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Gerard Krol 0e32c90ff5 The tile drawer now properly caps mountains at the edge of the map so you can no longer look through them. This patch also reduces the vertex array in
size. The tile drawer was allocating and using a vertex array the size of the whole map, now it only has one big enough to fit the visible tiles.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6270 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-11 00:05:44 +00:00
build_tools Use WZ_DECL_MAY_ALIAS for the BASE_STATS "derived" structures because we perform "type punning" on these pointers in a similar fashion to the BASE_OBJECT hierarchy. 2008-10-16 13:49:05 +00:00
data Disables the AI from executing the reassignAI() routine, which is broken, and it instead took control of a human player, and not the dropped player (which doesn't make sense to do, since we nuke all that player's stuff.) 2008-10-18 18:38:25 +00:00
doc * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line 2008-10-13 13:04:37 +00:00
icons * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line 2008-10-13 13:04:37 +00:00
lib Allow WZ_ASSERT_STATIC_STRING to work when compiled as C++ as well 2008-11-09 23:49:39 +00:00
m4 * Change the autoconf macro AC_PROG_VERSION_CHECK such that it can check the version of multiple programs with a single invocation 2008-09-28 17:35:53 +00:00
macosx Add timer.[ch] to the Xcode project. This allows Warzone to build on OS X again. 2008-10-11 10:22:28 +00:00
makerules Add video playback support: 2008-10-08 18:24:19 +00:00
pkg Bump release date of 2.1_rc1 to today 2008-11-09 15:49:47 +00:00
po Portugues translation: 2008-11-10 21:04:28 +00:00
src The tile drawer now properly caps mountains at the edge of the map so you can no longer look through them. This patch also reduces the vertex array in 2008-11-11 00:05:44 +00:00
tools I forgot one file... 2008-11-04 22:07:24 +00:00
win32 Add video playback support: 2008-10-08 18:24:19 +00:00
.gitignore Force using the C++ compiler as linker 2008-10-13 11:45:47 +00:00
AUTHORS * Alphabetical order can be difficult... 2008-09-07 18:08:09 +00:00
COMPILE Note that a "privileged user" usually is "root" 2008-04-26 14:33:32 +00:00
COPYING Create final repository structure. 2007-06-28 17:47:08 +00:00
COPYING.NONGPL Warzone 2100, I have the honour to release you from any license unclarities. 2008-06-11 16:38:04 +00:00
COPYING.README Warzone 2100, I have the honour to release you from any license unclarities. 2008-06-11 16:38:04 +00:00
ChangeLog Bump release date of 2.1_rc1 to today 2008-11-09 15:49:47 +00:00
Doxyfile Don't include stats-db2.tpl.struct.h, which is used when generating stats-db2.h, in the Doxygen docs 2008-07-11 18:27:00 +00:00
Makefile.am * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line 2008-10-13 13:04:37 +00:00
autogen.sh Move the version checks for pkg-config, xgettext and msgfmt out of autogen.sh and into configure.ac 2008-09-28 17:35:56 +00:00
autorevision.conf * In revision information extraction class RevSVNVersionQuery (uses "svnversion"), ignore its output if the word "exported" is encountered (that way compiling from an exported working copy is possible also) 2007-11-05 18:43:30 +00:00
config.rpath Port r3878 and r3879 from trunk/ 2008-03-01 13:04:16 +00:00
configure.ac Add video playback support: 2008-10-08 18:24:19 +00:00
makefile.win32 Rename "raw" Makefiles to "win32" Makefiles 2008-07-06 14:29:04 +00:00
warzone2100.cbp Add video playback support: 2008-10-08 18:24:19 +00:00
wscript Fix "incompatible declarations" found by batched compiling. 2007-09-16 14:05:01 +00:00