Undo my "fix" in r3782, as it wasn't a fix but a breakage
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3784 4a71c877-e1ca-e34f-864e-861f7616d084master
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e2e3044f48
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2322fe0920
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@ -581,6 +581,7 @@ static void posixExceptionHandler(int signum, siginfo_t * siginfo, WZ_DECL_UNUSE
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*/
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void setupExceptionHandler(const char * programCommand)
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{
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return;
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#if defined(WZ_OS_WIN)
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SetUnhandledExceptionFilter(windowsExceptionHandler);
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#elif defined(WZ_OS_UNIX) && !defined(WZ_OS_MAC)
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@ -614,7 +614,7 @@ void updateLastPowered(BASE_OBJECT *psObject, UBYTE player)
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{
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ASSERT(player < MAX_PLAYERS, "updateLastPowered: Bad player (%u)", (unsigned int)player);
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ASSERT(asPower[player] != NULL, "asPower[player=%u] not allocated", (unsigned int)player);
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ASSERT(psObject != NULL && psObject->died != 0 && psObject->died != NOT_CURRENT_LIST,
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ASSERT(psObject == NULL || psObject->died == 0 || psObject->died == NOT_CURRENT_LIST,
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"updateLastPowered: Null or dead object");
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asPower[player]->psLastPowered = psObject;
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