warzone2100/lib
Dennis Schridde 06a469ed5b Simplify Vector2f_Normalise and update docs
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2669 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-29 21:43:55 +00:00
..
framework * Don't use variable array, structure members in RES_DATA 2007-10-29 17:53:37 +00:00
gamelib Convert hash table to use 64 bit keys instead of 32 bit keys, since they are used 2007-10-29 19:28:02 +00:00
ivis_common Simplify Vector2f_Normalise and update docs 2007-10-29 21:43:55 +00:00
ivis_opengl Merge PIEVERTEX and SVMESH into TERRAIN_VERTEX and use struct assignment instead of memcpy on it. 2007-10-29 21:41:38 +00:00
netplay Fix bug in last commit 2007-10-29 19:51:02 +00:00
script * Replace a large amount of strncpy() calls with the safer strlcpy() 2007-10-27 16:18:52 +00:00
sequence Clean up RPL reader, removing static memory buffer once RPL file is closed. Closes bug #10206. 2007-10-27 13:30:23 +00:00
sound * Replace a _lot_ of strcpy(), strcat() and sprintf() calls with the safer strncpy(), strncat() and snprintf() respectively 2007-10-24 21:11:29 +00:00
widget * Replace a large amount of strncpy() calls with the safer strlcpy() 2007-10-27 16:18:52 +00:00
Makefile.am Remove ivis02 (software renderer) 2006-07-22 22:23:43 +00:00
Makefile.raw New Makefile.raw system, works with MinGW/Windows environment and Linux also. 2006-07-21 21:48:55 +00:00