MacOS-related documentation updates
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@578 4a71c877-e1ca-e34f-864e-861f7616d084master
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This directory contains support files for the MacOS X port of Warzone 2100.
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Run the script 'makedmg.sh' to create 'Warzone 2100.dmg', containing a
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fully-self-contained application bundle to run Warzone 2100 on MacOS X.
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This application bundle should include all the libraries and frameworks
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necessary to run the game on any MacOS X 10.3 "Panther" or MacOS X 10.4
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"Tiger" system without installing anything.
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Building Warzone 2100 on MacOS X is currently only known to work on
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MacOS X 10.4 "Tiger" with DarwinPorts and the following ports installed:
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jpeg
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libmad
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libogg
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libpng
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libsdl
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libsdl_net
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libvorbis
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physfs
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DarwinPorts puts files in /opt/local, so you will have to run the configure
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script as follows (line-ending backslashes continue the command on the
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following line):
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CFLAGS=-I/opt/local/include \
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CPPFLAGS=-I/opt/local/include \
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LIBS=-L/opt/local/lib \
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./configure
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After compiling the software by running 'make' in the toplevel directory,
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you can run makedmg.sh to create the final disk image file.
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When you run the program, it will create a directory named .warzone-2.0
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in your home directory. You can control settings such as the screen
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resolution in the 'config' file within that directory. The setting to
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change the screen resolution is 'resolution=<setting>'. To run in
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fullscreen mode, change the 'fullscreen=0' line to read 'fullscreen=1'.
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This directory contains support files for the MacOS X port of Warzone 2100.
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Run the script 'makedmg.sh' to create 'Warzone 2100.dmg', containing a
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fully-self-contained application bundle to run Warzone 2100 on MacOS X.
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Building Warzone 2100 on MacOS X is currently only known to work on
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MacOS X 10.4 "Tiger" with DarwinPorts and the following ports installed:
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jpeg
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libmad
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libogg
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libpng
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libsdl
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libsdl_net
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libvorbis
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physfs
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DarwinPorts puts files in /opt/local, so you will have to run the configure
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script as follows (line-ending backslashes continue the command on the
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following line):
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CFLAGS=-I/opt/local/include \
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CPPFLAGS=-I/opt/local/include \
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LIBS=-L/opt/local/lib \
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./configure
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After compiling the software by running 'make' in the toplevel directory,
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you can run makedmg.sh to create the final disk image file.
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Welcome to Warzone 2100 on MacOS X. To install the game, simply drag
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the Warzone application bundle icon from the mounted disk image to a
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location on your hard drive. You can then eject and throw away the
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disk image. To run the game, simply double-click the Warzone icon
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on your hard drive.
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When you run the program, it will create a directory named .warzone-2.0
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in your home directory. You can control settings such as the screen
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resolution in the 'config' file within that directory. The setting to
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change the screen resolution is 'resolution=<setting>'.
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change the screen resolution is 'resolution=<setting>'. To run in
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fullscreen mode, change the 'fullscreen=0' line to read 'fullscreen=1'.
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This program is distributed as a self-contained application bundle.
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It should run without requiring any additional software on MacOS X
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10.3 "Panther" and 10.4 "Tiger" on the PowerPC platform.
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