* Disable compiling of QuesoGLC when creating a Debian package
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2728 4a71c877-e1ca-e34f-864e-861f7616d084
* Add conversion tool '''imgfile'''
* This tool will read in an "IMG" file ("IMG" is the WRF identifier) from standard intput; it'll then reformat it as XML and output it to standard output
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2725 4a71c877-e1ca-e34f-864e-861f7616d084
* Enlarge transportation timer field to be able to contain the time text
patch #831 by Buginator
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2724 4a71c877-e1ca-e34f-864e-861f7616d084
* this module uses the information extracted from the automatically generated file src/autorevision.h to add revision information to the project
* provides a function version_getFormattedVersionString() which replaces several pieces of customly crafted code to dump a version string (frontend.c, main.c and clparse.c)
* update po/POTFILES.in
* add some recently added files
* make -C po update-po
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2723 4a71c877-e1ca-e34f-864e-861f7616d084
* Set raw makefiles up to use AutoRevision to generate src/autorevision.h
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2722 4a71c877-e1ca-e34f-864e-861f7616d084
* This class extracts revision info from a "var=value" style text file (can be used in tarballs)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2721 4a71c877-e1ca-e34f-864e-861f7616d084
* Add a new subclass of RevisionExtractor: RevSVNVersionQuery
* This subclass will use "svnversion" to additionally detect mixed revisions, modifications and switched paths in working copies
* Add the "low revision", modification and switch state to the output
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2720 4a71c877-e1ca-e34f-864e-861f7616d084
key bindings (list must not be shortened, this to prevent invalidating users' keymaps!).
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2719 4a71c877-e1ca-e34f-864e-861f7616d084
* This class uses the "Chain of Responsibility" pattern to delegate a task the current subclass cannot perform to a successor in the chain
* Make QuerySVN() and ParseFile() part of subclasses derived from RevisionExtractor
* Also make these functions function properly in the chain of responsibility
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2716 4a71c877-e1ca-e34f-864e-861f7616d084
- Provide macors for unpassable rubbles and water, since the underwater and rubble tiles can be overridden by map version 15
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2715 4a71c877-e1ca-e34f-864e-861f7616d084
Need to investigate further on howto best setup autotools to accomplish that.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2713 4a71c877-e1ca-e34f-864e-861f7616d084
* Make sure to set '''global''' pointers to NULL when free()ing them
* Also set the "size" variables belonging to these pointers to zero
* Use a swap(a, b) style function for variable swapping (in PlayList_Shuffle()) rather than obfuscating code
* Make sure that PlayList_CurrentSong() and PlayList_NextSong() return "const char*" rather than "char*" to make sure no one touches memory he/she shouldn't
* Some general changes to conform with coding style (most notably: braces on a line of their own)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2712 4a71c877-e1ca-e34f-864e-861f7616d084
* Make PlayList_Read return a bool instead of char (using 'char' there was a perfect example of premature optimisation; to save memory most likely)
* Remove macro CURRENT_TRACK which expanded to playlist[current_track] (it did _not_ increase readability)
* Make sure to free resources from __all__ return paths from PlayList_Read
* Check realloc's return value
* Don't bitshift but multiply!
* Make sure to follow coding style (in PlayList_Read)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2709 4a71c877-e1ca-e34f-864e-861f7616d084
* Update translation files to have these changes embedded
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2701 4a71c877-e1ca-e34f-864e-861f7616d084
This is still a preliminary implementation, but works. If a source object tries
to see a target object whose ECM power is higher than the source object's sensor
power, the source sensor range is reduced by one third. Cyborgs get an innate
ECM power bonus, and enemies now need to be one third closer to hit them.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2695 4a71c877-e1ca-e34f-864e-861f7616d084
* Refactor a linked list iteration to for-loop
* In audio_StopAll() check whether psSample->psObj is marked for deletion (i.e. audio_ObjectDead(psSample->psObj) returns true); if it is, set the pointer to NULL
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2683 4a71c877-e1ca-e34f-864e-861f7616d084
* Tune down the volume of the oil-pumps, power-spikes and power hums a bit, to make them less dominant (and annoying) (from patch #822 by Buginator)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2681 4a71c877-e1ca-e34f-864e-861f7616d084