warzone2100/lib/ivis_common
Per Inge Mathisen d8c8ee9ee1 Remove unused _iVPRIM_DIVTABLE table.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2838 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-19 20:09:01 +00:00
..
Makefile.am Remove more unused code. This includes iV_GetMouseFrame, which returned an undefined value before. scriptextern.c might want to be adapted. 2007-06-14 21:56:36 +00:00
Makefile.raw * Fix nameclash of <png.h> with lib/ivis_common/png.h 2007-04-30 14:09:33 +00:00
bitimage.c * Make function NETsetupTCPIP const correct 2007-11-11 17:08:41 +00:00
bitimage.h Revert commit r2258 which made texture coordinates into floating point. It 2007-07-30 20:20:06 +00:00
imd.c Clean up LOG_3D 2007-10-27 13:58:01 +00:00
imd.h - pie_MAX_POINTS became pie_MAX_VERTICES and was increased to 768 from 512. (Grim's request.) 2007-07-11 21:09:40 +00:00
imdload.c * Replace a lot of strncat(dst, src, sizeof(dst) - strlen(dst) - 1) calls with the less bloated strlcat(dst, src, sizeof(dst)) form 2007-10-27 15:47:17 +00:00
ivi.h Clean my WC 2007-06-19 18:00:46 +00:00
ivisdef.h Revert commit r2258 which made texture coordinates into floating point. It 2007-07-30 20:20:06 +00:00
ivispatch.h More cleanup... 2007-06-18 15:46:12 +00:00
pieblitfunc.h Clean up pieblitfunc. Dump dead code. 2007-11-03 22:48:46 +00:00
pieclip.c Replace int x,y,z in TERRAIN_VERTEX with a Vector2i, and fix two cases of 2007-10-29 22:00:55 +00:00
pieclip.h Merge PIEVERTEX and SVMESH into TERRAIN_VERTEX and use struct assignment instead of memcpy on it. 2007-10-29 21:41:38 +00:00
piedef.h Now that we draw water in a separate pass, we can reduce the number of state changes a lot. 2007-11-04 13:26:04 +00:00
piefunc.h Merge PIEVERTEX and SVMESH into TERRAIN_VERTEX and use struct assignment instead of memcpy on it. 2007-10-29 21:41:38 +00:00
piemode.h Remove unused _iVPRIM_DIVTABLE table. 2007-11-19 20:09:01 +00:00
piepalette.h - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
piestate.c - pie_MAX_POINTS became pie_MAX_VERTICES and was increased to 768 from 512. (Grim's request.) 2007-07-11 21:09:40 +00:00
piestate.h - pie_MAX_POINTS became pie_MAX_VERTICES and was increased to 768 from 512. (Grim's request.) 2007-07-11 21:09:40 +00:00
pietypes.h Revisit data loading (image/texture related) and remove unecessary fVertex pietype. 2007-07-25 22:37:48 +00:00
pievector.h * Ignore 4204 warning on MSVC (non-constant aggregrate initializer; aka non-constant struct initializer) 2007-11-02 23:33:34 +00:00
png_util.c Make PNG loader a little less picky about the PNG format being exactly correct. 2007-07-29 17:42:22 +00:00
png_util.h - 1st attempt to create an API for image loading (support for PNG features like non 8bit channels still needs to be thought of). Appropriate code location is also missing (added new functions to tex.c, since they were not PNG related) 2007-05-01 20:34:54 +00:00
rendmode.h More cleanup... 2007-06-18 15:46:12 +00:00
tex.h Increase number of allowed texture pages from 64 to 128 for now. 2007-08-13 10:48:32 +00:00
textdraw.h Use GLC_TEXTURE for font rendering. Patch by Bertrand Coconnier in bug #10188. 2007-10-27 19:20:25 +00:00