warzone2100/lib/gamelib
Dennis Schridde 9cc0a628c1 Do parts of the proposed changes in "[Warzone-dev] build issues in FreeBSD system" by Yaroslav Kolomiyets from 24.10.2006:
- SDL header includes don't use SDL/ anymore (raw Makefiles and MSVC Project adapted).


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2863 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-24 11:49:51 +00:00
..
Makefile.am Clean up gamelib, removing nearly empty maxpidef.h 2007-11-21 23:06:31 +00:00
Makefile.raw * move some pieces of gettext.h into the conditional `#if ENABLE_NLS` and provide dummies for them if NLS is disabled (the #else part of the definition), without this compiling with NLS disabled is impossible 2007-04-12 10:31:11 +00:00
anim.c Clean up gamelib, removing nearly empty maxpidef.h 2007-11-21 23:06:31 +00:00
anim.h Clean up gamelib, removing nearly empty maxpidef.h 2007-11-21 23:06:31 +00:00
animobj.c change_int64_t_to_intptr_t.patch from patch #837 by <cybersphinx> Christian Ohm. 2007-11-08 23:11:59 +00:00
animobj.h - Constification 2007-06-02 23:01:29 +00:00
audp_lexer.l GCC 4.2 compile fix (NULL is a pointer and thus shall not be "cast from pointer to integer of different size") 2007-05-19 14:47:17 +00:00
audp_parser.y Clean up gamelib, removing nearly empty maxpidef.h 2007-11-21 23:06:31 +00:00
gtime.c Do parts of the proposed changes in "[Warzone-dev] build issues in FreeBSD system" by Yaroslav Kolomiyets from 24.10.2006: 2007-11-24 11:49:51 +00:00
gtime.h main.c : Unused variables 2007-05-19 19:49:54 +00:00
hashtabl.c change_int64_t_to_intptr_t.patch from patch #837 by <cybersphinx> Christian Ohm. 2007-11-08 23:11:59 +00:00
hashtabl.h change_int64_t_to_intptr_t.patch from patch #837 by <cybersphinx> Christian Ohm. 2007-11-08 23:11:59 +00:00
parser.h Clean up gamelib, removing nearly empty maxpidef.h 2007-11-21 23:06:31 +00:00