Updated ChangeLog.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3837 4a71c877-e1ca-e34f-864e-861f7616d084master
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@ -36,7 +36,8 @@
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* Change: Use pkg-config (0.9 should work) instead of autoconf scripts for SDL, PNG and Ogg/Vorbis (Faster)
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* Balancing (Multiplayer):
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* Rock-Paper-Scissors applied to all weapon types by emphasizing their specialization.
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* Less popular technologies like LasSat, Flamers, Mini-Pods, Light Cannon are made more attractive by raising their effectivity.
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* Less popular technologies like LasSat, Fortresses, Flamers, Mini-Pods, Light Cannon are made more attractive
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by raising their effectivity.
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* Cost/Performance ratio improved for Cyborgs.
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* Cannons cause more splash damage are now more versatile in their use.
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* Lancer and Tracks have more pre-requisites to become available.
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@ -2,16 +2,16 @@ Microsoft Visual Studio Solution File, Format Version 9.00
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# Visual Studio 2005
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Warzone2100", "Warzone2100.vcproj", "{BDDCCB7B-F4F7-4768-A1C3-AE20E9F5FDFC}"
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ProjectSection(ProjectDependencies) = postProject
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{8136A1F0-463E-44F6-B0B2-64B12F4C27BA} = {8136A1F0-463E-44F6-B0B2-64B12F4C27BA}
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{C7698ECE-9255-4A60-8091-A9A76E8BE911} = {C7698ECE-9255-4A60-8091-A9A76E8BE911}
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{EFE011B6-4C0B-40AA-9F18-5AD599E70D28} = {EFE011B6-4C0B-40AA-9F18-5AD599E70D28}
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{E538D7A9-0660-4979-95F4-80B0C5C11DA7} = {E538D7A9-0660-4979-95F4-80B0C5C11DA7}
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{F580F567-CE2A-4C58-A036-C1B71664BF2D} = {F580F567-CE2A-4C58-A036-C1B71664BF2D}
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{30F5FC4A-31F5-42F5-9581-45309559382F} = {30F5FC4A-31F5-42F5-9581-45309559382F}
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{4D637147-73F9-4A51-944B-34BF78E6C6DC} = {4D637147-73F9-4A51-944B-34BF78E6C6DC}
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{32FC4941-5ADF-483F-BD90-CDEBC50BA4AE} = {32FC4941-5ADF-483F-BD90-CDEBC50BA4AE}
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{33979915-684A-4885-BFEA-2A4CCC5A5FD6} = {33979915-684A-4885-BFEA-2A4CCC5A5FD6}
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{2D0B0F06-3CA2-46C7-908D-5C7098645021} = {2D0B0F06-3CA2-46C7-908D-5C7098645021}
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{33979915-684A-4885-BFEA-2A4CCC5A5FD6} = {33979915-684A-4885-BFEA-2A4CCC5A5FD6}
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{32FC4941-5ADF-483F-BD90-CDEBC50BA4AE} = {32FC4941-5ADF-483F-BD90-CDEBC50BA4AE}
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{4D637147-73F9-4A51-944B-34BF78E6C6DC} = {4D637147-73F9-4A51-944B-34BF78E6C6DC}
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{30F5FC4A-31F5-42F5-9581-45309559382F} = {30F5FC4A-31F5-42F5-9581-45309559382F}
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{F580F567-CE2A-4C58-A036-C1B71664BF2D} = {F580F567-CE2A-4C58-A036-C1B71664BF2D}
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{E538D7A9-0660-4979-95F4-80B0C5C11DA7} = {E538D7A9-0660-4979-95F4-80B0C5C11DA7}
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{EFE011B6-4C0B-40AA-9F18-5AD599E70D28} = {EFE011B6-4C0B-40AA-9F18-5AD599E70D28}
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{C7698ECE-9255-4A60-8091-A9A76E8BE911} = {C7698ECE-9255-4A60-8091-A9A76E8BE911}
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{8136A1F0-463E-44F6-B0B2-64B12F4C27BA} = {8136A1F0-463E-44F6-B0B2-64B12F4C27BA}
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "autorevision", "..\build_tools\autorevision\autorevision.vcproj", "{32FC4941-5ADF-483F-BD90-CDEBC50BA4AE}"
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@ -88,4 +88,7 @@ Global
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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AMDCaProjectFile = C:\WZ\newSource3xxx\win32\CodeAnalyst\Warzone2100.caw
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EndGlobalSection
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EndGlobal
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