Change current_queue_sample to a pointer to an AUDIO_SAMPLE instead of

an integer value. This fixes the problem of AL_INVALID being used for
invalid values, while it is really a perfectly valid ID for a sample.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5426 4a71c877-e1ca-e34f-864e-861f7616d084
master
Per Inge Mathisen 2008-07-08 17:45:33 +00:00
parent 4d1d5b4c11
commit 74aeca0093
1 changed files with 22 additions and 25 deletions

View File

@ -50,7 +50,7 @@
#define ATTENUATION_FACTOR 0.0003f
#ifndef WZ_NOSOUND
ALuint current_queue_sample = -1;
static AUDIO_SAMPLE *current_queue_sample = NULL;
#endif
static BOOL openal_initialized = false;
@ -346,12 +346,12 @@ BOOL sound_QueueSamplePlaying( void )
{
return false;
}
if ( current_queue_sample == (ALuint)AL_INVALID )
if (!current_queue_sample)
{
return false;
}
alGetSourcei(current_queue_sample, AL_SOURCE_STATE, &state);
alGetSourcei(current_queue_sample->iSample, AL_SOURCE_STATE, &state);
// Check whether an error occurred while retrieving the state.
// If one did, the state returned is useless. So instead of
@ -364,29 +364,26 @@ BOOL sound_QueueSamplePlaying( void )
return true;
}
if (current_queue_sample != (ALuint)AL_INVALID)
{
SAMPLE_LIST* node = active_samples;
SAMPLE_LIST* previous = NULL;
SAMPLE_LIST* node = active_samples;
SAMPLE_LIST* previous = NULL;
// We need to remove it from the queue of actively played samples
while (node != NULL)
// We need to remove it from the queue of actively played samples
while (node != NULL)
{
if (node->curr == current_queue_sample)
{
if (node->curr->iSample == current_queue_sample)
{
sound_DestroyIteratedSample(&previous, &node);
current_queue_sample = AL_INVALID;
return false;
}
previous = node;
if (node)
{
node = node->next;
}
sound_DestroyIteratedSample(&previous, &node);
current_queue_sample = NULL;
return false;
}
previous = node;
if (node)
{
node = node->next;
}
debug(LOG_ERROR, "Sample %u not deleted because it wasn't in the active queue!", current_queue_sample);
current_queue_sample = AL_INVALID;
}
debug(LOG_ERROR, "Sample %u not deleted because it wasn't in the active queue!", current_queue_sample->iSample);
current_queue_sample = NULL;
#endif
return false;
}
@ -600,11 +597,11 @@ BOOL sound_Play2DSample( TRACK *psTrack, AUDIO_SAMPLE *psSample, BOOL bQueued )
sound_GetError();
if ( bQueued )
{
current_queue_sample = psSample->iSample;
current_queue_sample = psSample;
}
else if ( current_queue_sample == psSample->iSample )
else if ( current_queue_sample == psSample )
{
current_queue_sample = -1;
current_queue_sample = NULL;
}
#endif