warzone2100/tools
Per Inge Mathisen 29dd80d936 Split references to player index and player start position on map in savegames. This has already
been done in the codebase earlier. This cleans up any remaining confusion and hacks related to
how players are indexed, and closes ticket:2806
2011-07-03 13:15:31 +02:00
..
3ds2pie 3ds2pie tool update. Belongs to #1553. 2010-03-20 16:17:48 +01:00
blender Update plugin status 2010-03-21 19:47:12 +01:00
conversion simplipie: Add warning when not all polygons in a mesh do not use the same number of frames for texture animation. 2010-12-31 22:26:45 +01:00
display Fix (and add missing) headers to files. 2010-07-28 18:58:33 +02:00
editworld Fix (and add missing) headers to files. 2010-07-28 18:58:33 +02:00
gitsvngateway Bail out when pushing to the git repository fails. 2009-11-23 18:47:00 +01:00
guidecode Delete cms.php - it appears to be superfluous. 2010-02-09 20:27:50 +01:00
html2trac Bump copyright 2009-02-10 18:01:48 +00:00
image Add IMAGE_GN_N for N up to 15. 2011-01-13 15:58:46 +01:00
map Split references to player index and player start position on map in savegames. This has already 2011-07-03 13:15:31 +02:00
pygments-lexers Update the Pygments WRF lexer for the changes done to the WRF file format in r5188:5189 2008-05-25 20:03:37 +00:00
qwzm Fix (and add missing) headers to files. 2010-07-28 18:58:33 +02:00
rpl2avi rpl2avi converter by Angus Lees 2009-11-22 16:34:23 +01:00
tech-tree-chart-generator fix path 2009-09-27 19:07:01 +02:00
tile_texpage2mipmap_tileset * Fix tile_texpage2mipmap_tileset, it now makes imagemagick output zero-padded filenames up to 2 digits (like Warzone expects) 2007-10-11 22:47:13 +00:00
trac/plugins Debianize the two ticket-related Trac plugins 2010-10-04 19:39:13 +02:00
README Added a directory to contain tools for Warzone 2100. (E.g. modelling/texturing stuff, some map editor maybe, etc.) 2007-01-31 19:58:49 +00:00

README

************************************DRAFT***************************************

This directory (will) contain all sorts of Warzone 2100 related tools.

 * Each of these tools will have to be Warzone specific.
 * Every independend tool should have one directory of its own
 * No tool should depend on others for compilation or linking.
 * Each of these tools *must* have a "COPYING" file with it in its directory.
  - This file should contain the full licensing conditions applied to the entire tool.
  - If parts of this tool are licensed differently this *must* be made note of in this file.
  - Preferrably all tools should be licensed GPL (or maybe LGPL if it's easily reusable for other projects?).
  - In case the GPL is used it is best copied from /trunk/COPYING using the `svn copy` command.