.. |
Makefile.am
|
Revert the new bsonlobby.
|
2012-01-08 23:10:26 +01:00 |
Warzone2100.vcxproj
|
Update MSVC solution broken in 545eb5c272
|
2012-01-09 18:23:01 -05:00 |
Warzone2100.vcxproj.filters
|
Update MSVC solution broken in 545eb5c272
|
2012-01-09 18:23:01 -05:00 |
action.cpp
|
qtscript: Add idle trigger event. Port safeDest().
|
2012-01-03 20:45:27 +01:00 |
action.h
|
Allow building on droids, but move the droids out of the way before building it.
|
2011-12-16 21:51:02 +01:00 |
actiondef.h
|
Remove dead Pumpkin code related to cleaning up wreckage. There is no wreckage in the game.
|
2011-10-30 18:33:42 -04:00 |
advvis.cpp
|
Update lightmap even when game is paused.
|
2011-11-25 10:23:42 +01:00 |
advvis.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
ai.cpp
|
Clean up message loading a bit. Remove unused research messages for skirmish.
|
2012-01-07 12:33:31 +01:00 |
ai.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
anim_id.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
astar.cpp
|
Only ignore buildings at pathfinding destination, not source.
|
2012-01-11 22:19:09 +01:00 |
astar.h
|
Change "typedef struct {...} Blah;" into "struct Blah {...};".
|
2011-02-25 21:30:13 +01:00 |
atmos.cpp
|
Don't use offset player view structure.
|
2011-04-30 16:50:13 +00:00 |
atmos.h
|
Change "typedef struct {...} Blah;" into "struct Blah {...};".
|
2011-02-25 21:30:13 +01:00 |
aud.cpp
|
Simplify validLocation.
|
2011-12-25 00:37:16 +01:00 |
basedef.h
|
Remove support for armour sides. It was never used or developed to work properly.
|
2011-11-20 23:18:12 +01:00 |
baseobject.cpp
|
Add getStructureBounds() function to de-duplicate structure bounds calculation.
|
2011-12-24 20:07:31 +01:00 |
baseobject.h
|
Add getStructureBounds() function to de-duplicate structure bounds calculation.
|
2011-12-24 20:07:31 +01:00 |
bridge.cpp
|
Don't use offset player view structure.
|
2011-04-30 16:50:13 +00:00 |
bridge.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
bucket3d.cpp
|
Amendment to 24a67fa1da to ensure that behaviour remains the same as pre-24a67fa1dad.
|
2011-06-13 03:45:29 +00:00 |
bucket3d.h
|
Change "typedef struct {...} Blah;" into "struct Blah {...};".
|
2011-02-25 21:30:13 +01:00 |
challenge.cpp
|
Split out WzConfig class from the rest of the Qt-backend-specific code.
|
2011-12-11 15:51:31 +01:00 |
challenge.h
|
Some script related cleanup.
|
2011-04-25 15:16:49 +02:00 |
cheat.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
cheat.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
clparse.cpp
|
Make texture compression optional.
|
2011-10-30 14:41:10 +01:00 |
clparse.h
|
Remove unused --cheat switch (when removing functionality, please remove ALL associated code, too!)
|
2011-04-21 10:24:29 +02:00 |
cluster.cpp
|
Fix broken CALL_*_SEEN.
|
2012-01-04 20:11:23 +01:00 |
cluster.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
cmddroid.cpp
|
Update documentation and clean out dead code. Based on patch by littlepig in ticket:2904
|
2011-10-13 18:26:16 -04:00 |
cmddroid.h
|
Update documentation and clean out dead code. Based on patch by littlepig in ticket:2904
|
2011-10-13 18:26:16 -04:00 |
cmddroiddef.h
|
Update documentation and clean out dead code. Based on patch by littlepig in ticket:2904
|
2011-10-13 18:26:16 -04:00 |
combat.cpp
|
Make projectile fire rate precise.
|
2011-12-28 14:57:09 +01:00 |
combat.h
|
Remove support for armour sides. It was never used or developed to work properly.
|
2011-11-20 23:18:12 +01:00 |
component.cpp
|
Don't render muzzle flash too soon nor display negative frames.
|
2011-12-30 01:33:42 +01:00 |
component.h
|
Render droid until the exact time the projectile hits and render explosion effects at that time.
|
2011-12-28 14:57:30 +01:00 |
configuration.cpp
|
Revert the new bsonlobby.
|
2012-01-08 23:10:26 +01:00 |
configuration.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
console.cpp
|
Demote warning message to LOG_NEVER
|
2012-01-12 20:50:16 -05:00 |
console.h
|
Fix console to handle strings that are multiline strings normally. (ie: hello\nblah now is handle as being given as two inputs to correct the line counters)
|
2012-01-09 19:35:48 -05:00 |
data.cpp
|
Remove utterly useless "specialability.txt"
|
2012-01-15 18:18:42 +01:00 |
data.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
design.cpp
|
qtscript: No longer exposing the template system to the AI. Each droid
|
2011-12-29 17:13:04 +01:00 |
design.h
|
qtscript: No longer exposing the template system to the AI. Each droid
|
2011-12-29 17:13:04 +01:00 |
difficulty.cpp
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
difficulty.h
|
Change "typedef struct {...} Blah;" into "struct Blah {...};".
|
2011-02-25 21:30:13 +01:00 |
display.cpp
|
qtscript: Added new event when owned objects are destroyed. Rules Script now
|
2012-01-14 19:39:54 +01:00 |
display.h
|
Remove dead Pumpkin code related to cleaning up wreckage. There is no wreckage in the game.
|
2011-10-30 18:33:42 -04:00 |
display3d.cpp
|
Remove #ifdef DEBUG block around level and game time display.
|
2012-01-19 20:27:25 +01:00 |
display3d.h
|
qtscript: Added new event when owned objects are destroyed. Rules Script now
|
2012-01-14 19:39:54 +01:00 |
display3ddef.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
displaydef.h
|
Change "typedef struct {...} Blah;" into "struct Blah {...};".
|
2011-02-25 21:30:13 +01:00 |
drive.cpp
|
Simplify orders a bit.
|
2011-12-30 22:57:50 +01:00 |
drive.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
droid.cpp
|
Add some (int) casts for C++11 compatibility.
|
2012-01-10 13:10:58 +01:00 |
droid.h
|
Explicitly allow queueing multiple modules.
|
2012-01-02 22:16:58 +01:00 |
droiddef.h
|
Allow scripts to control whether new designs are allowed. Default off.
|
2012-01-18 22:25:34 +01:00 |
e3demo.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
e3demo.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
edit3d.cpp
|
Simplify validLocation.
|
2011-12-25 00:37:16 +01:00 |
edit3d.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
effects.cpp
|
Add a premultiplied alpha render mode.
|
2012-01-07 13:00:32 +01:00 |
effects.h
|
Create effects at the right time.
|
2011-12-28 14:57:09 +01:00 |
feature.cpp
|
Add some (int) casts for C++11 compatibility.
|
2012-01-10 13:10:58 +01:00 |
feature.h
|
Render droid until the exact time the projectile hits and render explosion effects at that time.
|
2011-12-28 14:57:30 +01:00 |
featuredef.h
|
Remove dead Pumpkin code related to cleaning up wreckage. There is no wreckage in the game.
|
2011-10-30 18:33:42 -04:00 |
fpath.cpp
|
Only ignore buildings at pathfinding destination, not source.
|
2012-01-11 22:19:09 +01:00 |
fpath.h
|
Only ignore buildings at pathfinding destination, not source.
|
2012-01-11 22:19:09 +01:00 |
frend.h
|
Add IMAGE_PLAYERN and IMAGE_PLAYERN_HI, to replace IMAGE_PLAYER* and IMAGE_PLAYER*_HI.
|
2011-03-18 19:18:49 +01:00 |
frontend.cpp
|
Add a message for people who host games.
|
2012-01-11 17:45:14 -05:00 |
frontend.h
|
Revert the new bsonlobby.
|
2012-01-08 23:10:26 +01:00 |
function.cpp
|
Store body size as an enum.
|
2011-12-22 13:25:42 +01:00 |
function.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
functiondef.h
|
Store body size as an enum.
|
2011-12-22 13:25:42 +01:00 |
game.cpp
|
Allow scripts to control whether new designs are allowed. Default off.
|
2012-01-18 22:25:34 +01:00 |
game.h
|
Remove unused 'validity key' code.
|
2011-07-04 22:10:58 +02:00 |
gateway.cpp
|
Handle corrupt savegames with bad gateway info more gracefully. Closes ticket:2974
|
2011-12-11 23:03:51 +01:00 |
gateway.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
geometry.cpp
|
Add early out for inQuad.
|
2011-12-02 17:48:00 +01:00 |
geometry.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
group.cpp
|
Silence valgrind warnings. Fix wrong parameter numbering for ununsed enumFeatures().
|
2011-12-12 22:04:12 +01:00 |
group.h
|
Slight cleanup in separate commit to reduce size of structure conversion patch.
|
2011-07-02 14:30:51 +02:00 |
hci.cpp
|
Allow scripts to control whether new designs are allowed. Default off.
|
2012-01-18 22:25:34 +01:00 |
hci.h
|
Show progress of ally research.
|
2011-03-19 00:34:44 +01:00 |
ingameop.cpp
|
Rename the generic wzapp_c.h to wzapp.h.
|
2011-12-12 00:07:02 +01:00 |
ingameop.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
init.cpp
|
Allow scripts to control whether new designs are allowed. Default off.
|
2012-01-18 22:25:34 +01:00 |
init.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
intdisplay.cpp
|
Round displayed power up slightly.
|
2011-12-17 18:21:52 +01:00 |
intdisplay.h
|
Allow building on droids, but move the droids out of the way before building it.
|
2011-12-16 21:51:02 +01:00 |
intelmap.cpp
|
Output utf8 from research messages
|
2012-01-07 19:21:22 +01:00 |
intelmap.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
intfac.h
|
New icon for store/delete templates.
|
2011-12-19 00:52:12 +01:00 |
intimage.cpp
|
Remove old cursor code. Refs #2823.
|
2011-07-14 23:10:35 +02:00 |
intimage.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
intorder.cpp
|
Fix dead pointer usage on factory destruction during secondary order editing of said factory.
|
2012-01-11 17:50:22 +01:00 |
intorder.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
keybind.cpp
|
qtscript: Added new event when owned objects are destroyed. Rules Script now
|
2012-01-14 19:39:54 +01:00 |
keybind.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
keyedit.cpp
|
Merge remote branch 'origin/master' into qt
|
2011-03-13 22:31:19 +01:00 |
keyedit.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
keymap.cpp
|
Remove some unused code, and misc cleanup.
|
2011-10-13 17:40:05 -04:00 |
keymap.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
level_lexer.lpp
|
Use automake's builtin lex/yacc handling.
|
2011-11-08 14:01:06 +01:00 |
levelint.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
levels.cpp
|
Redo mapmod support.
|
2011-07-31 23:12:22 +02:00 |
levels.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
lighting.cpp
|
Clean up calcDroidIllumination() - fix crash if called on an empty map. Fix possible unsigned underflow.
|
2011-09-11 11:49:41 -04:00 |
lighting.h
|
Change "typedef struct {...} Blah;" into "struct Blah {...};".
|
2011-02-25 21:30:13 +01:00 |
loadsave.cpp
|
Split out WzConfig class from the rest of the Qt-backend-specific code.
|
2011-12-11 15:51:31 +01:00 |
loadsave.h
|
Simplify the load/save code a bit.
|
2011-04-10 14:28:09 +02:00 |
loop.cpp
|
qtscript: Added new event when owned objects are destroyed. Rules Script now
|
2012-01-14 19:39:54 +01:00 |
loop.h
|
Remove unused global loopTileCount
|
2011-12-02 14:29:21 +01:00 |
main.cpp
|
Show the backend we are using in the version string and also in the crash report file.
|
2012-01-08 23:58:50 +01:00 |
main.h
|
Redo mapmod support.
|
2011-07-31 23:12:22 +02:00 |
map.cpp
|
Calculate exact intersection of projectiles and terrain.
|
2011-12-28 14:57:09 +01:00 |
map.h
|
Calculate exact intersection of projectiles and terrain.
|
2011-12-28 14:57:09 +01:00 |
mapdisplay.cpp
|
Simplify module model code, display correct module in blueprints.
|
2011-11-30 19:13:46 +01:00 |
mapdisplay.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
mapgrid.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
mapgrid.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
mechanics.cpp
|
Remove hard-coded limits on number of research items and their properties.
|
2011-12-02 14:29:21 +01:00 |
mechanics.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
message.cpp
|
Fix mac build broken by c6b5fdd .
|
2012-01-08 00:28:17 -05:00 |
message.h
|
Only clean up the VIEWDATA relevant for the resource being destroyed.
|
2012-01-07 23:45:36 +01:00 |
messagedef.h
|
Only clean up the VIEWDATA relevant for the resource being destroyed.
|
2012-01-07 23:45:36 +01:00 |
miscimd.cpp
|
Reduce dependence on MAX_FACTORY.
|
2011-12-03 11:15:32 +01:00 |
miscimd.h
|
Reduce dependence on MAX_FACTORY.
|
2011-12-03 11:15:32 +01:00 |
mission.cpp
|
qtscript: Add some events related to missions.
|
2012-01-13 23:59:07 +01:00 |
mission.h
|
Clean out some duplicated code in old scripting system
|
2011-06-21 21:05:34 +02:00 |
missiondef.h
|
Save/restore psBlockMap and psAuxMap during missions, to prevent weird crashes at the end of missions.
|
2011-02-26 01:44:57 +01:00 |
modding.h
|
Revert the mapmod support.
|
2011-07-31 23:12:22 +02:00 |
move.cpp
|
Simplify orders a bit.
|
2011-12-30 22:57:50 +01:00 |
move.h
|
Remove DROID::sMove.ebit[XY], use gameTimeAdjustedAverage instead.
|
2011-12-17 18:21:52 +01:00 |
movedef.h
|
Remove DROID::sMove.ebit[XY], use gameTimeAdjustedAverage instead.
|
2011-12-17 18:21:52 +01:00 |
multibot.cpp
|
Explicitly allow queueing multiple modules.
|
2012-01-02 22:16:58 +01:00 |
multigifts.cpp
|
Simplify orders a bit.
|
2011-12-30 22:57:50 +01:00 |
multigifts.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
multiint.cpp
|
Reload backdrop when cancelling the game setup.
|
2012-01-20 19:22:57 +01:00 |
multiint.h
|
Redesign lobby screen.
|
2012-01-10 21:24:32 -05:00 |
multijoin.cpp
|
Revert the new bsonlobby.
|
2012-01-08 23:10:26 +01:00 |
multijoin.h
|
Revert the new bsonlobby.
|
2012-01-08 23:10:26 +01:00 |
multilimit.cpp
|
Fix there being two functions called getStructureSize(), differing in return value only.
|
2011-09-02 12:10:50 +02:00 |
multilimit.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
multimenu.cpp
|
Make life easier for translators by using ngettext for plurals of 'player'. Closes ticket:2988
|
2011-12-18 15:04:25 +01:00 |
multimenu.h
|
Preview maps when hovering over them.
|
2011-12-04 11:09:48 +01:00 |
multiopt.cpp
|
Move template-related code to separate file.
|
2011-12-18 00:23:51 +01:00 |
multiplay.cpp
|
Fix research cancellation not registering in UI.
|
2012-01-10 14:04:59 +01:00 |
multiplay.h
|
Redesign lobby screen.
|
2012-01-10 21:24:32 -05:00 |
multirecv.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
multistat.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
multistat.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
multistruct.cpp
|
qtscript: Add new event eventStructureReady() and function activateStructure()
|
2012-01-19 22:43:05 +01:00 |
multisync.cpp
|
Simplify orders a bit.
|
2011-12-30 22:57:50 +01:00 |
objectdef.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
objects.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
objects.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
objmem.cpp
|
qtscript: Do not call destroyed event twice for each object.
|
2012-01-18 22:23:36 +01:00 |
objmem.h
|
Add much faster version of getBaseObjFromId called getBaseObjFromData. Once all existing
|
2011-04-18 22:51:03 +02:00 |
oprint.cpp
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
oprint.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
order.cpp
|
qtscript: Add new event eventStructureReady() and function activateStructure()
|
2012-01-19 22:43:05 +01:00 |
order.h
|
Explicitly allow queueing multiple modules.
|
2012-01-02 22:16:58 +01:00 |
orderdef.h
|
Explicitly allow queueing multiple modules.
|
2012-01-02 22:16:58 +01:00 |
parsetest.cpp
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
parsetest.h
|
Change "typedef struct {...} Blah;" into "struct Blah {...};".
|
2011-02-25 21:30:13 +01:00 |
pointtree.cpp
|
Add more informative link in pointtree comments.
|
2011-03-12 14:24:10 -05:00 |
pointtree.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
positiondef.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
power.cpp
|
power: Display power needed to start production in interface.
|
2011-11-07 21:10:37 +01:00 |
power.h
|
power: Display power needed to start production in interface.
|
2011-11-07 21:10:37 +01:00 |
projectile.cpp
|
Add some (int) casts for C++11 compatibility.
|
2012-01-10 13:10:58 +01:00 |
projectile.h
|
Make projectile fire rate precise.
|
2011-12-28 14:57:09 +01:00 |
projectiledef.h
|
Do impact function immediately on impact.
|
2011-12-28 14:57:09 +01:00 |
qtscript.cpp
|
qtscript: Add new event eventStructureReady() and function activateStructure()
|
2012-01-19 22:43:05 +01:00 |
qtscript.h
|
qtscript: Add new event eventStructureReady() and function activateStructure()
|
2012-01-19 22:43:05 +01:00 |
qtscriptfuncs.cpp
|
qtscript: Add new event eventStructureReady() and function activateStructure()
|
2012-01-19 22:43:05 +01:00 |
qtscriptfuncs.h
|
qtscript: Assert that input to timer/queue/bind functions are quoted functions.
|
2012-01-12 19:00:58 +01:00 |
radar.cpp
|
Fix radar modes bug, where old radar mode 1 would not work properly due to new
|
2011-11-09 18:46:26 +01:00 |
radar.h
|
Fix radar modes bug, where old radar mode 1 would not work properly due to new
|
2011-11-09 18:46:26 +01:00 |
random.cpp
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
random.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
raycast.cpp
|
Simplify rayCast parameters, remove only call to fpathTileLOS, ignore blocking tiles on destination when raycasting.
|
2011-12-24 20:55:28 +01:00 |
raycast.h
|
Simplify rayCast parameters, remove only call to fpathTileLOS, ignore blocking tiles on destination when raycasting.
|
2011-12-24 20:55:28 +01:00 |
research.cpp
|
Temporary hack to fix T2/T3 for now. Basically just ignoring attempts to research
|
2012-01-14 23:44:29 +01:00 |
research.h
|
Fix bugs in qtscript research code. Add trigger for research done.
|
2011-12-26 23:42:40 +01:00 |
researchdef.h
|
Use a QMap for holding the VIEWDATA array. Reduces the code size a bit.
|
2012-01-07 20:46:23 +01:00 |
scores.cpp
|
Rename the generic wzapp_c.h to wzapp.h.
|
2011-12-12 00:07:02 +01:00 |
scores.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
scriptai.cpp
|
Simplify orders a bit.
|
2011-12-30 22:57:50 +01:00 |
scriptai.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
scriptcb.cpp
|
Fix broken CALL_*_SEEN.
|
2012-01-04 20:11:23 +01:00 |
scriptcb.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
scriptextern.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
scriptextern.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
scriptfuncs.cpp
|
Temporary hack to fix T2/T3 for now. Basically just ignoring attempts to research
|
2012-01-14 23:44:29 +01:00 |
scriptfuncs.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
scriptobj.cpp
|
Simplify orders a bit.
|
2011-12-30 22:57:50 +01:00 |
scriptobj.h
|
This should fix the problems with scripts being broken due to different interpretations
|
2011-10-22 20:28:51 -04:00 |
scripttabs.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
scripttabs.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
scriptvals.cpp
|
Fix wzscript dead pointer cleanup.
|
2011-12-30 01:03:31 +01:00 |
scriptvals.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
scriptvals_lexer.lpp
|
Updates for the red headed stepsister.
|
2011-11-08 14:01:40 +01:00 |
scriptvals_parser.ypp
|
Temporary hack to fix T2/T3 for now. Basically just ignoring attempts to research
|
2012-01-14 23:44:29 +01:00 |
selection.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
selection.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
seqdisp.cpp
|
Change subtitle timing from frames to seconds.
|
2011-12-11 20:13:01 +01:00 |
seqdisp.h
|
Change subtitle timing from frames to seconds.
|
2011-12-11 20:13:01 +01:00 |
stats.cpp
|
Remove utterly useless "specialability.txt"
|
2012-01-15 18:18:42 +01:00 |
stats.h
|
Remove utterly useless "specialability.txt"
|
2012-01-15 18:18:42 +01:00 |
statsdef.h
|
Remove utterly useless "specialability.txt"
|
2012-01-15 18:18:42 +01:00 |
stringdef.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
structure.cpp
|
qtscript: Add new event eventStructureReady() and function activateStructure()
|
2012-01-19 22:43:05 +01:00 |
structure.h
|
qtscript: Added new event when owned objects are destroyed. Rules Script now
|
2012-01-14 19:39:54 +01:00 |
structuredef.h
|
Use Vector2i in blueprint and wall orientation stuff.
|
2012-01-01 18:30:11 +01:00 |
template.cpp
|
Allow scripts to control whether new designs are allowed. Default off.
|
2012-01-18 22:25:34 +01:00 |
template.h
|
Allow scripts to control whether new designs are allowed. Default off.
|
2012-01-18 22:25:34 +01:00 |
terrain.cpp
|
Revert "Use a grayscale texture for lightmap."
|
2011-12-01 00:51:40 +01:00 |
terrain.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
text.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
text.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
texture.cpp
|
Remove some unneeded code.
|
2011-12-11 18:12:21 +01:00 |
texture.h
|
Change "typedef struct {...} Blah;" into "struct Blah {...};".
|
2011-02-25 21:30:13 +01:00 |
transporter.cpp
|
qtscript: Add some events related to missions.
|
2012-01-13 23:59:07 +01:00 |
transporter.h
|
Allow unloading single droids from transporters again.
|
2011-11-18 12:54:30 +01:00 |
version.cpp
|
Show the backend we are using in the version string and also in the crash report file.
|
2012-01-08 23:58:50 +01:00 |
version.h
|
Replace svn with vcs.
|
2011-03-06 19:23:33 +01:00 |
visibility.cpp
|
Simplify orders a bit.
|
2011-12-30 22:57:50 +01:00 |
visibility.h
|
Add support for ECM jammers. ECM jammers will significantly shorten the range
|
2011-10-16 15:01:58 -04:00 |
warcam.cpp
|
Fix scrolling at ridiculously high framerates.
|
2012-01-11 17:50:21 +01:00 |
warcam.h
|
Don't use offset player view structure.
|
2011-04-30 16:50:13 +00:00 |
warzoneconfig.cpp
|
Remove fog options in favour of a combined explored/seen mode, where unexplored is
|
2011-10-20 21:04:50 -04:00 |
warzoneconfig.h
|
Remove fog options in favour of a combined explored/seen mode, where unexplored is
|
2011-10-20 21:04:50 -04:00 |
wavecast.cpp
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
wavecast.h
|
Change "typedef struct {...} Blah;" into "struct Blah {...};".
|
2011-02-25 21:30:13 +01:00 |
weapondef.h
|
Make recoil animation smooth, and match firing times.
|
2011-12-28 14:57:09 +01:00 |
wrappers.cpp
|
Revert the new bsonlobby.
|
2012-01-08 23:10:26 +01:00 |
wrappers.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |