warzone2100/lib
Giel van Schijndel a44aa48f00 * Don't use a C99 variably sized struct member to store the filename of a track (instead a plain pointer will be used)
* Make sure to check for a NULL pointer __before__ passing it to strlen
 * Allow the loading of a track (in sound_LoadTrackFromFile), even if GetLastResourceFilename() returns a NULL pointer


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2889 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-26 15:16:51 +00:00
..
framework Extend tagfile saves to cover droid movement information. Improve tagfile error reporting somewhat. 2007-11-24 22:23:40 +00:00
gamelib Do parts of the proposed changes in "[Warzone-dev] build issues in FreeBSD system" by Yaroslav Kolomiyets from 24.10.2006: 2007-11-24 11:49:51 +00:00
ivis_common Convert fog code to PIELIGHT 2007-11-25 23:06:24 +00:00
ivis_opengl Convert fog code to PIELIGHT 2007-11-25 23:06:24 +00:00
netplay Updated the network primitives functions 2007-11-25 12:12:03 +00:00
script * Replace a large amount of strncpy() calls with the safer strlcpy() 2007-10-27 16:18:52 +00:00
sequence Clean up RPL reader, removing static memory buffer once RPL file is closed. Closes bug #10206. 2007-10-27 13:30:23 +00:00
sound * Don't use a C99 variably sized struct member to store the filename of a track (instead a plain pointer will be used) 2007-11-26 15:16:51 +00:00
widget Do parts of the proposed changes in "[Warzone-dev] build issues in FreeBSD system" by Yaroslav Kolomiyets from 24.10.2006: 2007-11-24 11:49:51 +00:00
Makefile.am Remove ivis02 (software renderer) 2006-07-22 22:23:43 +00:00
Makefile.raw New Makefile.raw system, works with MinGW/Windows environment and Linux also. 2006-07-21 21:48:55 +00:00