Disables the AI from executing the reassignAI() routine, which is broken, and it instead took control of a human player, and not the dropped player (which doesn't make sense to do, since we nuke all that player's stuff.)

See ticket:105 for more info.
Fixes bug #12398 , bug  #12443


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6186 4a71c877-e1ca-e34f-864e-861f7616d084
master
Buginator 2008-10-18 18:38:25 +00:00
parent e33161cda1
commit 03990706e6
8 changed files with 16 additions and 8 deletions

View File

@ -3065,7 +3065,8 @@ event reassignPlayers(reassignTr)
{
if(count == me)
{
reassignAI();
dbg(" AI 0 is reassigningAI to dropped player ", me);
//reassignAI();
}
}

View File

@ -3065,7 +3065,8 @@ event reassignPlayers(reassignTr)
{
if(count == me)
{
reassignAI();
dbg(" AI 1 is reassigningAI to dropped player ", me);
//reassignAI();
}
}

View File

@ -3065,7 +3065,8 @@ event reassignPlayers(reassignTr)
{
if(count == me)
{
reassignAI();
dbg(" AI 2 is reassigningAI to dropped player ", me);
//reassignAI();
}
}

View File

@ -3065,7 +3065,8 @@ event reassignPlayers(reassignTr)
{
if(count == me)
{
reassignAI();
dbg(" AI 3 is reassigningAI to dropped player ", me);
//reassignAI();
}
}

View File

@ -3065,7 +3065,8 @@ event reassignPlayers(reassignTr)
{
if(count == me)
{
reassignAI();
dbg(" AI 4 is reassigningAI to dropped player ", me);
//reassignAI();
}
}

View File

@ -3065,7 +3065,8 @@ event reassignPlayers(reassignTr)
{
if(count == me)
{
reassignAI();
dbg(" AI 5 is reassigningAI to dropped player ", me);
//reassignAI();
}
}

View File

@ -3065,7 +3065,8 @@ event reassignPlayers(reassignTr)
{
if(count == me)
{
reassignAI();
dbg(" AI 6 is reassigningAI to dropped player ", me);
//reassignAI();
}
}

View File

@ -3065,7 +3065,8 @@ event reassignPlayers(reassignTr)
{
if(count == me)
{
reassignAI();
dbg(" AI 7 is reassigningAI to dropped player ", me);
//reassignAI();
}
}