warzone2100/lib/ivis_opengl
Per Inge Mathisen b99feff92f Merge PIEVERTEX and SVMESH into TERRAIN_VERTEX and use struct assignment instead of memcpy on it.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2668 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-29 21:41:38 +00:00
..
Makefile.am Remove more unused code. This includes iV_GetMouseFrame, which returned an undefined value before. scriptextern.c might want to be adapted. 2007-06-14 21:56:36 +00:00
Makefile.raw Forgot to actually commit this: 2007-06-14 22:17:45 +00:00
ivi.c Clean up LOG_3D 2007-10-27 13:58:01 +00:00
pieblitfunc.c * Replace a _lot_ of strcpy(), strcat() and sprintf() calls with the safer strncpy(), strncat() and snprintf() respectively 2007-10-24 21:11:29 +00:00
piedraw.c Merge PIEVERTEX and SVMESH into TERRAIN_VERTEX and use struct assignment instead of memcpy on it. 2007-10-29 21:41:38 +00:00
piefunc.c Merge PIEVERTEX and SVMESH into TERRAIN_VERTEX and use struct assignment instead of memcpy on it. 2007-10-29 21:41:38 +00:00
piematrix.c Clean up LOG_3D 2007-10-27 13:58:01 +00:00
piematrix.h Revisit data loading (image/texture related) and remove unecessary fVertex pietype. 2007-07-25 22:37:48 +00:00
piemode.c - pie_MAX_POINTS became pie_MAX_VERTICES and was increased to 768 from 512. (Grim's request.) 2007-07-11 21:09:40 +00:00
piepalette.c More cleanup... 2007-06-18 15:46:12 +00:00
piestate.c - WORLD_COORD() and MAP_COORD() macros to make world->tile and tile->world conversions (>>TILE_SHIFT,<<TILE_SHIFT,*TILE_UNITS,/TILE_UNITS) better readable 2007-04-28 20:21:16 +00:00
pietexture.c Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
pietexture.h Small cleanup of texture loading and handling, removing unused 2007-02-16 23:19:33 +00:00
rendmode.c Clean up LOG_3D 2007-10-27 13:58:01 +00:00
screen.c Clean up LOG_3D 2007-10-27 13:58:01 +00:00
screen.h - 1st attempt to create an API for image loading (support for PNG features like non 8bit channels still needs to be thought of). Appropriate code location is also missing (added new functions to tex.c, since they were not PNG related) 2007-05-01 20:34:54 +00:00
tex.c * Replace a large amount of strncpy() calls with the safer strlcpy() 2007-10-27 16:18:52 +00:00
textdraw.c Use GLC_TEXTURE for font rendering. Patch by Bertrand Coconnier in bug #10188. 2007-10-27 19:20:25 +00:00