Roman C
ffddb98f93
Restore stock AI, which Tortoise silently overwrote.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3841 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-19 19:37:45 +00:00
Roman C
2636ccbef2
Aivolution AI:
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-files for all 8 AI players are now back into the repository.
-fixed bug #11085 (part 1/2)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3840 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-19 19:34:50 +00:00
Roman C
5896b769e4
Reverted changes to the MSVC project which TortoiseSVN silently commited (what the...?)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3838 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-18 19:52:01 +00:00
Roman C
6ddadf6a5e
Updated ChangeLog.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3837 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-18 19:48:21 +00:00
Roman C
741eb57d31
Weapon balance:
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Fortresses:
-raised reload rate and firepower
-rocket fortress now has 4 projectiles
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3836 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-18 19:47:52 +00:00
Roman C
177aa19e9a
Ported ChangeLog updates (balance issues) to the trunk.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3835 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-18 17:20:48 +00:00
Dennis Schridde
fc67b175a2
Update Makefile.raw, too and add forgotten Makefile.am
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3831 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-18 15:45:17 +00:00
Dennis Schridde
da7212b287
Merge r3827 + r3828 from branches/2.1. This fixes bug #11087 .
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3830 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-18 15:39:42 +00:00
Giel van Schijndel
d943227f07
Fix a bug (integer divide by zero) when starting a multiplayer game after playing a single player game
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3825 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-17 19:52:06 +00:00
Per Inge Mathisen
f74715f1d5
Remove some unused stuff
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3821 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-17 16:36:54 +00:00
Per Inge Mathisen
fb12b834a1
Remove two unused defines
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3820 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-17 13:56:08 +00:00
Giel van Schijndel
d8cbb4326c
Add a new section to the change log for trunk and the 2.1 branch
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3814 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-17 00:31:38 +00:00
Giel van Schijndel
d768a89dd9
Tag off the `2.1 beta 1` release
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3813 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-17 00:28:52 +00:00
Giel van Schijndel
7b57a08e68
Add the 2.0.10 part of the change log to trunk's change log
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3811 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 23:51:36 +00:00
Giel van Schijndel
f0772716ee
Add porting of netcode to the new net-primitives API to the ChangeLog
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3810 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 23:11:06 +00:00
Giel van Schijndel
3e2af0fc87
Don't assert on unused sound IDs as that's a valid condition sound is disabled; fixes bug #10989
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3809 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 22:22:21 +00:00
Per Inge Mathisen
9f448d5fdb
Fix comment, cosmetic improvements.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3808 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 22:00:13 +00:00
Per Inge Mathisen
3ddb74e0d3
Cosmetic update to stats.c|h, and make more variables static.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3807 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 21:04:45 +00:00
Gerard Krol
0d76a90bec
Make the fade from black for the fog of war use a float instead of a UBYTE. This fixes bug #5745 (Units fail to uncover Fog Of War if game speed 0.2
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or lower).
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3806 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 18:22:25 +00:00
Giel van Schijndel
23230caf2a
* Revert r3804 (replaces usage of strnlen with strnlen with the unsafe strlen)"
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* Finish r3795 where I nicely #included the correct files but forgot to replace strnlen with strnlen1 - 1
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3805 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 17:57:43 +00:00
Ari Johnson
66f662e16a
Removed usage of GNU extension strnlen()
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3804 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 17:48:13 +00:00
Per Inge Mathisen
717f9f7f67
Cosmetic upgrade
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3803 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 17:30:35 +00:00
Gerard Krol
8e41e62a1f
Prevent a sharp edge to the drawn tiles by fading them to black.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3802 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 17:06:51 +00:00
Gerard Krol
7ab917ff87
Fix the "smearing" caused by not enough of the terrain being drawn when the map is smaller than the amount of visible tiles. This fixes bug #11026
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and bug #11026 .
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3801 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 16:37:24 +00:00
Per Inge Mathisen
37a96b2041
pie2wzm: Add option to reverse winding of polygons.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3800 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 16:32:13 +00:00
Giel van Schijndel
f4d10dd461
Reapply r3643 (or revert r3669): Port NETBroadcastPlayerInfo over to the new netcode API
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3799 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 13:53:17 +00:00
Per Inge Mathisen
f1a62097bf
Netcode: Make NetDir static, and remove some unnecessary function parameters.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3798 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 13:39:23 +00:00
Per Inge Mathisen
c2de082bee
More doxygen comments.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3797 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 13:12:58 +00:00
Per Inge Mathisen
ce473ed9fe
Add some more doxygen comments.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3796 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 13:05:34 +00:00
Giel van Schijndel
33759c07c4
Don't use `strnlen` in debug.c as it's a GNU extension (and as such isn't always available), instead use `strnlen1 - 1`
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3795 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 11:53:25 +00:00
Giel van Schijndel
7acbd09ec0
Detect failure to load images when loading texture pages and act on it by failing the texpage loading
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3794 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 11:30:11 +00:00
Per Inge Mathisen
f98f19d38f
Doxygenize power.h
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3793 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-15 21:59:53 +00:00
Per Inge Mathisen
a07da6772c
Wrap several access to asPower with getPower().
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3792 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-15 21:48:51 +00:00
Per Inge Mathisen
f2098a60ee
Stylistic improvements to some functions in droid.c
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3791 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-15 21:43:51 +00:00
Per Inge Mathisen
aa12b3b9e8
Add several sanity checks for network packets received.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3790 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-15 21:31:23 +00:00
Per Inge Mathisen
4c64fcfe8e
Sanity check power sync packets, and add net log if power is changed. Add getPower()
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function to avoid direct access to asPower array.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3789 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-15 21:18:13 +00:00
Roman C
00fa218b5d
Get rid of the ugly-looking ammo trails some weapon types had, that were not there in the original game and don't belong there.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3788 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-15 21:04:46 +00:00
Per Inge Mathisen
c614aabe31
Reorganize the packet definitions to avoid duplication and scatter of data.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3787 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-15 20:55:38 +00:00
Per Inge Mathisen
f3fd0e6fe4
Fix bug in the sending of research gifts. We cannot delay the NETend() call for long,
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because other codes like to use the netcode, too.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3786 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-15 20:25:31 +00:00
Giel van Schijndel
22844d16a6
Undo the (accidental) exceptionhandler disabling of r3784
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3785 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-15 19:44:40 +00:00
Giel van Schijndel
2322fe0920
Undo my "fix" in r3782, as it wasn't a fix but a breakage
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3784 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-15 19:43:53 +00:00
Giel van Schijndel
e2e3044f48
* ASSERT(asPower != NULL) since that'll show some output in the debugging output, even in case of a release build
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* Add the player id to assertion messages where the player id is out of range
* Fix an assert that had all the conditions inversed
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3783 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-15 19:13:00 +00:00
Per Inge Mathisen
c561c73cd8
Relax droid assert about being on the map. Patch by Buginator in bug #958 .
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3782 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-15 18:49:43 +00:00
Per Inge Mathisen
b92c8c5a33
Dumpt the last two log message calls into the exception handler report.
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This way we get to see the message given by asserts in the dump file.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3781 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-14 22:07:53 +00:00
Roman C
cc6e90ce0d
Weapon balance:
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-light flamers are now allowed to shoot while moving
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3780 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-14 21:40:44 +00:00
Roman C
1030962761
Stock AI Update:
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-fixed a bug which prevented AI from building more than 2 different cyborg types
-added more different templates (flamers, hpv etc)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3779 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-14 21:39:27 +00:00
Per Inge Mathisen
79d13e4d14
Fix typo in exceptionhandler giving noise (at best) in exception output.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3778 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-14 20:50:39 +00:00
Per Inge Mathisen
e239f8ca40
Cleanup of message code again. Sprinkle more asserts, doxygenize header.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3777 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-14 19:25:31 +00:00
Per Inge Mathisen
1e1ae6ac0f
Sprinkle several asserts over power.c to attempt to catch memory problems.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3776 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-14 18:26:18 +00:00
Per Inge Mathisen
b02de0a9b4
Fix bad asserts added to debug another assert failure...
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3775 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-13 20:31:38 +00:00