Updated ChangeLog.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3837 4a71c877-e1ca-e34f-864e-861f7616d084
master
Roman C 2008-02-18 19:48:21 +00:00
parent 741eb57d31
commit 6ddadf6a5e
2 changed files with 14 additions and 10 deletions

View File

@ -36,7 +36,8 @@
* Change: Use pkg-config (0.9 should work) instead of autoconf scripts for SDL, PNG and Ogg/Vorbis (Faster)
* Balancing (Multiplayer):
* Rock-Paper-Scissors applied to all weapon types by emphasizing their specialization.
* Less popular technologies like LasSat, Flamers, Mini-Pods, Light Cannon are made more attractive by raising their effectivity.
* Less popular technologies like LasSat, Fortresses, Flamers, Mini-Pods, Light Cannon are made more attractive
by raising their effectivity.
* Cost/Performance ratio improved for Cyborgs.
* Cannons cause more splash damage are now more versatile in their use.
* Lancer and Tracks have more pre-requisites to become available.

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@ -2,16 +2,16 @@ Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Warzone2100", "Warzone2100.vcproj", "{BDDCCB7B-F4F7-4768-A1C3-AE20E9F5FDFC}"
ProjectSection(ProjectDependencies) = postProject
{8136A1F0-463E-44F6-B0B2-64B12F4C27BA} = {8136A1F0-463E-44F6-B0B2-64B12F4C27BA}
{C7698ECE-9255-4A60-8091-A9A76E8BE911} = {C7698ECE-9255-4A60-8091-A9A76E8BE911}
{EFE011B6-4C0B-40AA-9F18-5AD599E70D28} = {EFE011B6-4C0B-40AA-9F18-5AD599E70D28}
{E538D7A9-0660-4979-95F4-80B0C5C11DA7} = {E538D7A9-0660-4979-95F4-80B0C5C11DA7}
{F580F567-CE2A-4C58-A036-C1B71664BF2D} = {F580F567-CE2A-4C58-A036-C1B71664BF2D}
{30F5FC4A-31F5-42F5-9581-45309559382F} = {30F5FC4A-31F5-42F5-9581-45309559382F}
{4D637147-73F9-4A51-944B-34BF78E6C6DC} = {4D637147-73F9-4A51-944B-34BF78E6C6DC}
{32FC4941-5ADF-483F-BD90-CDEBC50BA4AE} = {32FC4941-5ADF-483F-BD90-CDEBC50BA4AE}
{33979915-684A-4885-BFEA-2A4CCC5A5FD6} = {33979915-684A-4885-BFEA-2A4CCC5A5FD6}
{2D0B0F06-3CA2-46C7-908D-5C7098645021} = {2D0B0F06-3CA2-46C7-908D-5C7098645021}
{33979915-684A-4885-BFEA-2A4CCC5A5FD6} = {33979915-684A-4885-BFEA-2A4CCC5A5FD6}
{32FC4941-5ADF-483F-BD90-CDEBC50BA4AE} = {32FC4941-5ADF-483F-BD90-CDEBC50BA4AE}
{4D637147-73F9-4A51-944B-34BF78E6C6DC} = {4D637147-73F9-4A51-944B-34BF78E6C6DC}
{30F5FC4A-31F5-42F5-9581-45309559382F} = {30F5FC4A-31F5-42F5-9581-45309559382F}
{F580F567-CE2A-4C58-A036-C1B71664BF2D} = {F580F567-CE2A-4C58-A036-C1B71664BF2D}
{E538D7A9-0660-4979-95F4-80B0C5C11DA7} = {E538D7A9-0660-4979-95F4-80B0C5C11DA7}
{EFE011B6-4C0B-40AA-9F18-5AD599E70D28} = {EFE011B6-4C0B-40AA-9F18-5AD599E70D28}
{C7698ECE-9255-4A60-8091-A9A76E8BE911} = {C7698ECE-9255-4A60-8091-A9A76E8BE911}
{8136A1F0-463E-44F6-B0B2-64B12F4C27BA} = {8136A1F0-463E-44F6-B0B2-64B12F4C27BA}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "autorevision", "..\build_tools\autorevision\autorevision.vcproj", "{32FC4941-5ADF-483F-BD90-CDEBC50BA4AE}"
@ -88,4 +88,7 @@ Global
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
AMDCaProjectFile = C:\WZ\newSource3xxx\win32\CodeAnalyst\Warzone2100.caw
EndGlobalSection
EndGlobal