warzone2100/lib/ivis_opengl
Per Inge Mathisen e0c450b415 Remove excess display related code.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3062 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-15 12:18:56 +00:00
..
Makefile.am Remove unused pietexture.c|h files and references. 2007-11-14 19:51:04 +00:00
Makefile.raw Remove unused pietexture.c|h files and references. 2007-11-14 19:51:04 +00:00
ivi.c Clean up LOG_3D 2007-10-27 13:58:01 +00:00
ivis_opengl.vcproj Patch #872 by Buginator. Untested by me since in Bugs we trust. ;) 2007-12-09 19:10:34 +00:00
pieblitfunc.c Read tile colour information directly from mapTiles, instead of going through tileScreenInfo 2007-12-15 11:08:23 +00:00
piedraw.c Remove excess display related code. 2007-12-15 12:18:56 +00:00
piefunc.c Large PIELIGHT cleanup. Also cleans up tile drawing logic somewhat. 2007-12-09 00:33:03 +00:00
piematrix.c Partial conversion from 0.0->1.0 texture coordinate range. For now only terrain 2007-12-05 18:54:17 +00:00
piematrix.h Cleanup water-moving: 2007-12-01 16:43:28 +00:00
piemode.c * Always clear the colour buffer in pie_ScreenFlip; this should prevent "screen smearing"; hinted by Buginator 2007-11-28 21:53:59 +00:00
piepalette.c Remove excess display related code. 2007-12-15 12:18:56 +00:00
piestate.c Convert fog code to PIELIGHT 2007-11-25 23:06:24 +00:00
rendmode.c Clean up LOG_3D 2007-10-27 13:58:01 +00:00
screen.c * Get rid of a large quantity of unused parameters 2007-12-10 23:15:46 +00:00
screen.h Remove unused screenGetSurface 2007-11-14 21:05:45 +00:00
tex.c Do parts of the proposed changes in "[Warzone-dev] build issues in FreeBSD system" by Yaroslav Kolomiyets from 24.10.2006: 2007-11-24 11:49:51 +00:00
textdraw.c * Get rid of a large quantity of unused parameters 2007-12-10 23:15:46 +00:00