 2007-07-30 20:20:06 +00:00
ivispatch.h Remove unused PIEVERTLIGHT. Retire iColour type in favour of PIELIGHT. Fix circular headers. 2007-11-23 21:51:48 +00:00
pieblitfunc.h Introduce new palette system WZCOL_* for setting the essential game palette. 2007-11-26 21:48:36 +00:00
pieclip.c Split out CLIP_VERTEX from TERRAIN_VERTEX, since the former usages are not really 2007-12-04 20:25:25 +00:00
pieclip.h Split out CLIP_VERTEX from TERRAIN_VERTEX, since the former usages are not really 2007-12-04 20:25:25 +00:00
piedef.h Large PIELIGHT cleanup. Also cleans up tile drawing logic somewhat. 2007-12-09 00:33:03 +00:00
piefunc.h Large PIELIGHT cleanup. Also cleans up tile drawing logic somewhat. 2007-12-09 00:33:03 +00:00
piemode.h Remove unused _iVPRIM_DIVTABLE table. 2007-11-19 20:09:01 +00:00
piepalette.h New utility function pal_Colour() creates PIELIGHT from RGB values. 2007-12-09 13:11:09 +00:00
piestate.c Convert fog code to PIELIGHT 2007-11-25 23:06:24 +00:00
piestate.h Convert fog code to PIELIGHT 2007-11-25 23:06:24 +00:00
pietypes.h Remove unused PIEVERTLIGHT. Retire iColour type in favour of PIELIGHT. Fix circular headers. 2007-11-23 21:51:48 +00:00
pievector.h Cleanup water-moving: 2007-12-01 16:43:28 +00:00
png_util.c Make PNG loader a little less picky about the PNG format being exactly correct. 2007-07-29 17:42:22 +00:00
png_util.h - 1st attempt to create an API for image loading (support for PNG features like non 8bit channels still needs to be thought of). Appropriate code location is also missing (added new functions to tex.c, since they were not PNG related) 2007-05-01 20:34:54 +00:00
rendmode.h More PIELIGHT fixes. Retire iV_BoxFill. Fix "mission achieved" dialog colours. 2007-11-26 22:59:21 +00:00
tex.h Increase number of allowed texture pages from 64 to 128 for now. 2007-08-13 10:48:32 +00:00
textdraw.h Use GLC_TEXTURE for font rendering. Patch by Bertrand Coconnier in bug #10188. 2007-10-27 19:20:25 +00:00