* remove internal forward declarations of functions already declared in the header
* use proper constness: * make some functions take arguments of `const char*` rather than just `char*` (also modified some functions' return values to return `const char*` where appropiate) * modify rank retrieval functions to use a central array instead; currently ranklimits (i.e. the amount of kills required to promote) is hardcoded in switch statements, as is the case with the names of those ranks * `make -C po update-po` git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1409 4a71c877-e1ca-e34f-864e-861f7616d084master
parent
b3e17f6064
commit
cc17299668
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@ -217,7 +217,7 @@ BOOL strresLoadFixedID(STR_RES *psRes, STR_ID *psID, UDWORD numID)
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/* Return the ID number for an ID string */
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BOOL strresGetIDNum(STR_RES *psRes, char *pIDStr, UDWORD *pIDNum)
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BOOL strresGetIDNum(STR_RES *psRes, const char *pIDStr, UDWORD *pIDNum)
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{
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STR_ID *psID;
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@ -71,7 +71,7 @@ extern void strresReleaseIDStrings(STR_RES *psRes);
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extern BOOL strresLoadFixedID(STR_RES *psRes, STR_ID *psID, UDWORD numID);
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/* Return the ID number for an ID string */
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extern BOOL strresGetIDNum(STR_RES *psRes, char *pIDStr, UDWORD *pIDNum);
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extern BOOL strresGetIDNum(STR_RES *psRes, const char *pIDStr, UDWORD *pIDNum);
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/* Return the stored ID string that matches the string passed in */
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extern BOOL strresGetIDString(STR_RES *psRes, char *pIDStr, char **ppStoredID);
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@ -40,7 +40,7 @@ typedef struct _w_bargraph
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UWORD iValue; // Current value
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UBYTE majorCol; // Colour for the major bar
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UBYTE minorCol; // Colour for the minor bar
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char *pTip; // The tool tip for the graph
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const char *pTip; // The tool tip for the graph
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} W_BARGRAPH;
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/* Create a barGraph widget data structure */
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@ -581,7 +581,7 @@ void editBoxRun(W_EDITBOX *psWidget, W_CONTEXT *psContext)
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/* Set the current string for the edit box */
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void editBoxSetString(W_EDITBOX *psWidget, char *pText)
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void editBoxSetString(W_EDITBOX *psWidget, const char *pText)
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{
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ASSERT( psWidget != NULL,
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"editBoxSetString: Invalid edit box pointer" );
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@ -65,7 +65,7 @@ extern void editBoxFree(W_EDITBOX *psWidget);
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extern void editBoxInitialise(W_EDITBOX *psWidget);
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/* Set the current string for the edit box */
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extern void editBoxSetString(W_EDITBOX *psWidget, char *pText);
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extern void editBoxSetString(W_EDITBOX *psWidget, const char *pText);
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/* Respond to loss of focus */
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extern void editBoxFocusLost(W_EDITBOX *psWidget);
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@ -118,7 +118,7 @@ typedef struct _w_clickform
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FORM_BASE;
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UDWORD state; // Button state of the form
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char *pTip; // Tip for the form
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const char *pTip; // Tip for the form
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SWORD HilightAudioID; // Audio ID for form clicked sound
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SWORD ClickedAudioID; // Audio ID for form hilighted sound
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WIDGET_AUDIOCALLBACK AudioCallback; // Pointer to audio callback function
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@ -39,7 +39,7 @@ typedef struct _w_label
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UDWORD state; // The current button state
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char aText[WIDG_MAXSTR]; // Text on the label
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int FontID;
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char *pTip; // The tool tip for the button
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const char *pTip; // The tool tip for the button
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} W_LABEL;
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/* Create a button widget data structure */
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@ -1292,7 +1292,7 @@ char *widgGetString(W_SCREEN *psScreen, UDWORD id)
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/* Set the text in a widget */
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void widgSetString(W_SCREEN *psScreen, UDWORD id, char *pText)
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void widgSetString(W_SCREEN *psScreen, UDWORD id, const char *pText)
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{
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WIDGET *psWidget;
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@ -170,7 +170,7 @@ typedef struct _w_forminit
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UWORD tabMinorGap; // The space between tabs
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UWORD numMajor; // Number of major tabs
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UWORD aNumMinors[WFORM_MAXMAJOR]; // Number of minor tabs for each major
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char *pTip; // Tool tip for the form itself
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const char *pTip; // Tool tip for the form itself
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char *apMajorTips[WFORM_MAXMAJOR]; // Tool tips for the major tabs
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char *apMinorTips[WFORM_MAXMAJOR][WFORM_MAXMINOR];
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// Tool tips for the minor tabs
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@ -184,8 +184,8 @@ typedef struct _w_labinit
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/* The basic init entries */
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WINIT_BASE;
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char *pText; // label text
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char *pTip; // Tool tip for the label.
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const char *pText; // label text
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const char *pTip; // Tool tip for the label.
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int FontID; // ID of the IVIS font to use for this widget.
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} W_LABINIT;
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@ -230,7 +230,7 @@ typedef struct _w_barinit
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UWORD iRange; // Maximum range
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W_COLOURDEF sCol; // Bar colour
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W_COLOURDEF sMinorCol; // Minor bar colour
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char *pTip; // Tool tip text
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const char *pTip; // Tool tip text
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} W_BARINIT;
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@ -327,7 +327,7 @@ extern void widgReveal(W_SCREEN *psScreen, UDWORD id);
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extern char *widgGetString(W_SCREEN *psScreen, UDWORD id);
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/* Set the text in a widget */
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extern void widgSetString(W_SCREEN *psScreen, UDWORD id, char *pText);
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extern void widgSetString(W_SCREEN *psScreen, UDWORD id, const char *pText);
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/* Set the current tabs for a tab form */
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extern void widgSetTabs(W_SCREEN *psScreen, UDWORD id, UWORD major, UWORD minor);
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122
po/da.po
122
po/da.po
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@ -7,7 +7,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: da\n"
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"Report-Msgid-Bugs-To: warzone-dev@gna.org\n"
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"POT-Creation-Date: 2007-04-09 16:43+0200\n"
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"POT-Creation-Date: 2007-04-10 00:05+0200\n"
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"PO-Revision-Date: 2007-04-03 22:35+0200\n"
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"Last-Translator: Christian Vest Hansen <karmazilla@gmail.com>\n"
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"Language-Team: Dansk <en@li.org>\n"
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@ -16,7 +16,7 @@ msgstr ""
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: KBabel 1.11.4\n"
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#: src/multiplay.c:2042 src/droid.c:5088
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#: src/multiplay.c:2042 src/droid.c:5035
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msgid "Green"
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msgstr "Grøn"
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@ -199,67 +199,67 @@ msgstr "Tilbage til hovedmenu"
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msgid "Continue Game"
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msgstr "Fortsæt"
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#: src/mission.c:3419 src/mission.c:3555 src/ingameop.c:417 src/frontend.c:540
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#: src/mission.c:3419 src/mission.c:3555 src/ingameop.c:417 src/frontend.c:516
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msgid "Load Saved Game"
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msgstr "Indlæs gemt spil"
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#: src/droid.c:320 src/droid.c:376
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#: src/droid.c:313 src/droid.c:369
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msgid "Unit Lost!"
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msgstr "Enhed tabt!"
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#: src/droid.c:2494
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#: src/droid.c:2487
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msgid "Structure Restored"
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msgstr "Bygning restoreret"
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#: src/droid.c:4741
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#: src/droid.c:4734
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#, c-format
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msgid "Group %d Selected - %d Unit(s)"
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msgstr "Gruppe %d valgt - %d Enheder"
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#: src/droid.c:4753
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#: src/droid.c:4746
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#, c-format
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msgid "%d Unit(s) Assigned to Group %d"
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msgstr "%d Enheder tildelt gruppe %d"
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#: src/droid.c:4765
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#: src/droid.c:4758
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#, c-format
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msgid "Centered on Group %d - %d Unit(s)"
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msgstr "Fokuseret på gruppe %d - %d Enheder"
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#: src/droid.c:4769
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#: src/droid.c:4762
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#, c-format
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msgid "Aligning with Group %d - %d Unit(s)"
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msgstr "Korigerede med gruppe %d - %d Enheder"
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#: src/droid.c:5086
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#: src/droid.c:5034
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msgid "Rookie"
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msgstr "Menig"
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#: src/droid.c:5090
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#: src/droid.c:5036
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msgid "Trained"
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msgstr "Sasjant"
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#: src/droid.c:5092
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#: src/droid.c:5037
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msgid "Regular"
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msgstr "Oversasjant"
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#: src/droid.c:5094
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#: src/droid.c:5038
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msgid "Professional"
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msgstr "Løjtnant"
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#: src/droid.c:5096
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#: src/droid.c:5039
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msgid "Veteran"
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msgstr "Kaptajn"
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#: src/droid.c:5098
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#: src/droid.c:5040
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msgid "Elite"
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msgstr "Major"
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#: src/droid.c:5100
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#: src/droid.c:5041
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msgid "Special"
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msgstr "Oberst"
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#: src/droid.c:5102
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#: src/droid.c:5042
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msgid "Hero"
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msgstr "General"
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msgid "Game"
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msgstr "Spil"
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#: src/multiint.c:927 src/frontend.c:786
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#: src/multiint.c:927 src/frontend.c:762
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msgid "Fog"
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msgstr "Tåge"
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msgid "Quit"
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msgstr "Afbryd"
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#: src/ingameop.c:143 src/frontend.c:964
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#: src/ingameop.c:143 src/frontend.c:940
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msgid "Voice Volume"
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msgstr "Stemme volume"
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#: src/ingameop.c:148 src/frontend.c:968
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#: src/ingameop.c:148 src/frontend.c:944
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msgid "FX Volume"
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msgstr "Effekt volume"
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#: src/ingameop.c:153 src/frontend.c:972
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#: src/ingameop.c:153 src/frontend.c:948
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msgid "Music Volume"
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msgstr "Musik volume"
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#: src/ingameop.c:265 src/frontend.c:326
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#: src/ingameop.c:265 src/frontend.c:302
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msgid "Options"
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msgstr "Indstillinger"
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@ -643,154 +643,154 @@ msgstr "Elektronik"
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msgid "Command Turrets"
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msgstr "Kommandotårn"
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#: src/frontend.c:318
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#: src/frontend.c:294
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msgid "Single Player Campaign"
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msgstr "Solokampange"
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#: src/frontend.c:321 src/frontend.c:323
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#: src/frontend.c:297 src/frontend.c:299
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#, fuzzy
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msgid "Multi Player Game"
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msgstr "Flerbruger spil"
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#: src/frontend.c:325 src/frontend.c:385
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#: src/frontend.c:301 src/frontend.c:361
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msgid "Tutorial"
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msgstr "Tutorial"
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#: src/frontend.c:328
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#: src/frontend.c:304
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msgid "Quit Game"
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msgstr "Afslut spil"
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#: src/frontend.c:330
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#: src/frontend.c:306
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msgid "MAIN MENU"
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msgstr "HOVED MENU"
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#: src/frontend.c:386
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#: src/frontend.c:362
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msgid "Fast Play"
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msgstr "Hurtgigt spil"
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#: src/frontend.c:387
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#: src/frontend.c:363
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msgid "TUTORIALS"
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msgstr "TUTORIALS"
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#: src/frontend.c:446
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#: src/frontend.c:422
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msgid "Load Campaign"
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msgstr "Indlæs kampange"
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#: src/frontend.c:447
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#: src/frontend.c:423
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msgid "New Campaign"
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msgstr "Ny kampange"
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#: src/frontend.c:449
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#: src/frontend.c:425
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msgid "SINGLE PLAYER"
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msgstr "SOLO SPILLER"
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#: src/frontend.c:583
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#: src/frontend.c:559
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msgid "MULTI PLAYER"
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msgstr "FLER SPILLER"
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#: src/frontend.c:585
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#: src/frontend.c:561
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msgid "Host Game"
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msgstr "Udbyd spil"
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#: src/frontend.c:586
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#: src/frontend.c:562
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msgid "Join Game"
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msgstr "Forbind til vært"
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#: src/frontend.c:588
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#: src/frontend.c:564
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msgid "Force Editor"
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msgstr "Redigér styrke"
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#: src/frontend.c:589
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#: src/frontend.c:565
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msgid "One Player Skirmish"
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msgstr "Spil mod computeren"
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#: src/frontend.c:683 src/frontend.c:979 src/frontend.c:1088
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#: src/frontend.c:659 src/frontend.c:955 src/frontend.c:1064
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msgid "GAME OPTIONS"
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msgstr "SPIL INDSTILLINGER"
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#: src/frontend.c:684
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#: src/frontend.c:660
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msgid "Game Options"
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msgstr "Spil indstillinger"
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#: src/frontend.c:685
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#: src/frontend.c:661
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msgid "Graphics Options"
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msgstr "Grafik indstillinger"
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#: src/frontend.c:686
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#: src/frontend.c:662
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msgid "Audio Options"
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msgstr "Lyd indstillinger"
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#: src/frontend.c:687
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#: src/frontend.c:663
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msgid "Key Mappings"
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msgstr "Tastatur indstillinger"
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#: src/frontend.c:762
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#: src/frontend.c:738
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msgid "Reverse Mouse"
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msgstr "Omvendt mus"
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#: src/frontend.c:765 src/frontend.c:777 src/frontend.c:830 src/frontend.c:865
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#: src/frontend.c:879 src/frontend.c:915
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#: src/frontend.c:741 src/frontend.c:753 src/frontend.c:806 src/frontend.c:841
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#: src/frontend.c:855 src/frontend.c:891
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msgid "On"
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msgstr "Til"
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#: src/frontend.c:769 src/frontend.c:781 src/frontend.c:826 src/frontend.c:835
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#: src/frontend.c:860 src/frontend.c:874 src/frontend.c:910
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#: src/frontend.c:745 src/frontend.c:757 src/frontend.c:802 src/frontend.c:811
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#: src/frontend.c:836 src/frontend.c:850 src/frontend.c:886
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msgid "Off"
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msgstr "Fra"
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#: src/frontend.c:774
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#: src/frontend.c:750
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msgid "Screen Shake"
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msgstr "Ryst skærm"
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#: src/frontend.c:789 src/frontend.c:897
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#: src/frontend.c:765 src/frontend.c:873
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msgid "Mist"
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msgstr "Afstandståge"
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#: src/frontend.c:793 src/frontend.c:890
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#: src/frontend.c:769 src/frontend.c:866
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msgid "Fog Of War"
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msgstr "Krigståge"
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#: src/frontend.c:798
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#: src/frontend.c:774
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msgid "Video Playback"
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msgstr ""
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#: src/frontend.c:801 src/frontend.c:934
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#: src/frontend.c:777 src/frontend.c:910
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msgid "Full"
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msgstr "Fuldskærm"
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#: src/frontend.c:805 src/frontend.c:924
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#: src/frontend.c:781 src/frontend.c:900
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msgid "Windowed"
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msgstr "Vindue"
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#: src/frontend.c:808 src/frontend.c:929
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#: src/frontend.c:784 src/frontend.c:905
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msgid "Minimal"
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msgstr "Minimal"
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#: src/frontend.c:815 src/frontend.c:819
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#: src/frontend.c:791 src/frontend.c:795
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msgid "Subtitles"
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msgstr "Undertekster"
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#: src/frontend.c:1050
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#: src/frontend.c:1026
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msgid "Difficulty"
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msgstr "Sværhedsgræd"
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#: src/frontend.c:1054 src/frontend.c:1139
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#: src/frontend.c:1030 src/frontend.c:1115
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msgid "Easy"
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msgstr "Begynder"
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#: src/frontend.c:1057 src/frontend.c:1131
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#: src/frontend.c:1033 src/frontend.c:1107
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msgid "Normal"
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msgstr "Øvet"
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#: src/frontend.c:1061 src/frontend.c:1135
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#: src/frontend.c:1037 src/frontend.c:1111
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msgid "Hard"
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msgstr "Svær"
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#: src/frontend.c:1066
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#: src/frontend.c:1042
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msgid "Scroll Speed"
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msgstr "Kamera hastighed"
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#: src/frontend.c:1082
|
||||
#: src/frontend.c:1058
|
||||
msgid "Unit Colour"
|
||||
msgstr "Holdfarve"
|
||||
|
||||
|
|
122
po/de.po
122
po/de.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: de\n"
|
||||
"Report-Msgid-Bugs-To: warzone-dev@gna.org\n"
|
||||
"POT-Creation-Date: 2007-04-09 16:43+0200\n"
|
||||
"POT-Creation-Date: 2007-04-10 00:05+0200\n"
|
||||
"PO-Revision-Date: 2007-04-05 21:02+0200\n"
|
||||
"Last-Translator: Dennis Schridde <devurandom@gna.org>\n"
|
||||
"Language-Team: Deutsch\n"
|
||||
|
@ -17,7 +17,7 @@ msgstr ""
|
|||
"X-Generator: KBabel 1.11.4\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
|
||||
#: src/multiplay.c:2042 src/droid.c:5088
|
||||
#: src/multiplay.c:2042 src/droid.c:5035
|
||||
msgid "Green"
|
||||
msgstr "Grün"
|
||||
|
||||
|
@ -200,67 +200,67 @@ msgstr "Zurück zum Hauptmenu"
|
|||
msgid "Continue Game"
|
||||
msgstr "Spiel fortsetzen"
|
||||
|
||||
#: src/mission.c:3419 src/mission.c:3555 src/ingameop.c:417 src/frontend.c:540
|
||||
#: src/mission.c:3419 src/mission.c:3555 src/ingameop.c:417 src/frontend.c:516
|
||||
msgid "Load Saved Game"
|
||||
msgstr "Speicherstand laden"
|
||||
|
||||
#: src/droid.c:320 src/droid.c:376
|
||||
#: src/droid.c:313 src/droid.c:369
|
||||
msgid "Unit Lost!"
|
||||
msgstr "Einheit verloren!"
|
||||
|
||||
#: src/droid.c:2494
|
||||
#: src/droid.c:2487
|
||||
msgid "Structure Restored"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:4741
|
||||
#: src/droid.c:4734
|
||||
#, c-format
|
||||
msgid "Group %d Selected - %d Unit(s)"
|
||||
msgstr "Gruppe %d ausgewählt - %d Einheiten(s)"
|
||||
|
||||
#: src/droid.c:4753
|
||||
#: src/droid.c:4746
|
||||
#, c-format
|
||||
msgid "%d Unit(s) Assigned to Group %d"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:4765
|
||||
#: src/droid.c:4758
|
||||
#, c-format
|
||||
msgid "Centered on Group %d - %d Unit(s)"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:4769
|
||||
#: src/droid.c:4762
|
||||
#, c-format
|
||||
msgid "Aligning with Group %d - %d Unit(s)"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:5086
|
||||
#: src/droid.c:5034
|
||||
msgid "Rookie"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:5090
|
||||
#: src/droid.c:5036
|
||||
msgid "Trained"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:5092
|
||||
#: src/droid.c:5037
|
||||
msgid "Regular"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:5094
|
||||
#: src/droid.c:5038
|
||||
msgid "Professional"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:5096
|
||||
#: src/droid.c:5039
|
||||
msgid "Veteran"
|
||||
msgstr "Veteran"
|
||||
|
||||
#: src/droid.c:5098
|
||||
#: src/droid.c:5040
|
||||
msgid "Elite"
|
||||
msgstr "Elite"
|
||||
|
||||
#: src/droid.c:5100
|
||||
#: src/droid.c:5041
|
||||
msgid "Special"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:5102
|
||||
#: src/droid.c:5042
|
||||
msgid "Hero"
|
||||
msgstr "Help"
|
||||
|
||||
|
@ -292,7 +292,7 @@ msgstr ""
|
|||
msgid "Game"
|
||||
msgstr "Spiel"
|
||||
|
||||
#: src/multiint.c:927 src/frontend.c:786
|
||||
#: src/multiint.c:927 src/frontend.c:762
|
||||
msgid "Fog"
|
||||
msgstr "Nebel"
|
||||
|
||||
|
@ -516,19 +516,19 @@ msgstr "Spiel fortsetzen"
|
|||
msgid "Quit"
|
||||
msgstr "Beenden"
|
||||
|
||||
#: src/ingameop.c:143 src/frontend.c:964
|
||||
#: src/ingameop.c:143 src/frontend.c:940
|
||||
msgid "Voice Volume"
|
||||
msgstr "Sprachlautstärke"
|
||||
|
||||
#: src/ingameop.c:148 src/frontend.c:968
|
||||
#: src/ingameop.c:148 src/frontend.c:944
|
||||
msgid "FX Volume"
|
||||
msgstr "Effektlautstärke"
|
||||
|
||||
#: src/ingameop.c:153 src/frontend.c:972
|
||||
#: src/ingameop.c:153 src/frontend.c:948
|
||||
msgid "Music Volume"
|
||||
msgstr "Musiklautstärke"
|
||||
|
||||
#: src/ingameop.c:265 src/frontend.c:326
|
||||
#: src/ingameop.c:265 src/frontend.c:302
|
||||
msgid "Options"
|
||||
msgstr "Optionen"
|
||||
|
||||
|
@ -643,153 +643,153 @@ msgstr ""
|
|||
msgid "Command Turrets"
|
||||
msgstr "Kommando Türme"
|
||||
|
||||
#: src/frontend.c:318
|
||||
#: src/frontend.c:294
|
||||
msgid "Single Player Campaign"
|
||||
msgstr "Einzelspieler Kampagne"
|
||||
|
||||
#: src/frontend.c:321 src/frontend.c:323
|
||||
#: src/frontend.c:297 src/frontend.c:299
|
||||
msgid "Multi Player Game"
|
||||
msgstr "Mehrspieler Spiel"
|
||||
|
||||
#: src/frontend.c:325 src/frontend.c:385
|
||||
#: src/frontend.c:301 src/frontend.c:361
|
||||
msgid "Tutorial"
|
||||
msgstr "Tutorial"
|
||||
|
||||
#: src/frontend.c:328
|
||||
#: src/frontend.c:304
|
||||
msgid "Quit Game"
|
||||
msgstr "Spiel Beenden"
|
||||
|
||||
#: src/frontend.c:330
|
||||
#: src/frontend.c:306
|
||||
msgid "MAIN MENU"
|
||||
msgstr "Hauptmenu"
|
||||
|
||||
#: src/frontend.c:386
|
||||
#: src/frontend.c:362
|
||||
msgid "Fast Play"
|
||||
msgstr "Schnelles Spiel"
|
||||
|
||||
#: src/frontend.c:387
|
||||
#: src/frontend.c:363
|
||||
msgid "TUTORIALS"
|
||||
msgstr "Tutorials"
|
||||
|
||||
#: src/frontend.c:446
|
||||
#: src/frontend.c:422
|
||||
msgid "Load Campaign"
|
||||
msgstr "Kampagne laden"
|
||||
|
||||
#: src/frontend.c:447
|
||||
#: src/frontend.c:423
|
||||
msgid "New Campaign"
|
||||
msgstr "Neue Kampagne"
|
||||
|
||||
#: src/frontend.c:449
|
||||
#: src/frontend.c:425
|
||||
msgid "SINGLE PLAYER"
|
||||
msgstr "Einzelspieler"
|
||||
|
||||
#: src/frontend.c:583
|
||||
#: src/frontend.c:559
|
||||
msgid "MULTI PLAYER"
|
||||
msgstr "Mehrspieler"
|
||||
|
||||
#: src/frontend.c:585
|
||||
#: src/frontend.c:561
|
||||
msgid "Host Game"
|
||||
msgstr "Spiel hosten"
|
||||
|
||||
#: src/frontend.c:586
|
||||
#: src/frontend.c:562
|
||||
msgid "Join Game"
|
||||
msgstr "Spiel beitreten"
|
||||
|
||||
#: src/frontend.c:588
|
||||
#: src/frontend.c:564
|
||||
msgid "Force Editor"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:589
|
||||
#: src/frontend.c:565
|
||||
msgid "One Player Skirmish"
|
||||
msgstr "Einzelspieler Geplänkel"
|
||||
|
||||
#: src/frontend.c:683 src/frontend.c:979 src/frontend.c:1088
|
||||
#: src/frontend.c:659 src/frontend.c:955 src/frontend.c:1064
|
||||
msgid "GAME OPTIONS"
|
||||
msgstr "Spieloptionen"
|
||||
|
||||
#: src/frontend.c:684
|
||||
#: src/frontend.c:660
|
||||
msgid "Game Options"
|
||||
msgstr "Spieloptionen"
|
||||
|
||||
#: src/frontend.c:685
|
||||
#: src/frontend.c:661
|
||||
msgid "Graphics Options"
|
||||
msgstr "Grafikeinstellungen"
|
||||
|
||||
#: src/frontend.c:686
|
||||
#: src/frontend.c:662
|
||||
msgid "Audio Options"
|
||||
msgstr "Audioeinstellungen"
|
||||
|
||||
#: src/frontend.c:687
|
||||
#: src/frontend.c:663
|
||||
msgid "Key Mappings"
|
||||
msgstr "Tastenzuordnung"
|
||||
|
||||
#: src/frontend.c:762
|
||||
#: src/frontend.c:738
|
||||
msgid "Reverse Mouse"
|
||||
msgstr "Maus umkehren"
|
||||
|
||||
#: src/frontend.c:765 src/frontend.c:777 src/frontend.c:830 src/frontend.c:865
|
||||
#: src/frontend.c:879 src/frontend.c:915
|
||||
#: src/frontend.c:741 src/frontend.c:753 src/frontend.c:806 src/frontend.c:841
|
||||
#: src/frontend.c:855 src/frontend.c:891
|
||||
msgid "On"
|
||||
msgstr "An"
|
||||
|
||||
#: src/frontend.c:769 src/frontend.c:781 src/frontend.c:826 src/frontend.c:835
|
||||
#: src/frontend.c:860 src/frontend.c:874 src/frontend.c:910
|
||||
#: src/frontend.c:745 src/frontend.c:757 src/frontend.c:802 src/frontend.c:811
|
||||
#: src/frontend.c:836 src/frontend.c:850 src/frontend.c:886
|
||||
msgid "Off"
|
||||
msgstr "Aus"
|
||||
|
||||
#: src/frontend.c:774
|
||||
#: src/frontend.c:750
|
||||
msgid "Screen Shake"
|
||||
msgstr "Bildschirm-wackeln"
|
||||
|
||||
#: src/frontend.c:789 src/frontend.c:897
|
||||
#: src/frontend.c:765 src/frontend.c:873
|
||||
msgid "Mist"
|
||||
msgstr "Dunst"
|
||||
|
||||
#: src/frontend.c:793 src/frontend.c:890
|
||||
#: src/frontend.c:769 src/frontend.c:866
|
||||
msgid "Fog Of War"
|
||||
msgstr "Nebel des Krieges"
|
||||
|
||||
#: src/frontend.c:798
|
||||
#: src/frontend.c:774
|
||||
msgid "Video Playback"
|
||||
msgstr "Videowiedergabe"
|
||||
|
||||
#: src/frontend.c:801 src/frontend.c:934
|
||||
#: src/frontend.c:777 src/frontend.c:910
|
||||
msgid "Full"
|
||||
msgstr "Vollbild"
|
||||
|
||||
#: src/frontend.c:805 src/frontend.c:924
|
||||
#: src/frontend.c:781 src/frontend.c:900
|
||||
msgid "Windowed"
|
||||
msgstr "Fenster"
|
||||
|
||||
#: src/frontend.c:808 src/frontend.c:929
|
||||
#: src/frontend.c:784 src/frontend.c:905
|
||||
msgid "Minimal"
|
||||
msgstr "Minimiert"
|
||||
|
||||
#: src/frontend.c:815 src/frontend.c:819
|
||||
#: src/frontend.c:791 src/frontend.c:795
|
||||
msgid "Subtitles"
|
||||
msgstr "Untertitel"
|
||||
|
||||
#: src/frontend.c:1050
|
||||
#: src/frontend.c:1026
|
||||
msgid "Difficulty"
|
||||
msgstr "Schwierigkeit"
|
||||
|
||||
#: src/frontend.c:1054 src/frontend.c:1139
|
||||
#: src/frontend.c:1030 src/frontend.c:1115
|
||||
msgid "Easy"
|
||||
msgstr "Einfach"
|
||||
|
||||
#: src/frontend.c:1057 src/frontend.c:1131
|
||||
#: src/frontend.c:1033 src/frontend.c:1107
|
||||
msgid "Normal"
|
||||
msgstr "Normal"
|
||||
|
||||
#: src/frontend.c:1061 src/frontend.c:1135
|
||||
#: src/frontend.c:1037 src/frontend.c:1111
|
||||
msgid "Hard"
|
||||
msgstr "Schwer"
|
||||
|
||||
#: src/frontend.c:1066
|
||||
#: src/frontend.c:1042
|
||||
msgid "Scroll Speed"
|
||||
msgstr "Scrollgeschwindigkeit"
|
||||
|
||||
#: src/frontend.c:1082
|
||||
#: src/frontend.c:1058
|
||||
msgid "Unit Colour"
|
||||
msgstr "Einheitenfarbe"
|
||||
|
||||
|
|
122
po/nb.po
122
po/nb.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Warzone 2100 TRUNK\n"
|
||||
"Report-Msgid-Bugs-To: warzone-dev@gna.org\n"
|
||||
"POT-Creation-Date: 2007-04-09 16:43+0200\n"
|
||||
"POT-Creation-Date: 2007-04-10 00:05+0200\n"
|
||||
"PO-Revision-Date: 2007-03-24 17:49+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -16,7 +16,7 @@ msgstr ""
|
|||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
|
||||
#: src/multiplay.c:2042 src/droid.c:5088
|
||||
#: src/multiplay.c:2042 src/droid.c:5035
|
||||
msgid "Green"
|
||||
msgstr ""
|
||||
|
||||
|
@ -199,67 +199,67 @@ msgstr "Tilbake til hovedmeny"
|
|||
msgid "Continue Game"
|
||||
msgstr "Fortsett spill"
|
||||
|
||||
#: src/mission.c:3419 src/mission.c:3555 src/ingameop.c:417 src/frontend.c:540
|
||||
#: src/mission.c:3419 src/mission.c:3555 src/ingameop.c:417 src/frontend.c:516
|
||||
msgid "Load Saved Game"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:320 src/droid.c:376
|
||||
#: src/droid.c:313 src/droid.c:369
|
||||
msgid "Unit Lost!"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:2494
|
||||
#: src/droid.c:2487
|
||||
msgid "Structure Restored"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:4741
|
||||
#: src/droid.c:4734
|
||||
#, c-format
|
||||
msgid "Group %d Selected - %d Unit(s)"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:4753
|
||||
#: src/droid.c:4746
|
||||
#, c-format
|
||||
msgid "%d Unit(s) Assigned to Group %d"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:4765
|
||||
#: src/droid.c:4758
|
||||
#, c-format
|
||||
msgid "Centered on Group %d - %d Unit(s)"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:4769
|
||||
#: src/droid.c:4762
|
||||
#, c-format
|
||||
msgid "Aligning with Group %d - %d Unit(s)"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:5086
|
||||
#: src/droid.c:5034
|
||||
msgid "Rookie"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:5090
|
||||
#: src/droid.c:5036
|
||||
msgid "Trained"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:5092
|
||||
#: src/droid.c:5037
|
||||
msgid "Regular"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:5094
|
||||
#: src/droid.c:5038
|
||||
msgid "Professional"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:5096
|
||||
#: src/droid.c:5039
|
||||
msgid "Veteran"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:5098
|
||||
#: src/droid.c:5040
|
||||
msgid "Elite"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:5100
|
||||
#: src/droid.c:5041
|
||||
msgid "Special"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:5102
|
||||
#: src/droid.c:5042
|
||||
msgid "Hero"
|
||||
msgstr ""
|
||||
|
||||
|
@ -291,7 +291,7 @@ msgstr "ALTERNATIVER"
|
|||
msgid "Game"
|
||||
msgstr ""
|
||||
|
||||
#: src/multiint.c:927 src/frontend.c:786
|
||||
#: src/multiint.c:927 src/frontend.c:762
|
||||
msgid "Fog"
|
||||
msgstr ""
|
||||
|
||||
|
@ -517,19 +517,19 @@ msgstr "Nullstill hastighet"
|
|||
msgid "Quit"
|
||||
msgstr "Avslutt"
|
||||
|
||||
#: src/ingameop.c:143 src/frontend.c:964
|
||||
#: src/ingameop.c:143 src/frontend.c:940
|
||||
msgid "Voice Volume"
|
||||
msgstr "Stemmevolum"
|
||||
|
||||
#: src/ingameop.c:148 src/frontend.c:968
|
||||
#: src/ingameop.c:148 src/frontend.c:944
|
||||
msgid "FX Volume"
|
||||
msgstr "Lydeffektvolum"
|
||||
|
||||
#: src/ingameop.c:153 src/frontend.c:972
|
||||
#: src/ingameop.c:153 src/frontend.c:948
|
||||
msgid "Music Volume"
|
||||
msgstr "Musikkvolum"
|
||||
|
||||
#: src/ingameop.c:265 src/frontend.c:326
|
||||
#: src/ingameop.c:265 src/frontend.c:302
|
||||
msgid "Options"
|
||||
msgstr "Alternativer"
|
||||
|
||||
|
@ -644,153 +644,153 @@ msgstr ""
|
|||
msgid "Command Turrets"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:318
|
||||
#: src/frontend.c:294
|
||||
msgid "Single Player Campaign"
|
||||
msgstr "Solospill"
|
||||
|
||||
#: src/frontend.c:321 src/frontend.c:323
|
||||
#: src/frontend.c:297 src/frontend.c:299
|
||||
msgid "Multi Player Game"
|
||||
msgstr "Samspill"
|
||||
|
||||
#: src/frontend.c:325 src/frontend.c:385
|
||||
#: src/frontend.c:301 src/frontend.c:361
|
||||
msgid "Tutorial"
|
||||
msgstr "Introduksjon"
|
||||
|
||||
#: src/frontend.c:328
|
||||
#: src/frontend.c:304
|
||||
msgid "Quit Game"
|
||||
msgstr "Avslutt"
|
||||
|
||||
#: src/frontend.c:330
|
||||
#: src/frontend.c:306
|
||||
msgid "MAIN MENU"
|
||||
msgstr "HOVEDMENY"
|
||||
|
||||
#: src/frontend.c:386
|
||||
#: src/frontend.c:362
|
||||
msgid "Fast Play"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:387
|
||||
#: src/frontend.c:363
|
||||
msgid "TUTORIALS"
|
||||
msgstr "INTRODUKSJON"
|
||||
|
||||
#: src/frontend.c:446
|
||||
#: src/frontend.c:422
|
||||
msgid "Load Campaign"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:447
|
||||
#: src/frontend.c:423
|
||||
msgid "New Campaign"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:449
|
||||
#: src/frontend.c:425
|
||||
msgid "SINGLE PLAYER"
|
||||
msgstr "SOLOSPILL"
|
||||
|
||||
#: src/frontend.c:583
|
||||
#: src/frontend.c:559
|
||||
msgid "MULTI PLAYER"
|
||||
msgstr "SAMSPILL"
|
||||
|
||||
#: src/frontend.c:585
|
||||
#: src/frontend.c:561
|
||||
msgid "Host Game"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:586
|
||||
#: src/frontend.c:562
|
||||
msgid "Join Game"
|
||||
msgstr "Bli med i spill"
|
||||
|
||||
#: src/frontend.c:588
|
||||
#: src/frontend.c:564
|
||||
msgid "Force Editor"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:589
|
||||
#: src/frontend.c:565
|
||||
msgid "One Player Skirmish"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:683 src/frontend.c:979 src/frontend.c:1088
|
||||
#: src/frontend.c:659 src/frontend.c:955 src/frontend.c:1064
|
||||
msgid "GAME OPTIONS"
|
||||
msgstr "SPILLALTERNATIVER"
|
||||
|
||||
#: src/frontend.c:684
|
||||
#: src/frontend.c:660
|
||||
msgid "Game Options"
|
||||
msgstr "Spillalternativer"
|
||||
|
||||
#: src/frontend.c:685
|
||||
#: src/frontend.c:661
|
||||
msgid "Graphics Options"
|
||||
msgstr "Grafikkalternativer"
|
||||
|
||||
#: src/frontend.c:686
|
||||
#: src/frontend.c:662
|
||||
msgid "Audio Options"
|
||||
msgstr "Lydalternativer"
|
||||
|
||||
#: src/frontend.c:687
|
||||
#: src/frontend.c:663
|
||||
msgid "Key Mappings"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:762
|
||||
#: src/frontend.c:738
|
||||
msgid "Reverse Mouse"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:765 src/frontend.c:777 src/frontend.c:830 src/frontend.c:865
|
||||
#: src/frontend.c:879 src/frontend.c:915
|
||||
#: src/frontend.c:741 src/frontend.c:753 src/frontend.c:806 src/frontend.c:841
|
||||
#: src/frontend.c:855 src/frontend.c:891
|
||||
msgid "On"
|
||||
msgstr "På"
|
||||
|
||||
#: src/frontend.c:769 src/frontend.c:781 src/frontend.c:826 src/frontend.c:835
|
||||
#: src/frontend.c:860 src/frontend.c:874 src/frontend.c:910
|
||||
#: src/frontend.c:745 src/frontend.c:757 src/frontend.c:802 src/frontend.c:811
|
||||
#: src/frontend.c:836 src/frontend.c:850 src/frontend.c:886
|
||||
msgid "Off"
|
||||
msgstr "Av"
|
||||
|
||||
#: src/frontend.c:774
|
||||
#: src/frontend.c:750
|
||||
msgid "Screen Shake"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:789 src/frontend.c:897
|
||||
#: src/frontend.c:765 src/frontend.c:873
|
||||
msgid "Mist"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:793 src/frontend.c:890
|
||||
#: src/frontend.c:769 src/frontend.c:866
|
||||
msgid "Fog Of War"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:798
|
||||
#: src/frontend.c:774
|
||||
msgid "Video Playback"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:801 src/frontend.c:934
|
||||
#: src/frontend.c:777 src/frontend.c:910
|
||||
msgid "Full"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:805 src/frontend.c:924
|
||||
#: src/frontend.c:781 src/frontend.c:900
|
||||
msgid "Windowed"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:808 src/frontend.c:929
|
||||
#: src/frontend.c:784 src/frontend.c:905
|
||||
msgid "Minimal"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:815 src/frontend.c:819
|
||||
#: src/frontend.c:791 src/frontend.c:795
|
||||
msgid "Subtitles"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:1050
|
||||
#: src/frontend.c:1026
|
||||
msgid "Difficulty"
|
||||
msgstr "Vanskelighetsgrad"
|
||||
|
||||
#: src/frontend.c:1054 src/frontend.c:1139
|
||||
#: src/frontend.c:1030 src/frontend.c:1115
|
||||
msgid "Easy"
|
||||
msgstr "Enkel"
|
||||
|
||||
#: src/frontend.c:1057 src/frontend.c:1131
|
||||
#: src/frontend.c:1033 src/frontend.c:1107
|
||||
msgid "Normal"
|
||||
msgstr "Normal"
|
||||
|
||||
#: src/frontend.c:1061 src/frontend.c:1135
|
||||
#: src/frontend.c:1037 src/frontend.c:1111
|
||||
msgid "Hard"
|
||||
msgstr "Tøff"
|
||||
|
||||
#: src/frontend.c:1066
|
||||
#: src/frontend.c:1042
|
||||
msgid "Scroll Speed"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:1082
|
||||
#: src/frontend.c:1058
|
||||
msgid "Unit Colour"
|
||||
msgstr ""
|
||||
|
||||
|
|
122
po/nl.po
122
po/nl.po
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Warzone 2100 TRUNK\n"
|
||||
"Report-Msgid-Bugs-To: warzone-dev@gna.org\n"
|
||||
"POT-Creation-Date: 2007-04-09 16:43+0200\n"
|
||||
"POT-Creation-Date: 2007-04-10 00:05+0200\n"
|
||||
"PO-Revision-Date: 2007-04-06 02:33+0100\n"
|
||||
"Last-Translator: Giel van Schijndel <me@mortis.eu>\n"
|
||||
"Language-Team: Dutch <vertaling@vrijschrift.org>\n"
|
||||
|
@ -16,7 +16,7 @@ msgstr ""
|
|||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
|
||||
#: src/multiplay.c:2042 src/droid.c:5088
|
||||
#: src/multiplay.c:2042 src/droid.c:5035
|
||||
msgid "Green"
|
||||
msgstr "Groen"
|
||||
|
||||
|
@ -202,70 +202,70 @@ msgstr "Afsluiten Naar Hoofdmenu"
|
|||
msgid "Continue Game"
|
||||
msgstr "Ga door met Spel"
|
||||
|
||||
#: src/mission.c:3419 src/mission.c:3555 src/ingameop.c:417 src/frontend.c:540
|
||||
#: src/mission.c:3419 src/mission.c:3555 src/ingameop.c:417 src/frontend.c:516
|
||||
#, fuzzy
|
||||
msgid "Load Saved Game"
|
||||
msgstr "Laden Opgeslagen Spel"
|
||||
|
||||
#: src/droid.c:320 src/droid.c:376
|
||||
#: src/droid.c:313 src/droid.c:369
|
||||
#, fuzzy
|
||||
msgid "Unit Lost!"
|
||||
msgstr "Eenheid verloren!"
|
||||
|
||||
#: src/droid.c:2494
|
||||
#: src/droid.c:2487
|
||||
msgid "Structure Restored"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:4741
|
||||
#: src/droid.c:4734
|
||||
#, c-format
|
||||
msgid "Group %d Selected - %d Unit(s)"
|
||||
msgstr "Groep %d geselecteerd - %d eenhe(e)d(en)"
|
||||
|
||||
#: src/droid.c:4753
|
||||
#: src/droid.c:4746
|
||||
#, c-format
|
||||
msgid "%d Unit(s) Assigned to Group %d"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:4765
|
||||
#: src/droid.c:4758
|
||||
#, c-format
|
||||
msgid "Centered on Group %d - %d Unit(s)"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:4769
|
||||
#: src/droid.c:4762
|
||||
#, c-format
|
||||
msgid "Aligning with Group %d - %d Unit(s)"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:5086
|
||||
#: src/droid.c:5034
|
||||
msgid "Rookie"
|
||||
msgstr "Groentje"
|
||||
|
||||
#: src/droid.c:5090
|
||||
#: src/droid.c:5036
|
||||
msgid "Trained"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:5092
|
||||
#: src/droid.c:5037
|
||||
msgid "Regular"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:5094
|
||||
#: src/droid.c:5038
|
||||
msgid "Professional"
|
||||
msgstr ""
|
||||
|
||||
#: src/droid.c:5096
|
||||
#: src/droid.c:5039
|
||||
msgid "Veteran"
|
||||
msgstr "Veteraan"
|
||||
|
||||
#: src/droid.c:5098
|
||||
#: src/droid.c:5040
|
||||
msgid "Elite"
|
||||
msgstr "Elite"
|
||||
|
||||
#: src/droid.c:5100
|
||||
#: src/droid.c:5041
|
||||
#, fuzzy
|
||||
msgid "Special"
|
||||
msgstr "Speciaal"
|
||||
|
||||
#: src/droid.c:5102
|
||||
#: src/droid.c:5042
|
||||
msgid "Hero"
|
||||
msgstr "Held"
|
||||
|
||||
|
@ -299,7 +299,7 @@ msgstr "INSTELLINGEN"
|
|||
msgid "Game"
|
||||
msgstr "Spel"
|
||||
|
||||
#: src/multiint.c:927 src/frontend.c:786
|
||||
#: src/multiint.c:927 src/frontend.c:762
|
||||
msgid "Fog"
|
||||
msgstr "Mist"
|
||||
|
||||
|
@ -523,19 +523,19 @@ msgstr "Hervat Spel"
|
|||
msgid "Quit"
|
||||
msgstr "Afsluiten"
|
||||
|
||||
#: src/ingameop.c:143 src/frontend.c:964
|
||||
#: src/ingameop.c:143 src/frontend.c:940
|
||||
msgid "Voice Volume"
|
||||
msgstr "Stem Volume"
|
||||
|
||||
#: src/ingameop.c:148 src/frontend.c:968
|
||||
#: src/ingameop.c:148 src/frontend.c:944
|
||||
msgid "FX Volume"
|
||||
msgstr "Effecten Volume"
|
||||
|
||||
#: src/ingameop.c:153 src/frontend.c:972
|
||||
#: src/ingameop.c:153 src/frontend.c:948
|
||||
msgid "Music Volume"
|
||||
msgstr "Muziek Volume"
|
||||
|
||||
#: src/ingameop.c:265 src/frontend.c:326
|
||||
#: src/ingameop.c:265 src/frontend.c:302
|
||||
msgid "Options"
|
||||
msgstr "Instellingen"
|
||||
|
||||
|
@ -652,153 +652,153 @@ msgstr ""
|
|||
msgid "Command Turrets"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:318
|
||||
#: src/frontend.c:294
|
||||
msgid "Single Player Campaign"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:321 src/frontend.c:323
|
||||
#: src/frontend.c:297 src/frontend.c:299
|
||||
msgid "Multi Player Game"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:325 src/frontend.c:385
|
||||
#: src/frontend.c:301 src/frontend.c:361
|
||||
msgid "Tutorial"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:328
|
||||
#: src/frontend.c:304
|
||||
msgid "Quit Game"
|
||||
msgstr "Spel Afsluiten"
|
||||
|
||||
#: src/frontend.c:330
|
||||
#: src/frontend.c:306
|
||||
msgid "MAIN MENU"
|
||||
msgstr "HOOFDMENU"
|
||||
|
||||
#: src/frontend.c:386
|
||||
#: src/frontend.c:362
|
||||
msgid "Fast Play"
|
||||
msgstr "Snel Spelen"
|
||||
|
||||
#: src/frontend.c:387
|
||||
#: src/frontend.c:363
|
||||
msgid "TUTORIALS"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:446
|
||||
#: src/frontend.c:422
|
||||
msgid "Load Campaign"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:447
|
||||
#: src/frontend.c:423
|
||||
msgid "New Campaign"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:449
|
||||
#: src/frontend.c:425
|
||||
msgid "SINGLE PLAYER"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:583
|
||||
#: src/frontend.c:559
|
||||
msgid "MULTI PLAYER"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:585
|
||||
#: src/frontend.c:561
|
||||
msgid "Host Game"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:586
|
||||
#: src/frontend.c:562
|
||||
msgid "Join Game"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:588
|
||||
#: src/frontend.c:564
|
||||
msgid "Force Editor"
|
||||
msgstr "Strijdkrachten Bewerker"
|
||||
|
||||
#: src/frontend.c:589
|
||||
#: src/frontend.c:565
|
||||
msgid "One Player Skirmish"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:683 src/frontend.c:979 src/frontend.c:1088
|
||||
#: src/frontend.c:659 src/frontend.c:955 src/frontend.c:1064
|
||||
msgid "GAME OPTIONS"
|
||||
msgstr "SPEL INSTELLINGEN"
|
||||
|
||||
#: src/frontend.c:684
|
||||
#: src/frontend.c:660
|
||||
msgid "Game Options"
|
||||
msgstr "Spel Instellingen"
|
||||
|
||||
#: src/frontend.c:685
|
||||
#: src/frontend.c:661
|
||||
msgid "Graphics Options"
|
||||
msgstr "Grafische Instellingen"
|
||||
|
||||
#: src/frontend.c:686
|
||||
#: src/frontend.c:662
|
||||
msgid "Audio Options"
|
||||
msgstr "Geluid Instellingen"
|
||||
|
||||
#: src/frontend.c:687
|
||||
#: src/frontend.c:663
|
||||
msgid "Key Mappings"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:762
|
||||
#: src/frontend.c:738
|
||||
msgid "Reverse Mouse"
|
||||
msgstr "Muisknoppen Omwisselen"
|
||||
|
||||
#: src/frontend.c:765 src/frontend.c:777 src/frontend.c:830 src/frontend.c:865
|
||||
#: src/frontend.c:879 src/frontend.c:915
|
||||
#: src/frontend.c:741 src/frontend.c:753 src/frontend.c:806 src/frontend.c:841
|
||||
#: src/frontend.c:855 src/frontend.c:891
|
||||
msgid "On"
|
||||
msgstr "Aan"
|
||||
|
||||
#: src/frontend.c:769 src/frontend.c:781 src/frontend.c:826 src/frontend.c:835
|
||||
#: src/frontend.c:860 src/frontend.c:874 src/frontend.c:910
|
||||
#: src/frontend.c:745 src/frontend.c:757 src/frontend.c:802 src/frontend.c:811
|
||||
#: src/frontend.c:836 src/frontend.c:850 src/frontend.c:886
|
||||
msgid "Off"
|
||||
msgstr "Uit"
|
||||
|
||||
#: src/frontend.c:774
|
||||
#: src/frontend.c:750
|
||||
msgid "Screen Shake"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:789 src/frontend.c:897
|
||||
#: src/frontend.c:765 src/frontend.c:873
|
||||
msgid "Mist"
|
||||
msgstr "Nevel"
|
||||
|
||||
#: src/frontend.c:793 src/frontend.c:890
|
||||
#: src/frontend.c:769 src/frontend.c:866
|
||||
msgid "Fog Of War"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:798
|
||||
#: src/frontend.c:774
|
||||
msgid "Video Playback"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:801 src/frontend.c:934
|
||||
#: src/frontend.c:777 src/frontend.c:910
|
||||
msgid "Full"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:805 src/frontend.c:924
|
||||
#: src/frontend.c:781 src/frontend.c:900
|
||||
msgid "Windowed"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:808 src/frontend.c:929
|
||||
#: src/frontend.c:784 src/frontend.c:905
|
||||
msgid "Minimal"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:815 src/frontend.c:819
|
||||
#: src/frontend.c:791 src/frontend.c:795
|
||||
msgid "Subtitles"
|
||||
msgstr "Ondertitels"
|
||||
|
||||
#: src/frontend.c:1050
|
||||
#: src/frontend.c:1026
|
||||
msgid "Difficulty"
|
||||
msgstr "Moeilijkheidsgraad"
|
||||
|
||||
#: src/frontend.c:1054 src/frontend.c:1139
|
||||
#: src/frontend.c:1030 src/frontend.c:1115
|
||||
msgid "Easy"
|
||||
msgstr "Makkelijk"
|
||||
|
||||
#: src/frontend.c:1057 src/frontend.c:1131
|
||||
#: src/frontend.c:1033 src/frontend.c:1107
|
||||
msgid "Normal"
|
||||
msgstr "Normaal"
|
||||
|
||||
#: src/frontend.c:1061 src/frontend.c:1135
|
||||
#: src/frontend.c:1037 src/frontend.c:1111
|
||||
msgid "Hard"
|
||||
msgstr "Moeilijk"
|
||||
|
||||
#: src/frontend.c:1066
|
||||
#: src/frontend.c:1042
|
||||
msgid "Scroll Speed"
|
||||
msgstr ""
|
||||
|
||||
#: src/frontend.c:1082
|
||||
#: src/frontend.c:1058
|
||||
msgid "Unit Colour"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -1537,7 +1537,7 @@ intChooseSystemStats( DROID_TEMPLATE *psTemplate )
|
|||
/* set SHOWTEMPLATENAME to 0 to show template components in edit box */
|
||||
#define SHOWTEMPLATENAME 0
|
||||
|
||||
static char *GetDefaultTemplateName(DROID_TEMPLATE *psTemplate)
|
||||
static const char *GetDefaultTemplateName(DROID_TEMPLATE *psTemplate)
|
||||
{
|
||||
COMP_BASE_STATS *psStats;
|
||||
char *pStr;
|
||||
|
|
140
src/droid.c
140
src/droid.c
|
@ -38,7 +38,7 @@
|
|||
#include "visibility.h"
|
||||
#include "map.h"
|
||||
#include "drive.h"
|
||||
//#include "droid.h"
|
||||
#include "droid.h"
|
||||
//#include "objmem.h"
|
||||
#include "hci.h"
|
||||
#include "lib/gamelib/gtime.h"
|
||||
|
@ -134,15 +134,8 @@ DROID *psLastDroidHit;
|
|||
void groupConsoleInformOfSelection( UDWORD groupNumber );
|
||||
void groupConsoleInformOfCreation( UDWORD groupNumber );
|
||||
void groupConsoleInformOfCentering( UDWORD groupNumber );
|
||||
void setSelectedGroup(UDWORD groupNumber);
|
||||
void assignDroidsToGroup(UDWORD playerNumber, UDWORD groupNumber);
|
||||
void droidUpdateRecoil( DROID *psDroid );
|
||||
BOOL activateGroup(UDWORD playerNumber, UDWORD groupNumber);
|
||||
BOOL activateGroupAndMove(UDWORD playerNumber, UDWORD groupNumber);
|
||||
void droidSetBits(DROID_TEMPLATE *pTemplate,DROID *psDroid);
|
||||
BOOL pickATile2(UDWORD *x, UDWORD *y, UDWORD numIterations);
|
||||
UDWORD getBound(UDWORD level);
|
||||
char *getDroidNameForRank(UDWORD rank);
|
||||
|
||||
|
||||
/*time to move to a new location (when building foundation) */
|
||||
|
@ -2762,9 +2755,9 @@ BOOL droidUpdateDroidRepair(DROID *psRepairDroid)
|
|||
}
|
||||
|
||||
/* load the Droid stats for the components from the Access database */
|
||||
BOOL loadDroidTemplates(char *pDroidData, UDWORD bufferSize)
|
||||
BOOL loadDroidTemplates(const char *pDroidData, UDWORD bufferSize)
|
||||
{
|
||||
char *pStartDroidData;
|
||||
const char *pStartDroidData;
|
||||
int cnt;
|
||||
UDWORD NumDroids = 0, i, player;
|
||||
char componentName[MAX_NAME_SIZE];
|
||||
|
@ -3315,9 +3308,9 @@ DROID_TYPE droidTemplateType(DROID_TEMPLATE *psTemplate)
|
|||
|
||||
//Load the weapons assigned to Droids in the Access database
|
||||
//Watermelon:reads 3 WeaponName for now?
|
||||
BOOL loadDroidWeapons(char *pWeaponData, UDWORD bufferSize)
|
||||
BOOL loadDroidWeapons(const char *pWeaponData, UDWORD bufferSize)
|
||||
{
|
||||
char *pStartWeaponData;
|
||||
const char *pStartWeaponData;
|
||||
UDWORD NumWeapons = 0, i, player;
|
||||
char WeaponName[MAX_NAME_SIZE], TemplateName[MAX_NAME_SIZE];
|
||||
//Watermelon:TODO:fix this temp naming one day,WeaponName[DROID_MAXWEAPS][MAX_NAME_SIZE] causes stack corruption
|
||||
|
@ -5030,107 +5023,64 @@ BOOL selectDroidByID(UDWORD id, UDWORD player)
|
|||
return FALSE;
|
||||
}
|
||||
|
||||
typedef struct
|
||||
{
|
||||
UDWORD kills; // required minimum amount of kills to reach this rank
|
||||
const char* name; // name of this rank
|
||||
} RANK_MAP;
|
||||
|
||||
static const RANK_MAP arrRank[] =
|
||||
{
|
||||
{0, _("Rookie")},
|
||||
{4, _("Green")},
|
||||
{8, _("Trained")},
|
||||
{16, _("Regular")},
|
||||
{32, _("Professional")},
|
||||
{64, _("Veteran")},
|
||||
{128, _("Elite")},
|
||||
{256, _("Special")},
|
||||
{512, _("Hero")},
|
||||
};
|
||||
|
||||
UDWORD getDroidLevel(DROID *psDroid)
|
||||
{
|
||||
UDWORD i;
|
||||
static const UDWORD end = sizeof(arrRank) / sizeof(RANK_MAP);
|
||||
|
||||
if (psDroid->droidType == DROID_COMMAND ||
|
||||
psDroid->droidType == DROID_SENSOR)
|
||||
{
|
||||
return cmdDroidGetLevel(psDroid);
|
||||
}
|
||||
else if(psDroid->numKills <4)
|
||||
|
||||
// Search through the array of ranks until one is found
|
||||
// which requires more kills than the droid has.
|
||||
// Then fall back to the previous rank.
|
||||
for (i = 1; i != end; ++i)
|
||||
{
|
||||
return(0);
|
||||
}
|
||||
else if(psDroid->numKills<8)
|
||||
{
|
||||
return(1);
|
||||
}
|
||||
else if(psDroid->numKills<16)
|
||||
{
|
||||
return(2);
|
||||
}
|
||||
else if(psDroid->numKills<32)
|
||||
{
|
||||
return(3);
|
||||
}
|
||||
else if(psDroid->numKills<64)
|
||||
{
|
||||
return(4);
|
||||
}
|
||||
else if(psDroid->numKills<128)
|
||||
{
|
||||
return(5);
|
||||
}
|
||||
else if(psDroid->numKills<256)
|
||||
{
|
||||
return(6);
|
||||
}
|
||||
else if(psDroid->numKills<512)
|
||||
{
|
||||
return(7);
|
||||
}
|
||||
else
|
||||
{
|
||||
return(8);
|
||||
if (psDroid->numKills < arrRank[i].kills)
|
||||
{
|
||||
return i - 1;
|
||||
}
|
||||
}
|
||||
|
||||
// If the criteria of the last rank are met, then select the last one
|
||||
return end - 1;
|
||||
}
|
||||
|
||||
|
||||
|
||||
char *getDroidNameForRank(UDWORD rank)
|
||||
const char *getDroidNameForRank(UDWORD rank)
|
||||
{
|
||||
|
||||
switch(rank)
|
||||
{
|
||||
case 0:
|
||||
return _("Rookie");
|
||||
case 1:
|
||||
return _("Green");
|
||||
case 2:
|
||||
return _("Trained");
|
||||
case 3:
|
||||
return _("Regular");
|
||||
case 4:
|
||||
return _("Professional");
|
||||
case 5:
|
||||
return _("Veteran");
|
||||
case 6:
|
||||
return _("Elite");
|
||||
case 7:
|
||||
return _("Special");
|
||||
case 8:
|
||||
return _("Hero");
|
||||
}
|
||||
|
||||
return NULL;
|
||||
ASSERT( rank < (sizeof(arrRank) / sizeof(RANK_MAP)),
|
||||
"getDroidNameForRank: given rank number (%d) out of bounds, we only have %d ranks\n", rank, (sizeof(arrRank) / sizeof(RANK_MAP)) );
|
||||
|
||||
return arrRank[rank].name;
|
||||
}
|
||||
|
||||
char *getDroidLevelName(DROID *psDroid)
|
||||
const char *getDroidLevelName(DROID *psDroid)
|
||||
{
|
||||
return(getDroidNameForRank(getDroidLevel(psDroid)));
|
||||
/*
|
||||
switch (getDroidLevel(psDroid))
|
||||
{
|
||||
case 0:
|
||||
return _("Rookie");
|
||||
case 1:
|
||||
return _("Green");
|
||||
case 2:
|
||||
return _("Trained");
|
||||
case 3:
|
||||
return _("Regular");
|
||||
case 4:
|
||||
return _("Professional");
|
||||
case 5:
|
||||
return _("Veteran");
|
||||
case 6:
|
||||
return _("Elite");
|
||||
case 7:
|
||||
return _("Special");
|
||||
case 8:
|
||||
return _("Hero");
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
UDWORD getNumDroidsForLevel(UDWORD level)
|
||||
|
|
|
@ -90,8 +90,8 @@ extern void removeDroidBase(DROID *psDel);
|
|||
// this only does anything if the naybor list is out of date
|
||||
extern void droidGetNaybors(DROID *psDroid);
|
||||
|
||||
extern BOOL loadDroidTemplates(char *pDroidData, UDWORD bufferSize);
|
||||
extern BOOL loadDroidWeapons(char *pWeaponData, UDWORD bufferSize);
|
||||
extern BOOL loadDroidTemplates(const char *pDroidData, UDWORD bufferSize);
|
||||
extern BOOL loadDroidWeapons(const char *pWeaponData, UDWORD bufferSize);
|
||||
|
||||
/*initialise the template build and power points */
|
||||
extern void initTemplatePoints(void);
|
||||
|
@ -244,7 +244,7 @@ extern BOOL selectDroidByID(UDWORD id, UDWORD player);
|
|||
|
||||
/* Droid experience stuff */
|
||||
extern UDWORD getDroidLevel(DROID *psDroid);
|
||||
char *getDroidLevelName(DROID *psDroid);
|
||||
extern const char *getDroidLevelName(DROID *psDroid);
|
||||
|
||||
// Get a droid's name.
|
||||
extern char *droidGetName(DROID *psDroid);
|
||||
|
@ -378,7 +378,7 @@ direct fire. Also check numVTOLattackRuns for the weapon is not zero - return
|
|||
TRUE if valid weapon*/
|
||||
extern BOOL checkValidWeaponForProp(DROID_TEMPLATE *psTemplate);
|
||||
|
||||
extern char *getDroidNameForRank(UDWORD rank);
|
||||
extern const char *getDroidNameForRank(UDWORD rank);
|
||||
|
||||
/*called when a Template is deleted in the Design screen*/
|
||||
extern void deleteTemplateFromProduction(DROID_TEMPLATE *psTemplate, UBYTE player);
|
||||
|
|
|
@ -74,46 +74,22 @@ BOOL bUsingSlider = FALSE;
|
|||
// ////////////////////////////////////////////////////////////////////////////
|
||||
// Function Definitions
|
||||
|
||||
void processFrontendSnap (BOOL bHideCursor);
|
||||
void changeTitleMode (tMode mode);
|
||||
BOOL startTitleMenu (void);
|
||||
BOOL runTitleMenu (void);
|
||||
void startSinglePlayerMenu (void);
|
||||
BOOL runSinglePlayerMenu (void);
|
||||
//BOOL runDemoMenu (void);
|
||||
//BOOL startDemoMenu (void);
|
||||
BOOL startTutorialMenu (void);
|
||||
BOOL runTutorialMenu (void);
|
||||
BOOL startMultiPlayerMenu (void);
|
||||
BOOL runMultiPlayerMenu (void);
|
||||
BOOL startOptionsMenu (void);
|
||||
BOOL runOptionsMenu (void);
|
||||
BOOL startGameOptionsMenu (void);
|
||||
BOOL runGameOptionsMenu (void);
|
||||
BOOL startGameOptions2Menu (void);
|
||||
BOOL runGameOptions2Menu (void);
|
||||
BOOL startGameOptions3Menu (void);
|
||||
BOOL runGameOptions3Menu (void);
|
||||
//BOOL startVideoOptionsMenu (void);
|
||||
//BOOL runVideoOptionsMenu (void);
|
||||
//BOOL startGraphicsOptionsMenu(void);
|
||||
//BOOL runGraphicsptionsMenu (void);
|
||||
|
||||
void addTopForm (void);
|
||||
void removeTopForm (void);
|
||||
void addBottomForm (void);
|
||||
void removeBottomForm (void);
|
||||
void addBackdrop (void);
|
||||
void removeBackdrop (void);
|
||||
|
||||
void addTextButton (UDWORD id, UDWORD PosX, UDWORD PosY, char *txt,BOOL bAlignLeft,BOOL bGrey);
|
||||
void addText (int FontID,UDWORD FormID,UDWORD id, UDWORD PosX, UDWORD PosY, char *txt, UDWORD attachID,BOOL *State);
|
||||
void addSideText (UDWORD id, UDWORD PosX, UDWORD PosY, char *txt);
|
||||
void addFESlider (UDWORD id, UDWORD parent, UDWORD x,UDWORD y,UDWORD stops,UDWORD pos,UDWORD attachID);
|
||||
|
||||
void displayLogo (WIDGET *psWidget, UDWORD xOffset, UDWORD yOffset, UDWORD *pColours);
|
||||
static void displayTitleBitmap (WIDGET *psWidget, UDWORD xOffset, UDWORD yOffset, UDWORD *pColours);
|
||||
void displayTextOption (WIDGET *psWidget, UDWORD xOffset, UDWORD yOffset, UDWORD *pColours);
|
||||
void displayTextAt270 (WIDGET *psWidget, UDWORD xOffset, UDWORD yOffset, UDWORD *pColours);
|
||||
static void displayBigSlider (WIDGET *psWidget, UDWORD xOffset, UDWORD yOffset, UDWORD *pColours);
|
||||
|
||||
|
@ -1332,7 +1308,7 @@ void removeTopForm( void )
|
|||
}
|
||||
|
||||
// ////////////////////////////////////////////////////////////////////////////
|
||||
void addTextButton(UDWORD id, UDWORD PosX, UDWORD PosY, char *txt,BOOL bAlign,BOOL bGrey)
|
||||
void addTextButton(UDWORD id, UDWORD PosX, UDWORD PosY, const char *txt,BOOL bAlign,BOOL bGrey)
|
||||
{
|
||||
W_BUTINIT sButInit;
|
||||
memset(&sButInit, 0, sizeof(W_BUTINIT));
|
||||
|
@ -1396,7 +1372,7 @@ void addFESlider(UDWORD id, UDWORD parent, UDWORD x,UDWORD y,UDWORD stops,UDWORD
|
|||
}
|
||||
|
||||
// ////////////////////////////////////////////////////////////////////////////
|
||||
void addSideText(UDWORD id, UDWORD PosX, UDWORD PosY, char *txt)
|
||||
void addSideText(UDWORD id, UDWORD PosX, UDWORD PosY, const char *txt)
|
||||
{
|
||||
W_LABINIT sLabInit;
|
||||
memset(&sLabInit, 0, sizeof(W_LABINIT));
|
||||
|
|
|
@ -78,8 +78,6 @@ extern BOOL startTitleMenu (void);
|
|||
extern BOOL runTitleMenu (void);
|
||||
extern BOOL runSinglePlayerMenu (void);
|
||||
extern BOOL runMultiPlayerMenu (void);
|
||||
//extern BOOL runVideoOptionsMenu (void);
|
||||
//extern BOOL runGraphicsOptionsMenu (void);
|
||||
extern BOOL runGameOptionsMenu (void);
|
||||
extern BOOL runDemoMenu (void);
|
||||
extern BOOL runOptionsMenu (void);
|
||||
|
@ -90,8 +88,8 @@ extern void processFrontendSnap (BOOL bHideCursor);
|
|||
extern void addTopForm (void);
|
||||
extern void addBottomForm (void);
|
||||
extern void addBackdrop (void);
|
||||
extern void addTextButton (UDWORD id, UDWORD PosX, UDWORD PosY, char *txt,BOOL bAlignLeft,BOOL bGrey);
|
||||
extern void addSideText (UDWORD id, UDWORD PosX, UDWORD PosY, char *txt);
|
||||
extern void addTextButton (UDWORD id, UDWORD PosX, UDWORD PosY, const char *txt,BOOL bAlignLeft,BOOL bGrey);
|
||||
extern void addSideText (UDWORD id, UDWORD PosX, UDWORD PosY, const char *txt);
|
||||
extern void addFESlider (UDWORD id, UDWORD parent, UDWORD x,UDWORD y,UDWORD stops,UDWORD pos,UDWORD attachID );
|
||||
|
||||
extern void displayLogo (WIDGET *psWidget, UDWORD xOffset, UDWORD yOffset, UDWORD *pColours);
|
||||
|
|
|
@ -91,7 +91,7 @@ void drawBlueBox (UDWORD x,UDWORD y, UDWORD w, UDWORD h);
|
|||
BOOL closeLoadSave (void);
|
||||
BOOL runLoadSave (BOOL bResetMissionWidgets);
|
||||
BOOL displayLoadSave (void);
|
||||
static BOOL _addLoadSave (BOOL bLoad, const char *sSearchPath, const char *sExtension, char *title);
|
||||
static BOOL _addLoadSave (BOOL bLoad, const char *sSearchPath, const char *sExtension, const char *title);
|
||||
static BOOL _runLoadSave (BOOL bResetMissionWidgets);
|
||||
static void displayLoadBanner (WIDGET *psWidget, UDWORD xOffset, UDWORD yOffset, UDWORD *pColours);
|
||||
static void displayLoadSlot (WIDGET *psWidget, UDWORD xOffset, UDWORD yOffset, UDWORD *pColours);
|
||||
|
@ -127,7 +127,7 @@ BOOL saveMidMission(void)
|
|||
}
|
||||
|
||||
// ////////////////////////////////////////////////////////////////////////////
|
||||
BOOL addLoadSave(LOADSAVE_MODE mode, const char *sSearchPath, const char *sExtension, char *title)
|
||||
BOOL addLoadSave(LOADSAVE_MODE mode, const char *sSearchPath, const char *sExtension, const char *title)
|
||||
{
|
||||
BOOL bLoad;
|
||||
|
||||
|
@ -154,7 +154,7 @@ BOOL bLoad;
|
|||
//****************************************************************************************
|
||||
// Load menu/save menu?
|
||||
//*****************************************************************************************
|
||||
static BOOL _addLoadSave(BOOL bLoad, const char *sSearchPath, const char *sExtension, char *title)
|
||||
static BOOL _addLoadSave(BOOL bLoad, const char *sSearchPath, const char *sExtension, const char *title)
|
||||
{
|
||||
W_FORMINIT sFormInit;
|
||||
W_BUTINIT sButInit;
|
||||
|
|
|
@ -63,7 +63,7 @@ extern BOOL bRequestLoad;
|
|||
|
||||
extern void drawBlueBox (UDWORD x,UDWORD y, UDWORD w, UDWORD h);
|
||||
|
||||
extern BOOL addLoadSave(LOADSAVE_MODE mode, const char *defaultdir, const char *extension, char *title);
|
||||
extern BOOL addLoadSave(LOADSAVE_MODE mode, const char *defaultdir, const char *extension, const char *title);
|
||||
extern BOOL closeLoadSave (void);
|
||||
extern BOOL runLoadSave (BOOL bResetMissionWidgets);
|
||||
extern BOOL displayLoadSave (void);
|
||||
|
|
|
@ -148,7 +148,7 @@ static UDWORD hideTime=0;
|
|||
// widget functions
|
||||
BOOL addMultiBut (W_SCREEN *screen, UDWORD formid,UDWORD id,UDWORD x, UDWORD y, UDWORD width, UDWORD height,UDWORD tipres,UDWORD norm, UDWORD hi,BOOL showmouseover);
|
||||
BOOL addMultiEditBox (UDWORD formid,UDWORD id,UDWORD x, UDWORD y, UDWORD tip, char tipres[128],UDWORD icon,UDWORD iconid);
|
||||
static void addBlueForm (UDWORD parent,UDWORD id,char *txt,UDWORD x,UDWORD y,UDWORD w,UDWORD h);
|
||||
static void addBlueForm (UDWORD parent,UDWORD id, const char *txt,UDWORD x,UDWORD y,UDWORD w,UDWORD h);
|
||||
|
||||
// Drawing Functions
|
||||
void displayChatEdit (WIDGET *psWidget, UDWORD xOffset, UDWORD yOffset, UDWORD *pColours);
|
||||
|
@ -807,7 +807,7 @@ void startGameFind(void)
|
|||
|
||||
// ////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
static void addBlueForm(UDWORD parent,UDWORD id,char *txt,UDWORD x,UDWORD y,UDWORD w,UDWORD h)
|
||||
static void addBlueForm(UDWORD parent,UDWORD id, const char *txt,UDWORD x,UDWORD y,UDWORD w,UDWORD h)
|
||||
{
|
||||
W_FORMINIT sFormInit;
|
||||
W_LABINIT sLabInit;
|
||||
|
|
|
@ -316,9 +316,9 @@ BOOL statsShutDown(void)
|
|||
|
||||
|
||||
/* Return the number of newlines in a file buffer */
|
||||
UDWORD numCR(char *pFileBuffer, UDWORD fileSize)
|
||||
UDWORD numCR(const char *pFileBuffer, UDWORD fileSize)
|
||||
{
|
||||
UDWORD lines=0;//, filePos=0;
|
||||
UDWORD lines=0;
|
||||
|
||||
while (fileSize-- > 0)
|
||||
{
|
||||
|
|
|
@ -150,7 +150,7 @@ extern UWORD weaponROF(WEAPON_STATS *psStat);
|
|||
* Load stats functions
|
||||
*******************************************************************************/
|
||||
/* Return the number of newlines in a file buffer */
|
||||
extern UDWORD numCR(char *pFileBuffer, UDWORD fileSize);
|
||||
extern UDWORD numCR(const char *pFileBuffer, UDWORD fileSize);
|
||||
|
||||
/*Load the weapon stats from the file exported from Access*/
|
||||
extern BOOL loadWeaponStats(char *pWeaponData, UDWORD bufferSize);
|
||||
|
|
Loading…
Reference in New Issue