Exception is when generating the .wz files, where we need the path to the build directory and building a reverse relative path to $(srcdir) will be messy.
Also silence submake.mk a great deal.
Bug #11883 should be fixed now for the most part.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5325 4a71c877-e1ca-e34f-864e-861f7616d084
Their use is currently flawed, since it will not work in directories with spaces in them... (
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5319 4a71c877-e1ca-e34f-864e-861f7616d084
- Use PACKAGE, PACKAGE_VERSION, remove VERSION
- Allow out-of-source-dir builds (mkdir build && cd build && make -f ../Makefile.raw)
- Move config.mk from $(top_srcdir)/makerules/config.mk to $(top_builddir)/config.mk
When keeping current behaviour (srcdir=builddir), this means: Move it from makerules into the main directory
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5308 4a71c877-e1ca-e34f-864e-861f7616d084
* Assume __all__ windows builds use Bison 2.1 (this isn't correct, but it's the best I can currently do, as Bison provides no version macros aside from a string macro)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5196 4a71c877-e1ca-e34f-864e-861f7616d084
* Make sure that this heap memory __will__ be released regardless of syntax errors during scanning
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5097 4a71c877-e1ca-e34f-864e-861f7616d084
* Add a new subrule `looping` and use that in rule audio_track instead of duplicating two code paths for audio_track
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5096 4a71c877-e1ca-e34f-864e-861f7616d084
* Get rid of lexer function parseGetErrorData and use audp_get_lineno() and audp_get_text() instead
* Add a WZ_DECL_FORMAT declaration to audp_error to enable GCC's printf format checking
* In audp_error allocate the buffer on the stack using alloca() instead of an auto 1kB text buffer
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5094 4a71c877-e1ca-e34f-864e-861f7616d084
- Set -DYY_NO_INPUT only in those places where needed
- Add some previously forgotten CFLAGS where needed
- Remove extranous -lintl from WIN32_LIBS
- Remove apparently unnecessary directory from Mac include (png_util doesn't need it either)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3986 4a71c877-e1ca-e34f-864e-861f7616d084
Does MS provide some kind of templating system? Like autotools generate Makefiles from Makefile.am.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3950 4a71c877-e1ca-e34f-864e-861f7616d084
This saves the trouble of having to edit the paths for lib/include dirs and enables us to have the FlexBison.rules there, too.
Thus FlexBison.rules is removed and to be found in the msvc devpkg from now on.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3657 4a71c877-e1ca-e34f-864e-861f7616d084
warfare effect code for all objects - the one which does not modify individual vertices.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3429 4a71c877-e1ca-e34f-864e-861f7616d084
(Make WZ compile with the Tiny-C-Compiler by using the correct type for storing pointers as ints)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2757 4a71c877-e1ca-e34f-864e-861f7616d084
* Fix an error in src/game.c where we would use the wrong size as parameter to strlcpy()
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2640 4a71c877-e1ca-e34f-864e-861f7616d084
* Refactor NETlogEntry() to use the array of strings (packetname[]) instead of a large switch-statement with a lot of copy & pasted code
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2617 4a71c877-e1ca-e34f-864e-861f7616d084
- adding *.tab.c to BUILD_SOURCES and CLEANFILES before *.tab.h in applicable Makefile.am files causes *.tab.c to be the file that triggers the %.tab.h %.tab.c: %.y rule, resulting in the command run being "bison -y -d -o[...].tab.c [...].y", not "bison -y -d -o[...].tab.h [...].y", which (aside from being correct syntax Wink ) stops "warning: conflicting outputs to file `[...].tab.h'"
- chat_parser.y had %token _T_A declared twice, second instance removed
- audp_parser.y had trailing | signs (presumably from when NULL wasn't commented out)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2426 4a71c877-e1ca-e34f-864e-861f7616d084