- some functions dealing with structure quantity at some location now additionally take a boolean which indicates whether half-built structures should be ignored (stock AI is updated accordingly)
- added sqrt() and exp() functions
- added friendlyWeapObjCostInRange() function to calculate cost of friendly units within a certain range
- CALL_RESEARCHCOMPLETED now additionally returns structure that has completed research and its owner
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2495 4a71c877-e1ca-e34f-864e-861f7616d084
fixes a problem that occurs when texture pages are larger than default.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2494 4a71c877-e1ca-e34f-864e-861f7616d084
- Use pkgconfig where possible (sdl, png, ogg/vorbis). Removes m4 file dependencies, tests are faster. If this is a problem for you: Tell me!
- Check against SDL_net using AC_CHECK_* instead of custom m4 macro. Before not much more was tested anyway.
- Enormously simplify OpenGL/OpenAL checks. Functionality should be the same. More diverse error messages. pkgconfig-style LIBS definition.
- Define DATADIR/LOCALEDIR via config.h instead of via CFLAGS. Should move them into dependency checks.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2485 4a71c877-e1ca-e34f-864e-861f7616d084
* Don't use a magic number (-1), but a named value instead: PIE_TEXT_WHITE
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2478 4a71c877-e1ca-e34f-864e-861f7616d084
* This commit removes utf8.[ch] from all build systems (manual text-editing for the most of them)
* For the removal from the XCode project I just reverted r2288
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2477 4a71c877-e1ca-e34f-864e-861f7616d084
* Remove forward declaration of "BOOL frontendInitialised" since it is nowhere defined
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2469 4a71c877-e1ca-e34f-864e-861f7616d084
Parts were rejected by GNU patch and have to reviewed again.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2467 4a71c877-e1ca-e34f-864e-861f7616d084
- Add ABOUT-NLS, which is apparently required by gettext. (Copied from gettext-0.16.1)
- Update po
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2465 4a71c877-e1ca-e34f-864e-861f7616d084
- Addition by me: Add NET_ORDER_SUBTYPE enum, which stores the targettype of movement orders and turn associated checks into switches for safety. (Original code had hardcoded numbers and if chains.)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2464 4a71c877-e1ca-e34f-864e-861f7616d084
- Turn "PROTOCOL" screen into a selection of "Lobby" vs. "IP", with "IP" behaving like the original "Internet" option and "Lobby" proceeding directly to the Lobbyserver.
Tested and approved working by Kreuvf.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2457 4a71c877-e1ca-e34f-864e-861f7616d084
* Remove unused bitmaps res/bitmap2.bmp res/bmp00001.bmp; also remove them from our resource file
* Don't use a magic number in editworld.rc for means of referring to res/bitmap1.bmp use IDB_BITMAP1 instead
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2453 4a71c877-e1ca-e34f-864e-861f7616d084
* Remove some commented out functions from heightmap.cpp which where duplicated (i.e. functions with the same name and parameter prototypes existed elsewhere in the file) and used ListNode<T>
* Replace usage of ListNode<T> with std::list<T> usage; actually I replaced it with std::list<T>::iterator or std::list<T>::const_iterator since all code that still used ListNode<T> was code iterating over an instance of ListNode<T>
* Remove listtemp.h which contained template class ListNode<T>
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2451 4a71c877-e1ca-e34f-864e-861f7616d084
* #define VC_EXTRALEAN before including MFC & Windows headers to exclude some unused stuff
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2447 4a71c877-e1ca-e34f-864e-861f7616d084
* Remove several unused windows from the resource file: IDD_EDITSTATS, IDD_HEIGHTSCALE, IDD_OBJECTTYPES, IDD_SETSTATSCHOICE, IDD_SETSTATSCOMBO and IDD_SETSTATSVALUE
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2446 4a71c877-e1ca-e34f-864e-861f7616d084
* Update EditWorld's TODO file (remove limitsdialog.cpp from the list of yet to port windows)
* Use wxWidgets' precompiled header in numtextval.hpp
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2443 4a71c877-e1ca-e34f-864e-861f7616d084