warzone2100/lib/ivis_common/tex.h

71 lines
2.1 KiB
C

/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2007 Warzone Resurrection Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _tex_
#define _tex_
#include "png_util.h"
//*************************************************************************
#define iV_TEX_MAX 128
#define iV_TEX_INVALID -1
#define iV_TEXNAME_MAX 64
#define SKY_TEXPAGE "page-25"
//*************************************************************************
#define iV_TEXNAME(i) ((char *) (&_TEX_PAGE[(i)].name))
//*************************************************************************
typedef struct
{
char name[iV_TEXNAME_MAX];
unsigned int id;
} iTexPage;
//*************************************************************************
extern unsigned int _TEX_INDEX;
extern iTexPage _TEX_PAGE[iV_TEX_MAX];
//*************************************************************************
extern int iV_GetTexture(const char *filename);
extern void iV_unloadImage(iV_Image *image);
extern unsigned int iV_getPixelFormat(const iV_Image *image);
extern int pie_ReplaceTexPage(iV_Image *s, const char *texPage);
extern int pie_AddTexPage(iV_Image *s, const char *filename, int slot);
extern void pie_TexInit(void);
/*!
* Turns filename into a pagename if possible
* \param[in,out] filename Filename to pagify
*/
extern void pie_MakeTexPageName(char * filename);
//*************************************************************************
extern void pie_TexShutDown(void);
#endif