warzone2100/data
Buginator 03990706e6 Disables the AI from executing the reassignAI() routine, which is broken, and it instead took control of a human player, and not the dropped player (which doesn't make sense to do, since we nuke all that player's stuff.)
See ticket:105 for more info.
Fixes bug #12398 , bug  #12443


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6186 4a71c877-e1ca-e34f-864e-861f7616d084
2008-10-18 18:38:25 +00:00
..
base Disables the AI from executing the reassignAI() routine, which is broken, and it instead took control of a human player, and not the dropped player (which doesn't make sense to do, since we nuke all that player's stuff.) 2008-10-18 18:38:25 +00:00
mods * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line 2008-10-13 13:04:37 +00:00
mp From ticket #97: Change height of some buildings so that they can fire over walls as they should. Patch by Zarel. 2008-10-11 15:09:35 +00:00
music * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line 2008-10-13 13:04:37 +00:00
Makefile.am * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line 2008-10-13 13:04:37 +00:00
makefile.win32 * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line 2008-10-13 13:04:37 +00:00