.. |
Makefile.am
|
Add a new parser: message_parser which parses research message data in a significantly different format from the current CSV message format as "parsed" by loadViewData (this allows for easier gettext translation)
|
2008-07-28 21:01:05 +00:00 |
action.c
|
Cosmetic improvement
|
2008-07-11 09:42:00 +00:00 |
action.h
|
Remove the limit on how long a path can be, remove the attack wall hack, and remove
|
2008-05-07 20:23:39 +00:00 |
advvis.c
|
TRUE->true, FALSE->false (except in scripts)
|
2008-03-24 16:51:17 +00:00 |
advvis.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
ai.c
|
Fix bug that made droids seemingly explode randomly during the game. The cause
|
2008-07-11 17:57:25 +00:00 |
ai.h
|
Give enemy weapon droids more priority when looking for a target.
|
2008-04-21 19:58:14 +00:00 |
aiexperience.c
|
Rename astrlcpy and astrlcat to sstrcpy and sstrcat. Add ssprintf and sstrcmp also.
|
2008-04-30 17:26:38 +00:00 |
aiexperience.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
anim_id.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
astar.c
|
patch #1064: Multi-threaded path-finding, this merges in the path-finding branch.
|
2008-08-02 14:37:53 +00:00 |
astar.h
|
patch #1064: Multi-threaded path-finding, this merges in the path-finding branch.
|
2008-08-02 14:37:53 +00:00 |
atmos.c
|
TRUE->true, FALSE->false (except in scripts)
|
2008-03-24 16:51:17 +00:00 |
atmos.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
aud.c
|
Simplify function audio_ObjectDead():
|
2008-04-22 00:59:18 +00:00 |
basedef.h
|
Make function isDead const correct
|
2008-07-26 21:48:02 +00:00 |
bridge.c
|
TRUE->true, FALSE->false (except in scripts)
|
2008-03-24 16:51:17 +00:00 |
bridge.h
|
* Remove whitespace from the end of lines
|
2008-03-29 13:27:54 +00:00 |
bucket3d.c
|
Add more doxygen markup, especially for widget code.
|
2008-04-24 17:06:25 +00:00 |
bucket3d.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
cheat.c
|
Use ARRAY_SIZE to determine the length of the cheat-code list rather than a NULL pointer at the end of the list (as a form of NUL-termination)
|
2008-05-28 22:08:34 +00:00 |
cheat.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
clparse.c
|
Add a new command line option: --flush-debug-stderr which causes the debug output to be flushed when used
|
2008-07-21 19:49:36 +00:00 |
clparse.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
cluster.c
|
Don't #define DEBUG_GROUP0 in places where it cannot possibly be used
|
2008-07-21 00:52:33 +00:00 |
cluster.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
cmddroid.c
|
* Delete unused and empty function StartTacticalScroll()
|
2008-04-20 17:17:50 +00:00 |
cmddroid.h
|
- units get effectiveness boost (equal to the promotion to the next rank) just by being assigned to a commander
|
2008-04-15 15:15:19 +00:00 |
cmddroiddef.h
|
* Rename macro COMPONENT_STATS and struct COMP_BASE_STATS to STATS_COMPONENT and COMPONENT_STATS respectively
|
2008-07-11 15:37:46 +00:00 |
combat.c
|
Rename function vtolDroid to isVtolDroid:
|
2008-07-07 10:15:00 +00:00 |
combat.h
|
* Remove whitespace from the end of lines
|
2008-03-29 13:27:54 +00:00 |
component.c
|
Prefix all propulsion types (from enum PROPULSION_TYPE) with `PROPULSION_TYPE_` to qualify these names more fully
|
2008-07-10 17:59:35 +00:00 |
component.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
configuration.c
|
Add a new configuration option "music_enabled" which can be used to disable the ingame music with
|
2008-07-10 16:05:19 +00:00 |
configuration.h
|
Get rid of an unnecessary extern.
|
2008-04-12 15:13:58 +00:00 |
console.c
|
Rename astrlcpy and astrlcat to sstrcpy and sstrcat. Add ssprintf and sstrcmp also.
|
2008-04-30 17:26:38 +00:00 |
console.h
|
Console will always show text messages using correct colors, even if console is dropped and alliances change.
|
2008-03-30 17:59:13 +00:00 |
data.c
|
Add a new parser: message_parser which parses research message data in a significantly different format from the current CSV message format as "parsed" by loadViewData (this allows for easier gettext translation)
|
2008-07-28 21:01:05 +00:00 |
data.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
design.c
|
* Rename macro COMPONENT_STATS and struct COMP_BASE_STATS to STATS_COMPONENT and COMPONENT_STATS respectively
|
2008-07-11 15:37:46 +00:00 |
design.h
|
Scripting:
|
2008-05-10 13:20:23 +00:00 |
difficulty.c
|
Add some more doxygen comments.
|
2008-02-16 13:05:34 +00:00 |
difficulty.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
display.c
|
Try to fix bug #12083: radar's frustum is drawn incorrectly, by making sure different parts
|
2008-08-02 15:17:22 +00:00 |
display.h
|
patch #969: Rewritten minimap code. This changes the radar window, so that
|
2008-06-18 18:35:25 +00:00 |
display3d.c
|
Remove some dead #ifdef'ed code (#ifdef ARROWS).
|
2008-07-24 10:13:22 +00:00 |
display3d.h
|
Merge in mostly cosmetic pieces of patch #969: Rewritten minimap code
|
2008-04-24 20:32:24 +00:00 |
display3ddef.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
displaydef.h
|
Remove unused code
|
2008-08-02 16:14:59 +00:00 |
drive.c
|
Try to fix bug #12083: radar's frustum is drawn incorrectly, by making sure different parts
|
2008-08-02 15:17:22 +00:00 |
drive.h
|
TRUE->true, FALSE->false (except in scripts)
|
2008-03-24 16:51:17 +00:00 |
droid.c
|
patch #1064: Multi-threaded path-finding, this merges in the path-finding branch.
|
2008-08-02 14:37:53 +00:00 |
droid.h
|
Make CHECK_DROID() call a new function checkDroid() to make it more obvious
|
2008-07-13 11:54:41 +00:00 |
droiddef.h
|
* Move type OBJECT_POSITION (and macro POSITION_OBJ to declare it) from structuredef.h to the new file positiondef.h
|
2008-07-13 18:15:03 +00:00 |
e3demo.c
|
Prefix all propulsion types (from enum PROPULSION_TYPE) with `PROPULSION_TYPE_` to qualify these names more fully
|
2008-07-10 17:59:35 +00:00 |
e3demo.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
edit3d.c
|
Add backend support for multiple brush sizes for internal map editor.
|
2008-04-21 17:14:13 +00:00 |
edit3d.h
|
Add backend support for multiple brush sizes for internal map editor.
|
2008-04-21 17:14:13 +00:00 |
effects.c
|
Fix bug #11586: crash when reaching transport destination in mission beta 7
|
2008-04-28 16:35:37 +00:00 |
effects.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
environ.c
|
TRUE->true, FALSE->false (except in scripts)
|
2008-03-24 16:51:17 +00:00 |
environ.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
feature.c
|
Return the retrieved string from strresGetIDString and allocateName and use NULL to indicate failure.
|
2008-07-24 16:13:03 +00:00 |
feature.h
|
Add -Wcast-align and -Wmissing-declarations to autoconf debug builds, and fix warnings.
|
2008-03-28 23:28:44 +00:00 |
featuredef.h
|
Remove unused code
|
2008-05-18 13:53:43 +00:00 |
formation.c
|
Don't #define DEBUG_GROUP0 in places where it cannot possibly be used
|
2008-07-21 00:52:33 +00:00 |
formation.h
|
* Make function formationFind() return the formation it found (and NULL if none found rather than false) instead of writing it into an output parameter
|
2008-04-20 23:42:59 +00:00 |
formationdef.h
|
* Formations work purely, and only with DROIDs, so rather than casting back and forth to BASE_OBJECT* pointers, just stick to using DROID* pointers only
|
2008-04-16 00:01:41 +00:00 |
fpath.c
|
Improve logging from assert when number of context variables don't match.
|
2008-08-02 21:08:50 +00:00 |
fpath.h
|
patch #1064: Multi-threaded path-finding, this merges in the path-finding branch.
|
2008-08-02 14:37:53 +00:00 |
frend.h
|
Add proper icons for the 'ready' buttons. Icons by elio`.
|
2008-05-03 17:43:55 +00:00 |
frontend.c
|
Make it possible to translate Video Options
|
2008-07-07 15:36:55 +00:00 |
frontend.h
|
patch #1018: Experimental language selection menu option.
|
2008-03-22 18:30:08 +00:00 |
function.c
|
Return the retrieved string from strresGetIDString and allocateName and use NULL to indicate failure.
|
2008-07-24 16:13:03 +00:00 |
function.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
functiondef.h
|
Move the definitions of structs SENSOR_STATS, ECM_STATS, REPAIR_STATS and CONSTRUCT_STATS from statsdef.h into a single definition in stats-db2.tpl
|
2008-07-11 19:40:49 +00:00 |
game.c
|
patch #1064: Multi-threaded path-finding, this merges in the path-finding branch.
|
2008-08-02 14:37:53 +00:00 |
game.h
|
Enhances 'map preview' screen with map maker's ordering of the players position.
|
2008-08-02 04:28:58 +00:00 |
gateway.c
|
Don't include fpath.h if it isn't necessary
|
2008-04-15 21:41:47 +00:00 |
gateway.h
|
Remove zones and gateway routing. Also remove optimization of path steps by
|
2008-04-15 20:52:53 +00:00 |
gatewaydef.h
|
* Add a Doxygen \file directive to the definition header files, defining objects "derived" from BASE_OBJECT
|
2008-01-30 15:19:02 +00:00 |
geometry.c
|
Rename function vtolDroid to isVtolDroid:
|
2008-07-07 10:15:00 +00:00 |
geometry.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
group.c
|
TRUE->true, FALSE->false (except in scripts)
|
2008-03-24 16:51:17 +00:00 |
group.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
hci.c
|
Remove unused code and fix some indentation.
|
2008-07-27 20:13:41 +00:00 |
hci.h
|
* Remove whitespace from the end of lines
|
2008-03-29 13:27:54 +00:00 |
ingameop.c
|
If software cursors are turned on, also use them for in-game menues, to avoid cursor
|
2008-04-09 20:48:50 +00:00 |
ingameop.h
|
INTINGAMEOP_.* apparently enumerates values, so lets make it an enum!
|
2008-04-12 15:07:24 +00:00 |
init.c
|
Remove some dead #ifdef'ed code (#ifdef ARROWS).
|
2008-07-24 10:13:22 +00:00 |
init.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
intdisplay.c
|
* Rename macro COMPONENT_STATS and struct COMP_BASE_STATS to STATS_COMPONENT and COMPONENT_STATS respectively
|
2008-07-11 15:37:46 +00:00 |
intdisplay.h
|
patch #969: Rewritten minimap code. This changes the radar window, so that
|
2008-06-18 18:35:25 +00:00 |
intelmap.c
|
* Delete unused and empty function StartTacticalScroll()
|
2008-04-20 17:17:50 +00:00 |
intelmap.h
|
TRUE->true, FALSE->false (except in scripts)
|
2008-03-24 16:51:17 +00:00 |
intfac.h
|
Fix bug #11911: two patrol buttons. Patrol now has a new icon, drawn by
|
2008-07-16 12:06:26 +00:00 |
intimage.c
|
Add in support for coloured mouse cursors:
|
2008-03-30 15:44:50 +00:00 |
intimage.h
|
Clean up GUI frame drawing and port it to PIELIGHT.
|
2008-01-21 16:57:00 +00:00 |
intorder.c
|
Fix bug #11911: two patrol buttons. Patrol now has a new icon, drawn by
|
2008-07-16 12:06:26 +00:00 |
intorder.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
keybind.c
|
Try to fix bug #12083: radar's frustum is drawn incorrectly, by making sure different parts
|
2008-08-02 15:17:22 +00:00 |
keybind.h
|
Merge in mostly cosmetic pieces of patch #969: Rewritten minimap code
|
2008-04-24 20:32:24 +00:00 |
keyedit.c
|
Use sstrcpy|sstrcat instead of strlcpy|strlcat for manipulation of statically sized strings
|
2008-05-25 13:46:49 +00:00 |
keyedit.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
keymap.c
|
Provide a more useful error message than "Weirdy action on keymap processing".
|
2008-07-03 14:57:18 +00:00 |
keymap.h
|
* Remove whitespace from the end of lines
|
2008-03-29 13:27:54 +00:00 |
level_lexer.l
|
Allow (warning-less) compilation with Flex 2.5.33
|
2008-07-27 13:34:58 +00:00 |
levelint.h
|
Revert r4830:
|
2008-05-24 12:20:23 +00:00 |
levels.c
|
* Make the level parser state enum a typedef (LEVELPARSER_STATE)
|
2008-06-21 17:32:03 +00:00 |
levels.h
|
Add more logging, used to find previous bugfix.
|
2008-05-11 10:50:15 +00:00 |
lighting.c
|
Correct signedness of dot product in lighting calculation. Fixes lighting
|
2008-06-16 15:09:08 +00:00 |
lighting.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
loadsave.c
|
Use sstrcpy|sstrcat instead of strlcpy|strlcat for manipulation of statically sized strings
|
2008-05-25 13:46:49 +00:00 |
loadsave.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
loop.c
|
Minor cleanup to minimise patch #686
|
2008-06-22 17:39:11 +00:00 |
loop.h
|
Add a pause button to ctrl+o menu which sets the game into a new 'edit pause'
|
2008-04-06 00:09:13 +00:00 |
main.c
|
Add the used command line to crash dump reports
|
2008-07-13 21:26:09 +00:00 |
main.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
makefile.win32
|
Win32 raw Makefile system:
|
2008-07-29 11:25:31 +00:00 |
map.c
|
patch #1064: Multi-threaded path-finding, this merges in the path-finding branch.
|
2008-08-02 14:37:53 +00:00 |
map.h
|
TILE_NOTBLOCKING -> BITS_NOTBLOCKING, and store it in tileInfoBits instead of texture
|
2008-07-06 13:57:03 +00:00 |
mapdisplay.c
|
Remove dead code
|
2008-04-05 22:42:37 +00:00 |
mapdisplay.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
mapgrid.c
|
Fix a typo introduced in r5665
|
2008-07-26 17:12:58 +00:00 |
mapgrid.h
|
* Replace some uses of BASE_OBJECT* with DROID* to reduce yet some casting
|
2008-04-16 00:15:29 +00:00 |
mechanics.c
|
Don't include astar.h if it isn't necessary
|
2008-04-15 21:35:19 +00:00 |
mechanics.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
message.c
|
* Slight refactoring of viewDataShutDown to reduce nesting
|
2008-07-29 21:20:44 +00:00 |
message.h
|
Add a new parser: message_parser which parses research message data in a significantly different format from the current CSV message format as "parsed" by loadViewData (this allows for easier gettext translation)
|
2008-07-28 21:01:05 +00:00 |
message_lexer.l
|
Add a new parser: message_parser which parses research message data in a significantly different format from the current CSV message format as "parsed" by loadViewData (this allows for easier gettext translation)
|
2008-07-28 21:01:05 +00:00 |
message_parser.y
|
Get rid of the `numFrames' fields that are only used by PSX code (it's only read in, but not used anywhere)
|
2008-07-29 21:20:31 +00:00 |
messagedef.h
|
Get rid of the `numFrames' fields that are only used by PSX code (it's only read in, but not used anywhere)
|
2008-07-29 21:20:31 +00:00 |
messagely.h
|
Add a new parser: message_parser which parses research message data in a significantly different format from the current CSV message format as "parsed" by loadViewData (this allows for easier gettext translation)
|
2008-07-28 21:01:05 +00:00 |
miscimd.c
|
TRUE->true, FALSE->false (except in scripts)
|
2008-03-24 16:51:17 +00:00 |
miscimd.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
mission.c
|
patch #1075: Simplify playlist code. Thanks to Giel for patch review.
|
2008-06-21 15:40:56 +00:00 |
mission.h
|
Mostly cosmetic cleanup of mission code. Remove dead code.
|
2008-04-05 21:25:00 +00:00 |
missiondef.h
|
Remove unused aMapLinePoints global.
|
2008-05-02 21:10:08 +00:00 |
modding.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
move.c
|
Remove dead code
|
2008-08-02 16:32:48 +00:00 |
move.h
|
Add Doxygen documentation to some functions in move.[ch]
|
2008-04-20 22:43:14 +00:00 |
movedef.h
|
Backport from path branch: Fix sMove->DestinationX|Y to use world coordinates, as they should be.
|
2008-06-28 15:25:58 +00:00 |
multibot.c
|
- units get effectiveness boost (equal to the promotion to the next rank) just by being assigned to a commander
|
2008-04-15 15:15:19 +00:00 |
multigifts.c
|
* Add a new function transporterIsEmpty to determine whether a transporter holds no droids
|
2008-07-27 13:38:17 +00:00 |
multigifts.h
|
Enforce strict function prototypes for autoconf builds, and fix function prototype problems.
|
2008-04-05 15:34:55 +00:00 |
multiint.c
|
Enhances 'map preview' screen with map maker's ordering of the players position.
|
2008-08-02 04:28:58 +00:00 |
multiint.h
|
Add proper icons for the 'ready' buttons. Icons by elio`.
|
2008-05-03 17:43:55 +00:00 |
multijoin.c
|
Print the dpid on NET_LEAVE messages as well
|
2008-07-13 17:36:29 +00:00 |
multijoin.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
multilimit.c
|
Get rid of all references to the 'OK' button that used to start a multiplayer game.
|
2008-05-01 12:52:24 +00:00 |
multilimit.h
|
Add GPL notices to all sourcecode files.
|
2007-01-15 20:09:25 +00:00 |
multimenu.c
|
Add -Wcast-align and -Wmissing-declarations to autoconf debug builds, and fix warnings.
|
2008-03-28 23:28:44 +00:00 |
multimenu.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
multiopt.c
|
Implemented 'Ready' button for the lobby. The game starts when all players have clicked on it.
|
2008-04-09 20:05:09 +00:00 |
multiplay.c
|
Use sstrcpy|sstrcat instead of strlcpy|strlcat for manipulation of statically sized strings
|
2008-05-25 13:46:49 +00:00 |
multiplay.h
|
Reset Ready status when game settings get changed.
|
2008-04-10 19:19:04 +00:00 |
multirecv.h
|
Remove function declarations for non-implemented functions receiveWholeDroid and sendWholeDroid
|
2008-05-03 23:13:20 +00:00 |
multistat.c
|
Don't include fpath.h if it isn't necessary
|
2008-04-15 21:41:47 +00:00 |
multistat.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
multistruct.c
|
Use direct initialisation, since this is easier here.
|
2008-05-23 11:03:03 +00:00 |
multisync.c
|
Break out of the droid sync loop early if there are no more droids to sync.
|
2008-07-24 14:11:14 +00:00 |
objectdef.h
|
* Add a Doxygen \file directive to the definition header files, defining objects "derived" from BASE_OBJECT
|
2008-01-30 15:19:02 +00:00 |
objects.c
|
TRUE->true, FALSE->false (except in scripts)
|
2008-03-24 16:51:17 +00:00 |
objects.h
|
* Remove whitespace from the end of lines
|
2008-03-29 13:27:54 +00:00 |
objmem.c
|
Make sure we release paths when we exit a map.
|
2008-05-08 20:10:31 +00:00 |
objmem.h
|
* Remove whitespace from the end of lines
|
2008-03-29 13:27:54 +00:00 |
oprint.c
|
* Rename macro COMPONENT_STATS and struct COMP_BASE_STATS to STATS_COMPONENT and COMPONENT_STATS respectively
|
2008-07-11 15:37:46 +00:00 |
oprint.h
|
make printBaseObjInfo, printComponentInfo and printWeaponInfo static functions
|
2008-03-21 21:37:26 +00:00 |
order.c
|
Fix bug #11911: two patrol buttons. Patrol now has a new icon, drawn by
|
2008-07-16 12:06:26 +00:00 |
order.h
|
Fix bug #11911: two patrol buttons. Patrol now has a new icon, drawn by
|
2008-07-16 12:06:26 +00:00 |
orderdef.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
parsetest.c
|
* Use the lexer_input framework instead of a custom YY_INPUT implementation for audp_lexer.l
|
2008-05-12 20:29:13 +00:00 |
parsetest.h
|
* Make sure to set psPrev to NULL at the start of the deletion loop
|
2008-05-12 12:33:38 +00:00 |
positiondef.h
|
* Move type OBJECT_POSITION (and macro POSITION_OBJ to declare it) from structuredef.h to the new file positiondef.h
|
2008-07-13 18:15:03 +00:00 |
power.c
|
Clean up powerCheck, making the assert more informative.
|
2008-04-24 18:02:53 +00:00 |
power.h
|
* Remove whitespace from the end of lines
|
2008-03-29 13:27:54 +00:00 |
projectile.c
|
Mostly cosmetic cleanup of naybor functions. Inline a macro that is only used once,
|
2008-08-02 12:32:30 +00:00 |
projectile.h
|
Indention fix and test the stats pointer, too.
|
2008-05-31 09:42:54 +00:00 |
projectiledef.h
|
Minor documentation fixes:
|
2008-05-13 23:19:20 +00:00 |
radar.c
|
Try to fix bug #12083: radar's frustum is drawn incorrectly, by making sure different parts
|
2008-08-02 15:17:22 +00:00 |
radar.h
|
Try to fix bug #12083: radar's frustum is drawn incorrectly, by making sure different parts
|
2008-08-02 15:17:22 +00:00 |
raycast.c
|
Fix bug #11828: Raycast visibility now too far
|
2008-06-18 22:23:06 +00:00 |
raycast.h
|
Fix bug #11828: Raycast visibility now too far
|
2008-06-18 22:23:06 +00:00 |
research.c
|
Return the retrieved string from strresGetIDString and allocateName and use NULL to indicate failure.
|
2008-07-24 16:13:03 +00:00 |
research.h
|
Add -Wcast-align and -Wmissing-declarations to autoconf debug builds, and fix warnings.
|
2008-03-28 23:28:44 +00:00 |
researchdef.h
|
* Rename macro COMPONENT_STATS and struct COMP_BASE_STATS to STATS_COMPONENT and COMPONENT_STATS respectively
|
2008-07-11 15:37:46 +00:00 |
scores.c
|
* Change colours for some of the status bars in the mission "completion score screen" to be more "vivid"
|
2008-05-28 22:08:49 +00:00 |
scores.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
scriptai.c
|
Add naval propulsion, appropriating the unused 'Propellor'
|
2008-07-28 09:15:20 +00:00 |
scriptai.h
|
Add naval propulsion, appropriating the unused 'Propellor'
|
2008-07-28 09:15:20 +00:00 |
scriptcb.c
|
-make sure AI receives gifted droids, this fixes bug #11442.
|
2008-04-14 19:19:16 +00:00 |
scriptcb.h
|
Prevent AI from taking over human player units when a player leaves an mp game.
|
2008-03-24 18:42:49 +00:00 |
scriptextern.c
|
TRUE->true, FALSE->false (except in scripts)
|
2008-03-24 16:51:17 +00:00 |
scriptextern.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
scriptfuncs.c
|
Explicitly cast away constness in the script gettext functions
|
2008-07-29 11:26:13 +00:00 |
scriptfuncs.h
|
Add these gettext "macros" to the scripting engine: N_, P_, PE_, NP_, gettext_noop and pgettext, which work just like their C counterparts
|
2008-07-28 02:12:59 +00:00 |
scriptobj.c
|
Get rid of the ID number cruft in the string resource system:
|
2008-07-27 23:58:49 +00:00 |
scriptobj.h
|
Scripting:
|
2008-05-10 13:20:23 +00:00 |
scripttabs.c
|
Add these gettext "macros" to the scripting engine: N_, P_, PE_, NP_, gettext_noop and pgettext, which work just like their C counterparts
|
2008-07-28 02:12:59 +00:00 |
scripttabs.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
scriptvals.c
|
Remove useless wrapper function scrvGetString, which does nothing more than to forward its call to strresGetStringByID
|
2008-07-27 23:51:56 +00:00 |
scriptvals.h
|
Remove useless wrapper function scrvGetString, which does nothing more than to forward its call to strresGetStringByID
|
2008-07-27 23:51:56 +00:00 |
scriptvals_lexer.l
|
Allow (warning-less) compilation with Flex 2.5.33
|
2008-07-27 13:34:58 +00:00 |
scriptvals_parser.y
|
Get rid of the ID number cruft in the string resource system:
|
2008-07-27 23:58:49 +00:00 |
selection.c
|
Prefix all propulsion types (from enum PROPULSION_TYPE) with `PROPULSION_TYPE_` to qualify these names more fully
|
2008-07-10 17:59:35 +00:00 |
selection.h
|
* Remove whitespace from the end of lines
|
2008-03-29 13:27:54 +00:00 |
seqdisp.c
|
* Make the ppTextMsg string arrays of VIEWDATA and SEQ_DISPLAY hold there strings as const references
|
2008-07-24 18:42:45 +00:00 |
seqdisp.h
|
* Make the ppTextMsg string arrays of VIEWDATA and SEQ_DISPLAY hold there strings as const references
|
2008-07-24 18:42:45 +00:00 |
stats-db.c
|
* Rename macro COMPONENT_STATS and struct COMP_BASE_STATS to STATS_COMPONENT and COMPONENT_STATS respectively
|
2008-07-11 15:37:46 +00:00 |
stats-db.h
|
#include stats-db2.h in stats-db.h, as the former is intended to eventually replace the latter
|
2008-07-13 21:30:15 +00:00 |
stats-db2.h
|
* Move the definition of struct BRAIN_STATS from statsdef.h to stats-db2.tpl
|
2008-07-12 21:45:42 +00:00 |
stats-db2.tpl
|
* Move the definition of struct BRAIN_STATS from statsdef.h to stats-db2.tpl
|
2008-07-12 21:45:42 +00:00 |
stats-db2.tpl.struct.h
|
* Rename macro COMPONENT_STATS and struct COMP_BASE_STATS to STATS_COMPONENT and COMPONENT_STATS respectively
|
2008-07-11 15:37:46 +00:00 |
stats.c
|
Get rid of the ID number cruft in the string resource system:
|
2008-07-27 23:58:49 +00:00 |
stats.h
|
Return the retrieved string from strresGetIDString and allocateName and use NULL to indicate failure.
|
2008-07-24 16:13:03 +00:00 |
statsdef.h
|
* Move the definition of struct BRAIN_STATS from statsdef.h to stats-db2.tpl
|
2008-07-12 21:45:42 +00:00 |
structure.c
|
Allow the placement of droids from ctrl+o cheat menu on water when
|
2008-07-27 19:57:56 +00:00 |
structure.h
|
* Move type OBJECT_POSITION (and macro POSITION_OBJ to declare it) from structuredef.h to the new file positiondef.h
|
2008-07-13 18:15:03 +00:00 |
structuredef.h
|
* Move type OBJECT_POSITION (and macro POSITION_OBJ to declare it) from structuredef.h to the new file positiondef.h
|
2008-07-13 18:15:03 +00:00 |
target.c
|
TRUE->true, FALSE->false (except in scripts)
|
2008-03-24 16:51:17 +00:00 |
target.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
text.c
|
Replace the linked list of arrays of string pointers (premature) optimisation with just a linked list of strings
|
2008-07-24 18:57:09 +00:00 |
text.h
|
* Move the definitions of the datatypes used by the string resource system from strres.h to strres.c
|
2008-07-22 22:36:23 +00:00 |
texture.c
|
Access OpenGL headers on Mac OSX through OpenGL/<header> instead of opengl/<header> (lower case)
|
2008-07-22 20:23:24 +00:00 |
texture.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
transporter.c
|
* Add a new function transporterIsEmpty to determine whether a transporter holds no droids
|
2008-07-27 13:38:17 +00:00 |
transporter.h
|
* Add a new function transporterIsEmpty to determine whether a transporter holds no droids
|
2008-07-27 13:38:17 +00:00 |
version.c
|
Use sstrcpy|sstrcat instead of strlcpy|strlcat for manipulation of statically sized strings
|
2008-05-25 13:46:49 +00:00 |
version.h
|
#include frame.h in src/version.h as it depends on it
|
2008-04-05 23:47:19 +00:00 |
visibility.c
|
Fix: warning: 'static' is not at beginning of declaration
|
2008-06-20 14:04:10 +00:00 |
visibility.h
|
Cleanup visibleObject & Co, and use new data ptr to transfer data to callback.
|
2008-06-18 22:23:47 +00:00 |
warcam.c
|
Prefix all propulsion types (from enum PROPULSION_TYPE) with `PROPULSION_TYPE_` to qualify these names more fully
|
2008-07-10 17:59:35 +00:00 |
warcam.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |
warzoneconfig.c
|
Add a new configuration option "music_enabled" which can be used to disable the ingame music with
|
2008-07-10 16:05:19 +00:00 |
warzoneconfig.h
|
Add a new configuration option "music_enabled" which can be used to disable the ingame music with
|
2008-07-10 16:05:19 +00:00 |
weapondef.h
|
Remove `hitPoints` from the code as it's never used.
|
2008-07-09 19:02:19 +00:00 |
wrappers.c
|
This patch adds a --host option (to compliment the --join option) to
|
2008-05-14 11:03:33 +00:00 |
wrappers.h
|
Cleanup:
|
2008-03-21 21:37:01 +00:00 |