warzone2100/lib
Buginator 1855990fa8 Change non-fatal debug messages in the sound code from LOG_ERROR to LOG_WARNING instead.
fixes ticket:427

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7382 4a71c877-e1ca-e34f-864e-861f7616d084
2009-05-10 19:18:13 +02:00
..
betawidget Minor indentation/spelling fixes in patternManager.[ch]. 2009-05-06 22:29:32 +02:00
exceptionhandler Revert r6921. The newline character on OS X is \n, only OS 9 used \r, which we do not target. 2009-03-30 16:10:59 +02:00
framework Use "struct timeval" from winsock2.h instead of our own 2009-05-06 22:29:35 +02:00
gamelib Make sure game time variables are properly initialized first time we refer to them. Detected by valgrind. 2009-05-06 22:29:39 +02:00
ivis_common Remove unused functions from text drawing code. 2009-05-06 22:29:31 +02:00
ivis_opengl Fix prototype to match function's definition. 2009-05-10 19:18:13 +02:00
netplay Only (attempt to) disable IPV6_V6ONLY on systems where it's #defined 2009-05-10 19:18:11 +02:00
script Allow code passing and retrieving of enums as vararg parameters in C++ as well. 2009-04-06 13:09:10 +02:00
sequence Make Warzone use regular textures to display the videos. Removes requirement for texture 2009-04-15 20:36:58 +02:00
sound Change non-fatal debug messages in the sound code from LOG_ERROR to LOG_WARNING instead. 2009-05-10 19:18:13 +02:00
sqlite3 Fix some spelling errors in debug messages and comments. Patch by Paul Wise <pabs3>. 2009-03-11 11:51:40 +00:00
widget Fixes a dangling pointer issue with a global. 2009-02-28 01:40:19 +00:00
Makefile.am Move the exceptionhandler to a directory of its own 2008-04-05 15:11:43 +00:00
makefile.win32 Hardcode top_srcdir to make building from non-topdir possible, dont depend on the touch command, fix LDFLAGS to not depend on the removed TARGET variable 2008-07-10 20:10:16 +00:00