Commit Graph

266 Commits (e16e034ec7788a5cdfb366360d339e8215dee797)

Author SHA1 Message Date
Buginator f17402ef40 excise the codebase from some C99 format specifiers.
(%zu -> %lu)


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7120 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-22 13:18:34 +02:00
Per Inge Mathisen f15c0292e8 Fix some issues with 'make dist'.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6853 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-15 23:30:57 +00:00
Gerard Krol 71bc279c9e Fix some spelling errors in debug messages and comments. Patch by Paul Wise <pabs3>.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6832 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-11 11:51:40 +00:00
Dennis Schridde aac41748dc Bump copyright
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6617 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-10 18:01:48 +00:00
Dennis Schridde 52b07e9cf0 Move piefixedpoint.h and pievector.h out of ivis, since they are quite generic
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6615 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-10 17:23:18 +00:00
Dennis Schridde cbbc58d1e9 Move files which extend a c std library header to a filename of similar name
Extension functions dealing with ...
 * strings are in string_ext.h
 * stdio (namely printf variants) are in stdio_ext.h
 * math are in math_ext.h

These headers are no longer included by frame.h

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6613 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-10 17:23:09 +00:00
Giel van Schijndel ae18d97e54 Don't depend on OpenAL and Vorbis when compiling with --disable-sound
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6542 4a71c877-e1ca-e34f-864e-861f7616d084
2009-01-11 14:34:38 +00:00
Buginator c5c02052d6 Add Hack from ticket:115
Forces window XP users to also use a software device for openAL.  (already the default for the other platforms & vista).  This allows 256 sources, instead of 16.
Note: *this is windows specific* and will not affect the other platforms.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6223 4a71c877-e1ca-e34f-864e-861f7616d084
2008-10-26 17:10:42 +00:00
Giel van Schijndel ceeb8780c7 Explain the "funny" iteration used to iterate over OpenAL devices
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6199 4a71c877-e1ca-e34f-864e-861f7616d084
2008-10-22 17:19:43 +00:00
Buginator 48eacfbc3d Dump out available devices available for openAL in the PrintOpenALVersion() function.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6196 4a71c877-e1ca-e34f-864e-861f7616d084
2008-10-21 18:40:05 +00:00
Giel van Schijndel 64910221e7 Fix several warnings that occur on NDEBUG builds:
* Missing returns from function
 * Functions that are defined in both DEBUG and NDEBUG builds but only used in DEBUG builds

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6179 4a71c877-e1ca-e34f-864e-861f7616d084
2008-10-16 14:22:29 +00:00
Giel van Schijndel 71ddbdc5e4 Cleanup:
* Mark several parameters that aren't being used (but shouldn't be removed) with WZ_DECL_UNUSED
 * Use "(unsigned )?int" instead of "[SU](D?WORD|BYTE)" where the size guarantee is not required
 * Instead of "(X - Y) >= 0" use the logically equivalent and more readable "X >= Y"
 * Remove redundant function prototypes
 * Move variables into a more local scope where possible
 * Assign the result of an expression to a variable once so that the expression doesn't have to be duplicated several times
 * Move constant UNALLOCATED_OBJECT out of the header and into the only source file where it's ever used

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6160 4a71c877-e1ca-e34f-864e-861f7616d084
2008-10-14 21:03:23 +00:00
Giel van Schijndel 810fac209b * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line
* Alphabetically sort the file lists

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6144 4a71c877-e1ca-e34f-864e-861f7616d084
2008-10-13 13:04:37 +00:00
Giel van Schijndel 58117a87c0 * Remove duplicate sound effect pcv483.ogg
* Rename pcv483.ogg to power-transferred.ogg


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6117 4a71c877-e1ca-e34f-864e-861f7616d084
2008-10-04 21:49:58 +00:00
Buginator 21fdab0117 Modify debug output to specify the 'real' directory that physfs is using for the file in question.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5958 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-07 20:00:54 +00:00
Giel van Schijndel 37c6aa9fd6 Make sure to clean up the sound streams as well in function sound_ShutdownLibrary()
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5884 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-28 20:12:47 +00:00
Giel van Schijndel 19b72f1ce5 * Use alGetError() instead of sound_GetError() to clear error codes (the latter will also dump a debug message to LOG_SOUND)
* Remove some redundant debug(LOG_NEVER calls (they're preceded by a sound_GetError() call which will already dump that info)
 * Improve some comments
 * Log sound errors to LOG_SOUND, not to LOG_NEVER
 * In sound_DestroyStream make sure to bail out when we fail to retrieve the buffer count (as that could cause memory over-allocation)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5860 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-24 12:41:10 +00:00
Buginator 82966293ad Fixes a openAL case where we didn't check if a openAL call failed or not.
(NOTE, this is really a temp fix, so it don't crash/cause more openAL errors. The sound code need a rewrite to correctly fix this problem)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5853 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-23 19:44:00 +00:00
Giel van Schijndel a293a90e76 * Rename audio_Get3DPlayerPos to audio_GetPlayerPos and change it to return a Vector3f instead
* Rename audio_Get3DPlayerRotAboutVerticalAxis to audio_GetPlayerOrientation and change it to return two Vector3f's with a forward and upward pointing vector in it (which can be directly used by OpenAL)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5763 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-03 17:51:43 +00:00
Giel van Schijndel b2e83cabc1 Add some ASSERTs to check for dodgy pointers
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5715 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-30 20:42:02 +00:00
Giel van Schijndel ac5c52031b Get rid of unnecessary assignment of `volume` to `music_volume`; just utilize clipf right away on `volume`
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5559 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-15 13:01:22 +00:00
Per Inge Mathisen d7eabccb74 Comment out alIsSource assert
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5532 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-13 18:46:53 +00:00
Dennis Schridde 022315eef0 Hardcode top_srcdir to make building from non-topdir possible, dont depend on the touch command, fix LDFLAGS to not depend on the removed TARGET variable
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5476 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-10 20:10:16 +00:00
Giel van Schijndel 623044cf7c Add some debug messages when failing to create an AUDIO_STREAM in sound_PlayStreamWithBuf
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5467 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-10 15:47:27 +00:00
Per Inge Mathisen 1f831ebd3d Add beginnings of self-test to openal and general audio subsystems.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5456 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-09 19:07:42 +00:00
Per Inge Mathisen 2aeda4d91e Improve playlist selftest. It now covers the entire playlist API. Remove unused
playlist declaration from header file.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5448 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-09 16:19:57 +00:00
Per Inge Mathisen ee6452eb64 Revert r5426. It will not work quite like that, since the pointers refer
to a list in audio.c. The horror! The horror!


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5428 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-08 18:24:42 +00:00
Per Inge Mathisen 74aeca0093 Change current_queue_sample to a pointer to an AUDIO_SAMPLE instead of
an integer value. This fixes the problem of AL_INVALID being used for
invalid values, while it is really a perfectly valid ID for a sample.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5426 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-08 17:45:33 +00:00
Per Inge Mathisen 4d1d5b4c11 Add an error check to patch #1082: Fix AL_INVALID_NAME bug, to catch the
currently impossible case of the sample not being in the active list.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5425 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-08 17:11:58 +00:00
Per Inge Mathisen 22d4eb3fe1 patch #1082: Fix AL_INVALID_NAME bug, sans one no good assert.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5422 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-08 16:12:14 +00:00
Dennis Schridde 302a557478 Rename "raw" Makefiles to "win32" Makefiles
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5402 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-06 14:29:04 +00:00
Dennis Schridde fec1f446d3 Use clipf to clip float values
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5349 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-29 12:07:32 +00:00
Dennis Schridde 45f23a4926 Merge commit 'HEAD@{3}'
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5347 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-28 22:32:44 +00:00
Per Inge Mathisen 5ea6c60eee Do not initialize music sound system when --nosound option given.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5343 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-28 15:32:06 +00:00
Giel van Schijndel bc810ca2e2 Reset to the start of the playlist when we've reached the end of it, don't move past the end first. This addresses bug #11879 in part (by preventing it even further from occuring).
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5333 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-25 20:15:20 +00:00
Giel van Schijndel 1c6ff360db Use if (condition) something; else something-else; instead of if (condition) something; if (!condition) something-else;
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5329 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-25 14:01:18 +00:00
Giel van Schijndel da0b168df3 Don't pass a NULL pointer to cdAudio_OpenTrack
This should fix bug #11879

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5328 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-25 14:00:20 +00:00
Giel van Schijndel 9fcaf6c08f Slight refactoring of cdAudio_PlayTrack to use a switch on the enum, instead of an if, if-else structure
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5327 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-25 13:56:17 +00:00
Dennis Schridde 050ec39c11 Use the (also new in this commit) relative variants of the directories almost everywhere.
Exception is when generating the .wz files, where we need the path to the build directory and building a reverse relative path to $(srcdir) will be messy.
Also silence submake.mk a great deal.
Bug #11883 should be fixed now for the most part.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5325 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-24 23:41:52 +00:00
Dennis Schridde fd2bfb0e0f Prepare for another fix for parts of bug #11883: Issues with the improved raw Makefiles
- Rename Makefile.raw to lowercase


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5321 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-24 22:48:45 +00:00
Dennis Schridde 73b35ab8d6 Rename top_srcdir/top_builddir to abs_top_srcdir/abs_top_builddir, to make this more obvious.
Their use is currently flawed, since it will not work in directories with spaces in them... (


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5319 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-24 20:19:54 +00:00
Dennis Schridde 9bd8b24921 Boost raw Makefiles
- Use PACKAGE, PACKAGE_VERSION, remove VERSION
- Allow out-of-source-dir builds (mkdir build && cd build && make -f ../Makefile.raw)
- Move config.mk from $(top_srcdir)/makerules/config.mk to $(top_builddir)/config.mk
   When keeping current behaviour (srcdir=builddir), this means: Move it from makerules into the main directory


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5308 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-23 13:54:47 +00:00
Giel van Schijndel 91c7638ddb Check malloc's return value
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5294 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-21 21:51:35 +00:00
Giel van Schijndel 8987ee3aff Slight refactoring to return as soon as possible, thus not damaging code-readability by large amounts of scope-nesting (specifically if-branches)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5293 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-21 21:51:29 +00:00
Giel van Schijndel 952cd00d05 Only iterator over the linked list `songList` once to determine the end. Then store a pointer to the last ->next pointer and use it to append to the list instead.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5292 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-21 21:51:26 +00:00
Giel van Schijndel f7ead00bb0 * Don't use strtok to separate out lines from files as the line reading loop already takes care of that
* Remove now double variable filename and rename line_buf to filename


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5291 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-21 21:51:21 +00:00
Per Inge Mathisen d3123eaac4 Fix issue in patch #1075 - use "/" separator for physfs paths.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5282 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-21 16:35:24 +00:00
Per Inge Mathisen a1c47bccf8 patch #1075: Simplify playlist code. Thanks to Giel for patch review.
The playlist file is no a simple list of files to play during the game.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5281 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-21 15:40:56 +00:00
Dennis Schridde c9b9e98dc9 Fix "Create default playlist file; This is an ugly HACK which should be FIXME'd into oblivion some other time" by adding a default playlist file to base.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5263 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-18 18:25:35 +00:00
Per Inge Mathisen 925c3daced Quick fix for crash if --nosound is used together with a soundtrack file
(which is now created by default). Someone should look more carefully at 
this code.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5262 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-18 16:29:10 +00:00