Per Inge Mathisen
6986f8a054
Undelete droidBuiltAssign() that turned out to be quite essential. Make no
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base builds much faster yet, by making droids cooperate on more buildings.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8813 4a71c877-e1ca-e34f-864e-861f7616d084
2010-01-30 20:26:54 +01:00
Per Inge Mathisen
209bf40833
Remove dead or non-working code from the default skirmish AI.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8812 4a71c877-e1ca-e34f-864e-861f7616d084
2010-01-30 20:26:53 +01:00
Guangcong Luo
84ba706499
New interface images: Attack-move and unload transport images, better North pointer, and correctly-aligned checkbox.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8802 4a71c877-e1ca-e34f-864e-861f7616d084
2010-01-30 20:26:52 +01:00
Buginator
1a1896e3bc
Add the laser satellite to the limits screen.
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fixes ticket:1227
Patch by 13KukYNexus666
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8730 4a71c877-e1ca-e34f-864e-861f7616d084
2010-01-30 20:26:45 +01:00
Guangcong Luo
fbd286011c
Remove "ready" text from ready checkbox image.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8715 4a71c877-e1ca-e34f-864e-861f7616d084
2010-01-30 20:26:44 +01:00
Per Inge Mathisen
89679c361a
Significantly improve default AI no bases behaviour by making sure starting
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trucks cooperate on an initial factory. Implements most of and closes ticket:1171
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8704 4a71c877-e1ca-e34f-864e-861f7616d084
2010-01-30 20:26:43 +01:00
Thomas Barlow
dd8097da19
Update page 17 with a further improved version.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8687 4a71c877-e1ca-e34f-864e-861f7616d084
2010-01-30 20:26:42 +01:00
Per Inge Mathisen
11a584851d
Based on suggestion from player acidjnk, set all AI droids to 'do or die',
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and stop AI from building repair centers. This should make AI harder.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8685 4a71c877-e1ca-e34f-864e-861f7616d084
2010-01-30 20:26:41 +01:00
Per Inge Mathisen
e1c04d538c
Make AI build lancer towers instead of non-existent lancer bunkers. Part of ticket:1171
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8668 4a71c877-e1ca-e34f-864e-861f7616d084
2010-01-30 20:26:41 +01:00
Thomas Barlow
507a22d423
Update wall and hardpoint models with new versions.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8664 4a71c877-e1ca-e34f-864e-861f7616d084
2010-01-30 20:26:40 +01:00
Per Inge Mathisen
36dd15bd0d
AI scripts: Fix parentheses in some expressions where canDroidReach was added.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8634 4a71c877-e1ca-e34f-864e-861f7616d084
2010-01-30 17:12:52 +01:00
Per Inge Mathisen
c5533ee514
Make AIs go for closest oil first. Closes ticket:1166
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8633 4a71c877-e1ca-e34f-864e-861f7616d084
2010-01-30 17:12:52 +01:00
Guangcong Luo
5ba89a0f93
Better "ready?" checkbox.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8594 4a71c877-e1ca-e34f-864e-861f7616d084
2010-01-30 17:12:47 +01:00
Guangcong Luo
14f2aa3b52
New water tile by Mysteryem (CC-BY-SA-3.0).
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8583 4a71c877-e1ca-e34f-864e-861f7616d084
2010-01-30 17:12:46 +01:00
Per Inge Mathisen
877e90e0ae
Make use of the new scavenger icons. See discussion in ticket:1093
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8487 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-23 18:13:25 +01:00
Per Inge Mathisen
a841d08a85
Fix some NTW mod models that had bad texture references, and run them through simplipie.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8476 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:20:05 +01:00
Per Inge Mathisen
1b35026ffc
Add back missing connectors lost in commit r8471.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8475 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:20:05 +01:00
Per Inge Mathisen
014a3b484e
Pipe all PIE files through the simplipie tool to remove unused flags, and turn instances of
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the no cull flag into duplicated, inverted polygons. Remove support for the no cull flag from
the source. HOPEFULLY this does not introduce any visual defects. I did not see any. If you
see any, let me know. This is in preparation for improved object rendering.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8471 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:20:04 +01:00
Per Inge Mathisen
4193cd1705
Fix install of palette.txt, closing ticket:1088 reported by gene69
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8463 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:20:03 +01:00
Per Inge Mathisen
8b5d770fb0
Forgot to commit stats headers for MP games. Oops.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8461 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:20:02 +01:00
Per Inge Mathisen
26de1676e4
Add descriptive headers to some stats files. Eventually all stats files should have a descriptive header.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8438 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:20:00 +01:00
Per Inge Mathisen
c6db8bfcd7
Put all palette info into an external file that can be modified by modders. It is quite sensitive
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to changes in the number of lines. The colours are in the (from CSS) familiar R,G,B,A hex format.
Closes ticket:1062
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8435 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:19:59 +01:00
i-nod
c09cb93920
Corrected cyborg transport model by Mysteryem.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8403 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:19:57 +01:00
René Jürgens
14d0c58a10
NTW Balance Update, Cannons and Cyborgs
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8396 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:19:57 +01:00
René Jürgens
11dd5f1465
NTW Research Balance Update, Cannons, Missiles & Rockets
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8384 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:19:57 +01:00
René Jürgens
e5d0cf9fc2
put the old ai back in, to fix several problems.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8354 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:19:55 +01:00
Buginator
f9489080a5
Missed a file yet again--all in a ploy to get my commit count up! :D
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8313 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:19:50 +01:00
Buginator
a86cbc2e3c
As was discussed on the ML, removing SQL from trunk.
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Please test!!
OS X & mingw builds may be broken!
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8312 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:19:50 +01:00
Per Inge Mathisen
b02aa1f0f4
The LasSat is now a DOOR type structure. This means it behaves like a fortress when it comes to
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where it can be placed and how it adapts to terrain. See discussion on the forum for details
(http://forums.wz2100.net/viewtopic.php?f=6&t=3992 )
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8305 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:19:49 +01:00
Per Inge Mathisen
bfcf2119f8
Fix 'make dist' compilation of original rules mod. Was missing a dollar sign.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8282 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:19:44 +01:00
Guangcong Luo
d676290d54
I seriously hope these are all the typos.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8265 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:19:43 +01:00
Guangcong Luo
8fe4e81bfb
Whoops. Typoed a few things in last commit; fixing now.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8264 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:19:43 +01:00
Guangcong Luo
96e6a084d1
Rebalance 0.6.1. (Go on, accuse me of not having a detailed enough commit message. I dare you.)
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- Most projectiles 1.5x faster. Should reduce sync problems
Renames:
- Mini-Rocket Artillery renamed Mini-Rocket Array
- MRL Emplacement renamed Mini-Rocket Battery
- Angel Missile renamed Seraph Missile Array (should eliminate the "angel missile won't fire!" complaints)
- Angel Missile Battery renamed Short-Range Missile Battery
VTOL balance:
- Hurricane damage increased 40 -> 50, splash increased 10 -> 30
- Cyclone damage increased 50 -> 70, splash increased 40 -> 60
- Whirlwind damage increased 50 -> 65, splash increased 30 -> 50
- Avenger and Vindicator damage increased 320 -> 350, accuracy increased 60%-70% -> 70%-80%
- Stormy damage increased 140 -> 180
- All lasers now have 80%-80% accuracy
- Plasmite Bomb weight increased 8000 -> 12000
- Mini-pod can hit air
- Decrease Pulse Laser and Heavy Laser ROF, increase corresponding damage
- Decrease VTOL MG damage, increase VTOL MG shots-per-rearm
Late-game stalemate-busting:
- Artillery to hover multiplier decreased from 110% to 100%
- Artillery to tracks multiplier decreased from 65% to 50%
- Artillery to half-tracks multiplier decreased from 80% to 70%
- Artillery to wheels multiplier decreased from 95% to 90%
- Anti-tank to hover multiplier decreased from 100% to 90%
- AP to hard multiplier increased from 45% to 50%
- Seraph (see "Renames") range increased from 5-11 to 5-14
Truck rush prevention:
- Command Center must be built before MG tower can be researched
- Truck HP decreased 50 -> 25
- Truck weight increased 600 -> 800
Structure research price cuts:
- Inferno bunker research price 150 -> 125
- Plasmite bunker research price 150 -> 125
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8261 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:19:43 +01:00
Guangcong Luo
3fbf4c8f19
Apply the hacky fix for AA targeting (make all dedicated AA homing) to campaign as well as skirmish (this is probably the first change to campaign stats in ''ages'').
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8257 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:19:42 +01:00
Guangcong Luo
dd9d1e45db
New logo for original-1.10 mod that doesn't violate copyright.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8254 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:19:42 +01:00
Buginator
a7fa52d3e4
Set svn-eol to native for mods/* as well
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8251 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:19:40 +01:00
Per Inge Mathisen
c291477a97
Set proper svn line ending properties for AIV scripts.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8225 4a71c877-e1ca-e34f-864e-861f7616d084
2009-10-08 20:17:19 +02:00
i-nod
61f2e648d7
Added some missing .wrf files that are required for StructLimiter screen ( #875 ).
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8217 4a71c877-e1ca-e34f-864e-861f7616d084
2009-10-06 22:10:00 +02:00
Delphinio
dcf9612dce
updated makefiles for the new original mod.
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please check them again... thanks.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8181 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-28 22:21:12 +02:00
Delphinio
f433a7134d
Change Foldername from Old School to original.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8180 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-28 22:21:11 +02:00
Delphinio
34b866050c
Add readme.txt and update the images/frontend0.png
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(modname changed).
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8179 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-28 22:21:11 +02:00
Delphinio
d2ef9b4959
Add the new Old School Mod to the SVN (trunk and branch).
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It set the in game balance (stats) back to v.1.10.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8165 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-28 22:21:10 +02:00
i-nod
52c314f2f6
Pies for Multiple muzzle flashes feature #824 (part 2).
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Angel missiles, Heavy SAM, MRL plus some tune to part 1 pies.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8164 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-28 22:21:09 +02:00
i-nod
932fbbbe37
Some sounds were missing for super cyborgs and MG4-bunker (ticket #919 ).
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8111 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-28 22:21:02 +02:00
Buginator
cd24361f83
revert r3270
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Bring back all the missing screams that were mistakenly removed, and also bring back the yell for help, since that will be used soon. (all removed in r3270)
Also reverts r8025 / r8030 (see ticket:830 for more info) since I didn't know the sounds were removed.
fixes ticket:830
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8097 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-28 22:21:01 +02:00
i-nod
b494e2f276
Pies for Multiple muzzle flashes feature #824 (part 1).
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8094 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-28 22:21:00 +02:00
Per Inge Mathisen
f74d810240
Remove unused files and directories. See ticket:875
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8088 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-28 22:21:00 +02:00
Per Inge Mathisen
fdcf878005
Increased front menu loading speed. Fix limits problem in challenges.
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Closes ticket:875 and closes ticket:881, patch by i-NoD.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8087 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-28 22:20:59 +02:00
i-nod
59b735b4be
Updated Mysteryem's heavy and super heavy wheels. This closes ticket #555 .
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8085 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-28 22:20:58 +02:00
Per Inge Mathisen
67425d01a5
Make use of the new script function droidCanReach() in skirmish AI for
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construction orders. Closes ticket:838
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8073 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-28 22:20:56 +02:00