Commit Graph

11 Commits (cee8ff2da9b47df26a434b663cf036d7eef6e089)

Author SHA1 Message Date
Dennis Schridde 141a421d04 Patches by Christian Ohm:
002 - PSX removal part 2
019 - Remove PSX conditionals
020 - Remove IsPSX variable
021 - Remove unused parameter PSXSeqNumber from seq_AddSeqToList and seq_AddTextForVideo


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@861 4a71c877-e1ca-e34f-864e-861f7616d084
2006-11-26 11:20:44 +00:00
Roman C f3e0227b45 Patch by Watermelon:
-fixes disappearing oil derricks (bug #7740)
-allows structures to have multiple weapons (structureweapons.txt format changed)
-fixes muzzle flash for 2nd and 3rd weapon

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@857 4a71c877-e1ca-e34f-864e-861f7616d084
2006-11-25 17:38:27 +00:00
Dennis Schridde fb74a1f8dc Patch by Thomas Rast: Include string.h against warnings
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@821 4a71c877-e1ca-e34f-864e-861f7616d084
2006-11-06 14:40:07 +00:00
Roman C 9aebc7c2b5 Patch by Watermelon: Droid Multi-Turret Support
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@811 4a71c877-e1ca-e34f-864e-861f7616d084
2006-11-04 22:56:28 +00:00
Dennis Schridde 0ebbf5f1db Patch by Stefan Huehner: "code cleanup: static 2"
Mark some more function as static.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@711 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-14 13:15:40 +00:00
Per Inge Mathisen f879573c3f Enable droid scaling code again, but no keys available for it, so you have
to edit the keymap code yourself to see it. New cheat code, "count me",
prints the number of objects in the game.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@671 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-30 21:51:04 +00:00
Dennis Schridde 0e288f45e7 - Replace all ASSERT(( )) with ASSERT( )
- Simplify definition of ASSERT(). Now is the same for GCC and MSVC.
  This may not work on versions older than MSVC 2005. If you experience this, please report it!

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@613 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-23 12:58:48 +00:00
Dennis Schridde 62ae49b0ce Replaced all occurences of DBMB, DBPRINTF and DBERROR with their former define.
( DBPRINTF(("Message")); becomes debug( LOG_NEVER, "Message" ); )



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@608 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-22 14:28:49 +00:00
Per Inge Mathisen 081ec89b32 Remove legacy graphics code.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@550 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-08 20:03:05 +00:00
Dennis Schridde 27fadd14cf - converted the sources in src/ to use full path includes instead of just the filename.
- marked places where lib/ivis_*implementation* (eg opengl) is needed, because of incomplete lib/ivis_common.

Should improve the understanding of interfaces and code organization.



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@431 4a71c877-e1ca-e34f-864e-861f7616d084
2006-05-27 16:37:17 +00:00
No Author 5ba7ddac6b Create final repository structure.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@362 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-28 17:47:08 +00:00