warzone2100/src
Per Inge Mathisen e2879a2206 Fix crash on starting cam2 where objects are released but animations that refer
to them are not. Bug looks like it has always been there, but hidden by old memory
management code.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2050 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-10 20:17:27 +00:00
..
Makefile.am Remove the unused 2D map editing code. We are never going there... Notice 2007-06-14 20:49:55 +00:00
Makefile.raw Remove the unused 2D map editing code. We are never going there... Notice 2007-06-14 20:49:55 +00:00
action.c Fix assert when saving while transport is leaving the map 2007-07-02 22:36:58 +00:00
action.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
advvis.c Code cleanup. There should be no behaviour changes. 2007-05-23 18:43:22 +00:00
advvis.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
ai.c * Verify a target isn't dead before using it 2007-07-06 19:17:44 +00:00
ai.h Readability of code and usage examples for TILE_UNITS/TILE_SHIFT 2007-03-14 14:41:46 +00:00
aiexperience.c Code cleanup. There should be no behaviour changes. 2007-05-23 18:43:22 +00:00
aiexperience.h Code cleanup. There should be no behaviour changes. 2007-05-23 18:43:22 +00:00
anim_id.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
arrow.c Some more heap abolishing: 2007-06-04 22:02:05 +00:00
arrow.h Remove dead code from mapdisplay.c and clean up the function declarations in 2007-03-16 22:45:30 +00:00
astar.c * Use decent assertion expressions for some asserts (e.g. !"string", so that debuggers actually display something more interesting than 'FALSE') 2007-06-14 20:59:04 +00:00
astar.h - Constification 2007-06-02 23:01:29 +00:00
atmos.c Code cleanup. There should be no behaviour changes. 2007-05-23 18:43:22 +00:00
atmos.h - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
aud.c * remove unused function audio_Get2DPlayerRotAboutVerticalAxis 2007-06-24 21:11:43 +00:00
base.h Add two new check macros, CHECK_OBJECT and CHECK_PROJECTILE, and sprinkle them over the code. 2007-06-14 20:27:10 +00:00
bridge.c Remove Win32 specific min/max, replace by MIN/MAX from macros.h 2007-06-19 17:09:30 +00:00
bridge.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
bucket3d.c Remove misc dead code and make some functions static 2007-05-26 20:15:42 +00:00
bucket3d.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
bullet.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
bulletdef.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
cdspan.c * Const correctness char* -> const char* 2007-06-19 16:28:29 +00:00
cdspan.h * Const correctness char* -> const char* 2007-06-19 16:28:29 +00:00
cheat.c Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
cheat.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
clparse.c Mac OS X related improvements: 2007-05-14 21:48:20 +00:00
clparse.h Splint found mistakes. 2007-05-19 23:01:56 +00:00
cluster.c * Use decent assertion expressions for some asserts (e.g. !"string", so that debuggers actually display something more interesting than 'FALSE') 2007-06-14 20:59:04 +00:00
cluster.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
cmddroid.c * Change usage of DROID->numKills to hold the percentage of dealt damage (to other units) instead 2007-06-23 12:48:03 +00:00
cmddroid.h * Change usage of DROID->numKills to hold the percentage of dealt damage (to other units) instead 2007-06-23 12:48:03 +00:00
cmddroiddef.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
combat.c Misc cleanup forward ported from reference counting work. Adds new checking 2007-06-21 17:43:50 +00:00
combat.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
component.c * Replace several instances of 4 spaces with '\t' for indentation 2007-06-17 21:12:02 +00:00
component.h Start removing unused droid program component code. 2007-04-01 21:01:29 +00:00
configuration.c * Change default of setting "ReopenBuildMenu" to true since this was the behaviour of the original Warzone AFAIK, and as such is probably expected by most people 2007-07-08 11:01:24 +00:00
configuration.h Remove last "gamespy" related code, and stop reloading the config file 2007-02-24 20:46:17 +00:00
console.c * move audio_id.[ch] to lib/sound (because the soundlib depends on it, and libraries shouldn't depend on the main source, i.e. src/) 2007-03-27 18:59:03 +00:00
console.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
csnap.c FREE->free, MALLOC->malloc (sed+review) 2007-04-15 10:43:05 +00:00
csnap.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
data.c Remove now quite useless encryption and anti-cheat code. 2007-06-24 13:38:22 +00:00
data.h Remove now quite useless encryption and anti-cheat code. 2007-06-24 13:38:22 +00:00
deliverance.h Remove an unused define UNITS_PER_PLAYER 2007-04-10 17:41:48 +00:00
design.c * Remove unused parameter char* DisplayBuffer from function pie_UploadDisplayBuffer (maybe we might as well remove this function altogether ?) 2007-06-27 12:30:29 +00:00
design.h Code cleanup. There should be no behaviour changes. 2007-05-23 18:43:22 +00:00
difficulty.c Code cleanup. There should be no behaviour changes. 2007-05-23 18:43:22 +00:00
difficulty.h FRACT->float,[if]SQRT->sqrtf 2007-05-19 21:32:19 +00:00
display.c * Move some variables into a more local scope 2007-07-08 22:47:13 +00:00
display.h Simplify code, mX -> mouseXPos (like in input.c) 2007-05-30 02:06:46 +00:00
display3d.c * Move some variables into a more local scope 2007-07-08 22:47:13 +00:00
display3d.h Fix crash and assert when transport is leaving map in campaign 2007-07-02 20:37:01 +00:00
display3ddef.h - Remove unused function drawTexturedTile 2007-04-28 13:53:41 +00:00
displaydef.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
drive.c Clean up src/target.c 2007-06-19 16:27:10 +00:00
drive.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
droid.c * Move some variables into a more local scope 2007-07-08 22:47:13 +00:00
droid.h Huge piece of cleanup: 2007-07-07 15:18:54 +00:00
droiddef.h Misc cleanup forward ported from reference counting work. Adds new checking 2007-06-21 17:43:50 +00:00
e3demo.c Fix the E3 demo, which crashed by selecting a negative player number to follow a droid for. 2007-04-03 12:58:00 +00:00
e3demo.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
edit3d.c Patch by Gerard Krol: 2007-02-10 16:39:39 +00:00
edit3d.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
effects.c * Move some variables into a more local scope 2007-07-08 22:47:13 +00:00
effects.h Remove lots of duplicated code in effects. 2007-05-22 20:55:30 +00:00
environ.c More globals free() auditing 2007-06-12 18:58:14 +00:00
environ.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
feature.c * Change usage of DROID->numKills to hold the percentage of dealt damage (to other units) instead 2007-06-23 12:48:03 +00:00
feature.h * Change usage of DROID->numKills to hold the percentage of dealt damage (to other units) instead 2007-06-23 12:48:03 +00:00
featuredef.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
findpath.c FRACT->float,[if]SQRT->sqrtf 2007-05-19 21:32:19 +00:00
findpath.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
formation.c Some more heap abolishing: 2007-06-04 22:02:05 +00:00
formation.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
formationdef.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
fpath.c - Constification 2007-06-02 23:01:29 +00:00
fpath.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
frend.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
frontend.c displayBuffer -> fileLoadBuffer, original patch by vs2k5. displayBuffer was abused to load nearly everything. 2007-07-01 00:28:49 +00:00
frontend.h * move function addIGTextButton from frontend.c to ingameop.c (since we don't care about what the playstation compiler does with our code!) 2007-05-14 21:56:28 +00:00
function.c * Move some variables into a more local scope 2007-07-08 22:47:13 +00:00
function.h + const, - unused 2007-06-03 13:46:50 +00:00
functiondef.h Remove unused HASH_NAMES code. 2007-03-16 18:47:07 +00:00
game.c Fix crash that happens when transport is unloading units that have 2007-07-03 20:44:31 +00:00
game.h * Remove non-static forward declarations from implementation file (they were duplicates of those in the header) 2007-06-27 12:07:40 +00:00
gateway.c - More generic cleanup 2007-06-19 16:51:40 +00:00
gateway.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
gatewaydef.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
gatewayroute.c Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
gatewayroute.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
gatewaysup.c * change some abuses of pointer-arithmatic (or pointer-magic in this case really) into array indexing 2007-04-15 12:49:29 +00:00
geometry.c - Constification 2007-06-02 23:01:29 +00:00
geometry.h - Constification 2007-06-02 23:01:29 +00:00
group.c Some more heap abolishing: 2007-06-05 10:59:08 +00:00
group.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
hci.c * Change default of setting "ReopenBuildMenu" to true since this was the behaviour of the original Warzone AFAIK, and as such is probably expected by most people 2007-07-08 11:01:24 +00:00
hci.h displayBuffer -> fileLoadBuffer, original patch by vs2k5. displayBuffer was abused to load nearly everything. 2007-07-01 00:28:49 +00:00
ingameop.c * Rename functions 2007-06-25 18:09:38 +00:00
ingameop.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
init.c displayBuffer -> fileLoadBuffer, original patch by vs2k5. displayBuffer was abused to load nearly everything. 2007-07-01 00:28:49 +00:00
init.h displayBuffer -> fileLoadBuffer, original patch by vs2k5. displayBuffer was abused to load nearly everything. 2007-07-01 00:28:49 +00:00
intdisplay.c More cleanup... 2007-06-18 15:46:12 +00:00
intdisplay.h * Task #5192: Audit some files for failure to set global pointers to NULL after having called free(global pointer) 2007-06-14 18:22:57 +00:00
intelmap.c - More cleanup 2007-06-18 14:25:06 +00:00
intelmap.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
intfac.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
intimage.c - More cleanup 2007-06-18 14:25:06 +00:00
intimage.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
intorder.c Remove the unused 2D map editing code. We are never going there... Notice 2007-06-14 20:49:55 +00:00
intorder.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
keybind.c * Remove global var BOOL display3D which is always true anyway 2007-06-24 19:38:36 +00:00
keybind.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
keyedit.c * move a lot of multiplayer strings out of the string resource system into sources (with gettext markup) 2007-04-13 12:28:50 +00:00
keyedit.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
keymap.c FREE->free, MALLOC->malloc (sed+review) 2007-04-15 10:43:05 +00:00
keymap.h Fix compile warning. Remove unused bit field defines. 2007-05-29 15:47:56 +00:00
level_lexer.l + const, - unused 2007-06-03 13:46:50 +00:00
levelint.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
levels.c displayBuffer -> fileLoadBuffer, original patch by vs2k5. displayBuffer was abused to load nearly everything. 2007-07-01 00:28:49 +00:00
levels.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
lighting.c Simplify code, mX -> mouseXPos (like in input.c) 2007-05-30 02:06:46 +00:00
lighting.h Repair the experimental moving shadows code. It remains disabled, however. 2007-05-26 21:51:57 +00:00
loadsave.c * Remove unused parameter char* DisplayBuffer from function pie_UploadDisplayBuffer (maybe we might as well remove this function altogether ?) 2007-06-27 12:30:29 +00:00
loadsave.h * remove internal forward declarations of functions already declared in the header 2007-04-09 22:09:27 +00:00
loop.c * Rename functions 2007-06-25 18:09:38 +00:00
loop.h * Remove global var BOOL display3D which is always true anyway 2007-06-24 19:38:36 +00:00
main.c Warning linting for MacOS X 2007-06-14 21:17:57 +00:00
map.c Remove a ton of unused code 2007-05-29 17:11:17 +00:00
map.h Remove unused "altVal"(disp3d) and macros(fract), make macro safer(map) 2007-06-19 23:32:17 +00:00
mapdisplay.c Remove the unused 2D map editing code. We are never going there... Notice 2007-06-14 20:49:55 +00:00
mapdisplay.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
mapgrid.c * Replace a lot of heap usage with malloc/free usage 2007-06-04 20:46:30 +00:00
mapgrid.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
mechanics.c More globals free() auditing 2007-06-12 18:58:14 +00:00
mechanics.h Prune some dead code 2007-04-01 18:22:27 +00:00
message.c Audit some files for failures to set global pointers to NULL after calls 2007-06-12 17:18:56 +00:00
message.h + const, - unused 2007-06-03 13:46:50 +00:00
messagedef.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
miscimd.c * Fix some signed vs unsigned comparisons 2007-04-23 22:08:53 +00:00
miscimd.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
mission.c Implement the bulk API changes required for reference counting. Also fix some 2007-07-01 12:27:25 +00:00
mission.h - Constification 2007-06-02 23:01:29 +00:00
missiondef.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
modding.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
move.c More cleanup... 2007-06-18 15:46:12 +00:00
move.h FRACT->float,[if]SQRT->sqrtf 2007-05-19 21:32:19 +00:00
movedef.h FRACT->float,[if]SQRT->sqrtf 2007-05-19 21:32:19 +00:00
multibot.c Implement the bulk API changes required for reference counting. Also fix some 2007-07-01 12:27:25 +00:00
multigifts.c Weed out some deadwood from the multiplayer code, and fix a warning. 2007-05-17 14:00:15 +00:00
multigifts.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
multiint.c displayBuffer -> fileLoadBuffer, original patch by vs2k5. displayBuffer was abused to load nearly everything. 2007-07-01 00:28:49 +00:00
multiint.h * move a lot of multiplayer strings out of the string resource system into sources (with gettext markup) 2007-04-13 12:28:50 +00:00
multijoin.c Remove now quite useless encryption and anti-cheat code. 2007-06-24 13:38:22 +00:00
multijoin.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
multilimit.c displayBuffer -> fileLoadBuffer, original patch by vs2k5. displayBuffer was abused to load nearly everything. 2007-07-01 00:28:49 +00:00
multilimit.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
multimenu.c * Drop another magic number; replace it by buttonX this represent the X coordinate of the left most buttons (the large buttons in the player/map/force/etc. selection menu in the multiplayer setup screen) 2007-06-26 19:05:51 +00:00
multimenu.h modify addMultiRequest: 2007-06-26 13:43:35 +00:00
multiopt.c Remove now quite useless encryption and anti-cheat code. 2007-06-24 13:38:22 +00:00
multiplay.c Remove now quite useless encryption and anti-cheat code. 2007-06-24 13:38:22 +00:00
multiplay.h Add missing header guards 2007-06-24 21:51:29 +00:00
multirecv.h Cleanup: 2007-05-29 09:50:45 +00:00
multistat.c * make (save|load)MultiStats const correct (saveMultiStats: char* -> const char*), (loadMultiStats: const char* -> char*) 2007-06-26 16:14:09 +00:00
multistat.h * make (save|load)MultiStats const correct (saveMultiStats: char* -> const char*), (loadMultiStats: const char* -> char*) 2007-06-26 16:14:09 +00:00
multistruct.c Implement the bulk API changes required for reference counting. Also fix some 2007-07-01 12:27:25 +00:00
multisync.c Misc cleanup forward ported from reference counting work. Adds new checking 2007-06-21 17:43:50 +00:00
objectdef.h remove aidef.h header and its references, as the only 2007-04-10 17:11:10 +00:00
objects.c Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
objects.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
objmem.c Fix crash in campaign when saving a game where a repair structure has been destroyed. 2007-07-08 13:20:27 +00:00
objmem.h * Use decent assertion expressions for some asserts (e.g. !"string", so that debuggers actually display something more interesting than 'FALSE') 2007-06-14 21:50:18 +00:00
oprint.c More cleanup... 2007-06-18 15:46:12 +00:00
oprint.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
optimisepath.c FRACT->float,[if]SQRT->sqrtf 2007-05-19 21:32:19 +00:00
optimisepath.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
order.c Implement the bulk API changes required for reference counting. Also fix some 2007-07-01 12:27:25 +00:00
order.h Implement the bulk API changes required for reference counting. Also fix some 2007-07-01 12:27:25 +00:00
orderdef.h - Constification 2007-06-02 23:01:29 +00:00
player.c More globals free() auditing 2007-06-12 18:58:14 +00:00
player.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
power.c Implement the bulk API changes required for reference counting. Also fix some 2007-07-01 12:27:25 +00:00
power.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
projectile.c Fix bug introduced in struct multiweapon code of r857, which crashes the first 2007-07-09 19:58:27 +00:00
projectile.h Implement the bulk API changes required for reference counting. Also fix some 2007-07-01 12:27:25 +00:00
radar.c More globals free() auditing 2007-06-12 18:58:14 +00:00
radar.h Updated the CPU hungry radar only once in 10 frames, instead of twice per frame. Replaced a call to iV_PaletteNearestColour(255, 255, 255) with 2007-03-16 18:26:29 +00:00
raycast.c FRACT->float,[if]SQRT->sqrtf 2007-05-19 21:32:19 +00:00
raycast.h Unify the several different definitions of pi in the codebase. Now we use the 2007-01-24 19:42:20 +00:00
research.c * Task #5192: Audit some files for failure to set global pointers to NULL after having called free(global pointer) 2007-06-14 18:22:57 +00:00
research.h * Task #5192: Audit some files for failure to set global pointers to NULL after having called free(global pointer) 2007-06-14 18:22:57 +00:00
researchdef.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
resource.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
scores.c Remove Win32 specific min/max, replace by MIN/MAX from macros.h 2007-06-19 17:09:30 +00:00
scores.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
scriptai.c Fix bug introduced in struct multiweapon code of r857, which crashes the first 2007-07-09 19:58:27 +00:00
scriptai.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
scriptcb.c * remove macro PTRVALID 2007-04-03 13:20:41 +00:00
scriptcb.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
scriptextern.c Remove more unused code. This includes iV_GetMouseFrame, which returned an undefined value before. scriptextern.c might want to be adapted. 2007-06-14 21:56:36 +00:00
scriptextern.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
scriptfuncs.c Some more heap abolishing: 2007-06-05 10:15:33 +00:00
scriptfuncs.h - implemented debugModeEnabled() scripting function to find out if game debug mode is on 2007-05-29 14:21:39 +00:00
scriptobj.c Cleanup 2007-07-01 15:26:53 +00:00
scriptobj.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
scripttabs.c - implemented debugModeEnabled() scripting function to find out if game debug mode is on 2007-05-29 14:21:39 +00:00
scripttabs.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
scriptvals.c Remove scrvGetBaseObj 2007-07-01 14:51:28 +00:00
scriptvals.h Remove scrvGetBaseObj 2007-07-01 14:51:28 +00:00
scriptvals_lexer.l + const, - unused 2007-06-03 13:46:50 +00:00
scriptvals_parser.y Remove scrvGetBaseObj 2007-07-01 14:51:28 +00:00
selection.c * remove macro PTRVALID 2007-04-03 13:20:41 +00:00
selection.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
seqdisp.c displayBuffer -> fileLoadBuffer, original patch by vs2k5. displayBuffer was abused to load nearly everything. 2007-07-01 00:28:49 +00:00
seqdisp.h Make some more char* -> const char* 2007-04-13 15:11:03 +00:00
stats.c Audit some files for failures to set global pointers to NULL after calls 2007-06-12 17:18:56 +00:00
stats.h + const, - unused 2007-06-03 13:46:50 +00:00
statsdef.h Add a new assert collection CHECK_DROID(psDroid) and sprinkle it over 2007-06-02 16:26:41 +00:00
structure.c Fix crash on starting cam2 where objects are released but animations that refer 2007-07-10 20:17:27 +00:00
structure.h Fix off-by-one check in CHECK_DROID and CHECK_STRUCTURE macros. Patch by Watermelon. 2007-07-04 18:26:31 +00:00
structuredef.h * Don't take guesses on what kind of struct is the largest; use a union instead so that the compiler can deal with that 2007-07-08 20:04:39 +00:00
target.c Clean up src/target.c 2007-06-19 16:27:10 +00:00
target.h Clean up src/target.c 2007-06-19 16:27:10 +00:00
text.c * move a lot of multiplayer strings out of the string resource system into sources (with gettext markup) 2007-04-13 12:28:50 +00:00
text.h * move a lot of multiplayer strings out of the string resource system into sources (with gettext markup) 2007-04-13 12:28:50 +00:00
texture.c - More generic cleanup 2007-06-19 16:51:40 +00:00
texture.h - More generic cleanup 2007-06-19 16:51:40 +00:00
transporter.c Implement the bulk API changes required for reference counting. Also fix some 2007-07-01 12:27:25 +00:00
transporter.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
visibility.c Forward port more cleanups from reference count work. Add warning about pointer 2007-06-21 21:23:59 +00:00
visibility.h Forward port more cleanups from reference count work. Add warning about pointer 2007-06-21 21:23:59 +00:00
warcam.c - Cleanup unnecessary variables in warcam.c 2007-06-19 23:18:44 +00:00
warcam.h - Cleanup unnecessary variables in warcam.c 2007-06-19 23:18:44 +00:00
warzoneconfig.c - WORLD_COORD() and MAP_COORD() macros to make world->tile and tile->world conversions (>>TILE_SHIFT,<<TILE_SHIFT,*TILE_UNITS,/TILE_UNITS) better readable 2007-04-28 20:21:16 +00:00
warzoneconfig.h Remove the "additive" option and related code, which did nothing. 2007-02-24 20:26:54 +00:00
weapons.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
winmain.h The Vector3 functions where not really const, since they operated on pointers. 2007-05-26 17:00:55 +00:00
wrappers.c - Fix gameloop exit, broken in r1615 2007-05-12 15:54:35 +00:00
wrappers.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00