Commit Graph

11 Commits (ac65ebfdfcbc998fc7a674652f1596ee48b2e288)

Author SHA1 Message Date
Ari Johnson 7023d75bb7 Added note about the Mac OS X 'Debug' build
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1637 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-14 22:05:04 +00:00
Ari Johnson 1ab3eccc21 Updates to Xcode project and associated README.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1600 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-07 20:02:52 +00:00
Ari Johnson 314f371805 Small documentation fix on MacOS xcodebuild command
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1494 4a71c877-e1ca-e34f-864e-861f7616d084
2007-04-18 03:13:05 +00:00
Ari Johnson af531c7ccb Re-added MacOS build readme file
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1493 4a71c877-e1ca-e34f-864e-861f7616d084
2007-04-18 03:11:41 +00:00
Ari Johnson 91535c6596 Converted MacOS port to use Xcode to produce a universal binary. Warzone
will henceforth require MacOS 10.4 "Tiger" to run.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1492 4a71c877-e1ca-e34f-864e-861f7616d084
2007-04-18 03:10:53 +00:00
Giel van Schijndel aa9a519794 * Remove support for decoding (and encoding in case of screenshot dump code) of JPEG pictures
* Remove some dead (commented out) & dirty code from multiint.c which used JPEG code (image_load_from_jpg)
 * Remove dead (commented out) code from screen.c which used JPEG code (function static GLuint image_create_texture)
 * Remove unused backdrop types from pieblitfunc.[ch]
 * Convert last JPEG files into PNG, add a "comment" property on those: "All of these are converted from JPEG files, so this is JPEG quality."

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1490 4a71c877-e1ca-e34f-864e-861f7616d084
2007-04-17 18:24:31 +00:00
Giel van Schijndel 51347f365c * remove MP3 decoding support
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1472 4a71c877-e1ca-e34f-864e-861f7616d084
2007-04-16 13:44:41 +00:00
Ari Johnson 185a1bdeb6 MacOS X changes:
- Application Support directory did not include the trailing slash when
   retrieved from the operating system
 - Renamed some files to 'warzone2100' base name
 - Renamed application bundle to 'Warzone 2100'
 - Included a smart script for finding library and framework dependencies
 - Split the application bundle and disk image script into two to facilitate
   testing the application bundle without having to create and mount a
   disk image


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@626 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-25 00:54:18 +00:00
Ari Johnson b67900399b Reverted to AC_CONFIG_HEADER and made a note in macosx/README.BUILD.txt regarding the required version of automake
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@598 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-21 11:15:27 +00:00
Ari Johnson 52bcaba119 Slight change to MacOS X build instructions may improve consistency of ./configure results
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@581 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-18 05:13:16 +00:00
Ari Johnson 0d31b46b7b MacOS-related documentation updates
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@578 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-17 04:47:35 +00:00