Reverted to AC_CONFIG_HEADER and made a note in macosx/README.BUILD.txt regarding the required version of automake
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@598 4a71c877-e1ca-e34f-864e-861f7616d084master
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@ -5,7 +5,7 @@ AC_INIT([warzone],[2.0.4_rc2],[http://gna.org/projects/warzone])
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AM_INIT_AUTOMAKE
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AC_CONFIG_SRCDIR([lib/gamelib/anim.h])
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AM_CONFIG_HEADER([config.h])
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AC_CONFIG_HEADER([config.h])
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# Checks for programs.
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AC_PROG_CC
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@ -7,6 +7,7 @@ necessary to run the game on any MacOS X 10.3 "Panther" or MacOS X 10.4
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Building Warzone 2100 on MacOS X is currently only known to work on
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MacOS X 10.4 "Tiger" with DarwinPorts and the following ports installed:
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automake
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jpeg
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libmad
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libogg
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