Fix bug #9652 where water edge would transition to black instead of water when

mouse was positioned over a research or production item.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2705 4a71c877-e1ca-e34f-864e-861f7616d084
master
Per Inge Mathisen 2007-11-04 13:38:56 +00:00
parent e624663f40
commit 7f737d30f1
1 changed files with 1 additions and 0 deletions

View File

@ -809,6 +809,7 @@ static void drawTiles(iView *camera, iView *player)
}
// Draw all the normal tiles
pie_SetColourKeyedBlack(TRUE);
pie_SetFogStatus(TRUE);
pie_SetBilinear(TRUE);
for (i = 0; i < MIN(visibleTiles.y, mapHeight); i++)