Require devpkg to be in ./devpkg/ for msvc.
This saves the trouble of having to edit the paths for lib/include dirs and enables us to have the FlexBison.rules there, too. Thus FlexBison.rules is removed and to be found in the msvc devpkg from now on. git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3657 4a71c877-e1ca-e34f-864e-861f7616d084master
parent
32863ae12a
commit
b7e36a5b77
|
@ -14,7 +14,7 @@
|
|||
</Platforms>
|
||||
<ToolFiles>
|
||||
<ToolFile
|
||||
RelativePath="..\..\win32\FlexBison.rules"
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||||
RelativePath="..\..\devpkg\FlexBison.rules"
|
||||
/>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
|
|
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@ -14,7 +14,7 @@
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|||
</Platforms>
|
||||
<ToolFiles>
|
||||
<ToolFile
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||||
RelativePath="..\..\win32\FlexBison.rules"
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||||
RelativePath="..\..\devpkg\FlexBison.rules"
|
||||
/>
|
||||
</ToolFiles>
|
||||
<Configurations>
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|
|
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@ -14,7 +14,7 @@
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|||
</Platforms>
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||||
<ToolFiles>
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||||
<ToolFile
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||||
RelativePath="..\..\win32\FlexBison.rules"
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RelativePath="..\..\devpkg\FlexBison.rules"
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||||
/>
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||||
</ToolFiles>
|
||||
<Configurations>
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||||
|
|
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@ -1,246 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<!--
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||||
* FlexBison.rules
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||||
*
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* Copyright 2006(c) Microsoft Corporation. All rights reserved.
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*
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||||
-->
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||||
<VisualStudioToolFile
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||||
Name="Flex and Bison Tools"
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||||
Version="8.00"
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||||
>
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||||
<Rules>
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||||
<CustomBuildRule
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||||
Name="FlexGenerator"
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||||
DisplayName="Flex Generator"
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||||
CommandLine="flex.exe [AllOptions] [AdditionalOptions] [Inputs]"
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Outputs="$(InputName).lex.c"
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||||
FileExtensions="*.l"
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||||
ExecutionDescription="Generating lexical analyser..."
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>
|
||||
<Properties>
|
||||
<BooleanProperty
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||||
Name="BackingUpInfo"
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||||
DisplayName="Generate backing-up information"
|
||||
Category="Debug information"
|
||||
Description="Generates the file 'lex.backup' that contains a list of scanner states which require backing up and the input characters on which they do so."
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Switch="-b"
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/>
|
||||
<BooleanProperty
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||||
Name="DebuggerOn"
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||||
DisplayName="Run in debug mode"
|
||||
Category="Debug information"
|
||||
Description="Turn on debug mode in generated scanner"
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Switch="-d"
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||||
/>
|
||||
<BooleanProperty
|
||||
Name="GenFast"
|
||||
DisplayName="Generate fast large scanner"
|
||||
PropertyPageName="Performance"
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||||
Description="Generate fast, large scanner"
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||||
Switch="-f"
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||||
/>
|
||||
<BooleanProperty
|
||||
Name="CaseInsensitive"
|
||||
DisplayName="Case insensitive scanner"
|
||||
Description="The case of letters given in the flex input patterns will be ignored, and tokens in the input will be matched regardless of case"
|
||||
Switch="-i"
|
||||
/>
|
||||
<BooleanProperty
|
||||
Name="CompatibilityOn"
|
||||
DisplayName="Maximum compatibility with lex"
|
||||
Description="Turns on maximum compatibility with the original AT&T lex implementation. Note that this does not mean full compatibility."
|
||||
Switch="-l"
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||||
/>
|
||||
<BooleanProperty
|
||||
Name="PerformanceReport"
|
||||
DisplayName="Generate performance report"
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||||
PropertyPageName="Performance"
|
||||
Description="Generates a performance report to stderr. The report consists of comments regarding features of the flex input file which will cause a serious loss of performance in the resulting scanner."
|
||||
Switch="-p"
|
||||
/>
|
||||
<BooleanProperty
|
||||
Name="SuppressDefault"
|
||||
DisplayName="Suppress the default rule"
|
||||
Description="Causes the default rule (that unmatched scanner input is echoed to stdout) to be suppressed. If the scanner encounters input that does not match any of its rules, it aborts with an error."
|
||||
Switch="-s"
|
||||
/>
|
||||
<BooleanProperty
|
||||
Name="SuppressWarnings"
|
||||
DisplayName="Suppress warning messages"
|
||||
Description="Suppress warning messages."
|
||||
Switch="-w"
|
||||
/>
|
||||
<BooleanProperty
|
||||
Name="BatchScanner"
|
||||
DisplayName="Generate Batch Scanner"
|
||||
PropertyPageName="Performance"
|
||||
Description="Instructs flex to generate a batch scanner. In general, you use '-B' when you are certain that your scanner will never be used interactively, and you want to squeeze a little more performance out of it."
|
||||
Switch="-B"
|
||||
/>
|
||||
<BooleanProperty
|
||||
Name="FastScanner"
|
||||
DisplayName="Use fast scanner table representation"
|
||||
PropertyPageName="Performance"
|
||||
Description="Specifies that the fast scanner table representation should be used (and stdio bypassed). This representation is about as fast as the full table representation '(-f)', and for some sets of patterns will be considerably smaller (and for others, larger)."
|
||||
Switch="-F"
|
||||
/>
|
||||
<BooleanProperty
|
||||
Name="InteractiveScanner"
|
||||
DisplayName="Generate an interactive scanner"
|
||||
PropertyPageName="Performance"
|
||||
Description="Instructs flex to generate an interactive scanner. An interactive scanner is one that only looks ahead to decide what token has been matched if it absolutely must."
|
||||
Switch="-I"
|
||||
/>
|
||||
<BooleanProperty
|
||||
Name="NoGenLineDirectives"
|
||||
DisplayName="Don't generate #line directives"
|
||||
Category="Debug information"
|
||||
Description="Instructs flex not to generate '#line' directives. Without this option, flex peppers the generated scanner with #line directives so error messages in the actions will be correctly located with respect to either the original flex input file."
|
||||
Switch="-L"
|
||||
/>
|
||||
<BooleanProperty
|
||||
Name="TraceMode"
|
||||
DisplayName="Trace mode"
|
||||
Category="Debug information"
|
||||
Description="Makes flex run in trace mode. It will generate a lot of messages to stderr concerning the form of the input and the resultant non-deterministic and deterministic finite automata."
|
||||
Switch="-T"
|
||||
/>
|
||||
<StringProperty
|
||||
Name="OutputFile"
|
||||
DisplayName="Output File"
|
||||
Description="The output file containing the implementation of the analyser"
|
||||
Switch="-o[value]"
|
||||
DefaultValue="$(InputName).lex.c"
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||||
/>
|
||||
<StringProperty
|
||||
Name="ScannerPrefix"
|
||||
DisplayName="Scanner Prefix"
|
||||
Description="Specify scanner prefix other than yy"
|
||||
Switch="-P[value]"
|
||||
DefaultValue="$(InputName)"
|
||||
/>
|
||||
<EnumProperty
|
||||
Name="TableCompression"
|
||||
DisplayName="Table Compression"
|
||||
PropertyPageName="Performance"
|
||||
Description="Controls the degree of table compression and, more generally, trade-offs between small scanners and fast scanners."
|
||||
>
|
||||
<Values>
|
||||
<EnumValue
|
||||
Value="0"
|
||||
Switch="-Cem"
|
||||
DisplayName="Equivalence classes and meta-equivalence classes (slowest & smallest)"
|
||||
/>
|
||||
<EnumValue
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||||
Value="1"
|
||||
Switch="-Cm"
|
||||
DisplayName="Meta-equivalence classes"
|
||||
/>
|
||||
<EnumValue
|
||||
Value="2"
|
||||
Switch="-Ce"
|
||||
DisplayName="Equivalence classes"
|
||||
/>
|
||||
<EnumValue
|
||||
Value="3"
|
||||
Switch="-C"
|
||||
DisplayName="Compress scanner tables"
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||||
/>
|
||||
<EnumValue
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||||
Value="4"
|
||||
Switch="-Cfe"
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||||
DisplayName="Full scanner tables and equivalence classes"
|
||||
/>
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||||
<EnumValue
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||||
Value="5"
|
||||
Switch="-CFe"
|
||||
DisplayName="Alternate fast scanner representation and equivalence classes"
|
||||
/>
|
||||
<EnumValue
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||||
Value="6"
|
||||
Switch="-Cf"
|
||||
DisplayName="Full scanner tables"
|
||||
/>
|
||||
<EnumValue
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||||
Value="7"
|
||||
Switch="-CF"
|
||||
DisplayName="Alternate fast scanner representation"
|
||||
/>
|
||||
<EnumValue
|
||||
Value="8"
|
||||
Switch="-Cfa"
|
||||
DisplayName="Align data in full scanner tables (fastest & largest)"
|
||||
/>
|
||||
<EnumValue
|
||||
Value="9"
|
||||
Switch="-CFa"
|
||||
DisplayName="Align data in the alternate fast scanner representation (fastest & largest)"
|
||||
/>
|
||||
</Values>
|
||||
</EnumProperty>
|
||||
<StringProperty
|
||||
Name="SkeletonFile"
|
||||
DisplayName="Use custom skeleton"
|
||||
Description="Overrides the default skeleton file from which flex constructs its scanners"
|
||||
Switch="-S[value]"
|
||||
/>
|
||||
</Properties>
|
||||
</CustomBuildRule>
|
||||
<CustomBuildRule
|
||||
Name="BisonParser"
|
||||
DisplayName="Bison Parser"
|
||||
CommandLine="bison.exe [AllOptions] [AdditionalOptions] [Inputs]"
|
||||
Outputs="$(InputName).tab.c"
|
||||
FileExtensions="*.y"
|
||||
ExecutionDescription="Generating parser based on grammar..."
|
||||
>
|
||||
<Properties>
|
||||
<StringProperty
|
||||
Name="FilePrefix"
|
||||
DisplayName="File Prefix"
|
||||
Description="Specify a prefix to use for all Bison output file names"
|
||||
Switch="-b [value]"
|
||||
DefaultValue="$(InputName)"
|
||||
/>
|
||||
<BooleanProperty
|
||||
Name="Defines"
|
||||
DisplayName="Use defines"
|
||||
Description="Write an extra output file containing macro definitions for the token type names defined in the grammar and the semantic value type YYSTYPE, as well as a few extern variable declarations"
|
||||
Switch="-d"
|
||||
/>
|
||||
<BooleanProperty
|
||||
Name="NoGenLineDirectives"
|
||||
DisplayName="Don't generate '#line' directives"
|
||||
Description="Don't put any #line preprocessor commands in the parser file. Ordinarily Bison puts them in the parser file so that the C compiler and debuggers will associate errors with your source file, the grammar file."
|
||||
Switch="-l"
|
||||
/>
|
||||
<StringProperty
|
||||
Name="OutputFile"
|
||||
DisplayName="Output file name"
|
||||
Description="Specify the name outfile for the parser file"
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||||
Switch="-o [value]"
|
||||
/>
|
||||
<StringProperty
|
||||
Name="RenameExternalSymbols"
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||||
DisplayName="Rename External Symbols"
|
||||
Description="Rename the external symbols used in the parser so that they start with prefix instead of `yy'."
|
||||
Switch="-p [value]"
|
||||
DefaultValue="$(InputName)"
|
||||
/>
|
||||
<BooleanProperty
|
||||
Name="DebuggerOn"
|
||||
DisplayName="Compile debugging facilities"
|
||||
Description="Output a definition of the macro YYDEBUG into the parser file, so that the debugging facilities are compiled"
|
||||
Switch="-t"
|
||||
/>
|
||||
<BooleanProperty
|
||||
Name="Verbose"
|
||||
DisplayName="Output parser states"
|
||||
Description="Write an extra output file containing verbose descriptions of the parser states and what is done for each type of look-ahead token in that state"
|
||||
Switch="-v"
|
||||
/>
|
||||
</Properties>
|
||||
</CustomBuildRule>
|
||||
</Rules>
|
||||
</VisualStudioToolFile>
|
|
@ -1,84 +0,0 @@
|
|||
'''MICROSOFT SOFTWARE LICENSE TERMS'''
|
||||
|
||||
'''MICROSOFT CUSTOM BUILD RULES FOR VISUAL C++ 2005 INTEGRATED DEVELOPMENT ENVIRONMENT'''
|
||||
|
||||
These license terms are an agreement between Microsoft Corporation (or based on where you live, one of its affiliates) and you. Please read them. They apply to the software named above, which includes the media on which you received it, if any. The terms also apply to any Microsoft
|
||||
|
||||
* updates,
|
||||
* supplements,
|
||||
* Internet-based services, and
|
||||
* support services
|
||||
|
||||
for this software, unless other terms accompany those items. If so, those terms apply.
|
||||
|
||||
'''BY USING THE SOFTWARE, YOU ACCEPT THESE TERMS. IF YOU DO NOT ACCEPT THEM, DO NOT USE THE SOFTWARE.'''
|
||||
|
||||
'''If you comply with these license terms, you have the rights below.'''
|
||||
|
||||
= INSTALLATION AND USE RIGHTS. You may install and use any number of copies of the software on your devices to design, develop and test your programs. =
|
||||
= ADDITIONAL LICENSING REQUIREMENTS AND/OR USE RIGHTS. =
|
||||
== Distributable Code. The software contains code that you are permitted to distribute in programs you develop if you comply with the terms below. ==
|
||||
=== Right to Use and Distribute. The code and text files listed below are “Distributable Code.” ===
|
||||
* Sample Code. You may modify, copy, and distribute the source and object code form of code marked as “sample.”
|
||||
* Third Party Distribution. You may permit distributors of your programs to copy and distribute the Distributable Code as part of those programs.
|
||||
|
||||
=== Distribution Requirements. For any Distributable Code you distribute, you must ===
|
||||
* add significant primary functionality to it in your programs;
|
||||
* require distributors and external end users to agree to terms that protect it at least as much as this agreement;
|
||||
* display your valid copyright notice on your programs; and
|
||||
* indemnify, defend, and hold harmless Microsoft from any claims, including attorneys’ fees, related to the distribution or use of your programs.
|
||||
|
||||
=== Distribution Restrictions. You may not ===
|
||||
* alter any copyright, trademark or patent notice in the Distributable Code;
|
||||
* use Microsoft’s trademarks in your programs’ names or in a way that suggests your programs come from or are endorsed by Microsoft;
|
||||
* distribute Distributable Code to run on a platform other than the Windows platform;
|
||||
* include Distributable Code in malicious, deceptive or unlawful programs; or
|
||||
* modify or distribute the source code of any Distributable Code so that any part of it becomes subject to an Excluded License. An Excluded License is one that requires, as a condition of use, modification or distribution, that
|
||||
|
||||
* the code be disclosed or distributed in source code form; or
|
||||
* others have the right to modify it.
|
||||
|
||||
= Scope of License. The software is licensed, not sold. This agreement only gives you some rights to use the software. Microsoft reserves all other rights. Unless applicable law gives you more rights despite this limitation, you may use the software only as expressly permitted in this agreement. In doing so, you must comply with any technical limitations in the software that only allow you to use it in certain ways. You may not =
|
||||
* disclose the results of any benchmark tests of the software to any third party without Microsoft’s prior written approval;
|
||||
* work around any technical limitations in the software;
|
||||
* reverse engineer, decompile or disassemble the software, except and only to the extent that applicable law expressly permits, despite this limitation;
|
||||
* make more copies of the software than specified in this agreement or allowed by applicable law, despite this limitation;
|
||||
* publish the software for others to copy;
|
||||
* rent, lease or lend the software;
|
||||
* transfer the software or this agreement to any third party; or
|
||||
* use the software for commercial software hosting services.
|
||||
|
||||
= BACKUP COPY. You may make one backup copy of the software. You may use it only to reinstall the software. =
|
||||
= DOCUMENTATION. Any person that has valid access to your computer or internal network may copy and use the documentation for your internal, reference purposes. =
|
||||
= Export Restrictions. The software is subject to United States export laws and regulations. You must comply with all domestic and international export laws and regulations that apply to the software. These laws include restrictions on destinations, end users and end use. For additional information, see [http://www.microsoft.com/exporting www.microsoft.com/exporting]. =
|
||||
= SUPPORT SERVICES. Because this software is “as is,” we may not provide support services for it. =
|
||||
= Entire Agreement. This agreement, and the terms for supplements, updates, Internet-based services and support services that you use, are the entire agreement for the software and support services. =
|
||||
= Applicable Law. =
|
||||
== United States. If you acquired the software in the United States, Washington state law governs the interpretation of this agreement and applies to claims for breach of it, regardless of conflict of laws principles. The laws of the state where you live govern all other claims, including claims under state consumer protection laws, unfair competition laws, and in tort. ==
|
||||
== Outside the United States. If you acquired the software in any other country, the laws of that country apply. ==
|
||||
= Legal Effect. This agreement describes certain legal rights. You may have other rights under the laws of your country. You may also have rights with respect to the party from whom you acquired the software. This agreement does not change your rights under the laws of your country if the laws of your country do not permit it to do so. =
|
||||
= Disclaimer of Warranty. The software is licensed “as-is.” You bear the risk of using it. Microsoft gives no express warranties, guarantees or conditions. You may have additional consumer rights under your local laws which this agreement cannot change. To the extent permitted under your local laws, Microsoft excludes the implied warranties of merchantability, fitness for a particular purpose and non-infringement. =
|
||||
= Limitation on and Exclusion of Remedies and Damages. You can recover from Microsoft and its suppliers only direct damages up to U.S. $5.00. You cannot recover any other damages, including consequential, lost profits, special, indirect or incidental damages. =
|
||||
This limitation applies to
|
||||
|
||||
* anything related to the software, services, content (including code) on third party Internet sites, or third party programs; and
|
||||
* claims for breach of contract, breach of warranty, guarantee or condition, strict liability, negligence, or other tort to the extent permitted by applicable law.
|
||||
|
||||
It also applies even if Microsoft knew or should have known about the possibility of the damages. The above limitation or exclusion may not apply to you because your country may not allow the exclusion or limitation of incidental, consequential or other damages.
|
||||
|
||||
'''Please note: As this software is distributed in Quebec, Canada, some of the clauses in this agreement are provided below in French.'''
|
||||
|
||||
'''Remarque : Ce logiciel étant distribué au Québec, Canada, certaines des clauses dans ce contrat sont fournies ci-dessous en français.'''
|
||||
|
||||
'''EXONÉRATION DE GARANTIE.''' Le logiciel visé par une licence est offert « tel quel ». Toute utilisation de ce logiciel est à votre seule risque et péril. Microsoft n’accorde aucune autre garantie expresse. Vous pouvez bénéficier de droits additionnels en vertu du droit local sur la protection dues consommateurs, que ce contrat ne peut modifier. La ou elles sont permises par le droit locale, les garanties implicites de qualité marchande, d’adéquation à un usage particulier et d’absence de contrefaçon sont exclues.
|
||||
|
||||
'''LIMITATION DES DOMMAGES-INTÉRÊTS ET EXCLUSION DE RESPONSABILITÉ POUR LES DOMMAGES.''' Vous pouvez obtenir de Microsoft et de ses fournisseurs une indemnisation en cas de dommages directs uniquement à hauteur de 5,00 $ US. Vous ne pouvez prétendre à aucune indemnisation pour les autres dommages, y compris les dommages spéciaux, indirects ou accessoires et pertes de bénéfices.
|
||||
|
||||
Cette limitation concerne :
|
||||
|
||||
* tout ce qui est relié au logiciel, aux services ou au contenu (y compris le code) figurant sur des sites Internet tiers ou dans des programmes tiers ; et
|
||||
* les réclamations au titre de violation de contrat ou de garantie, ou au titre de responsabilité stricte, de négligence ou d’une autre faute dans la limite autorisée par la loi en vigueur.
|
||||
|
||||
Elle s’applique également, même si Microsoft connaissait ou devrait connaître l’éventualité d’un tel dommage. Si votre pays n’autorise pas l’exclusion ou la limitation de responsabilité pour les dommages indirects, accessoires ou de quelque nature que ce soit, il se peut que la limitation ou l’exclusion ci-dessus ne s’appliquera pas à votre égard.
|
||||
|
||||
'''EFFET JURIDIQUE.''' Le présent contrat décrit certains droits juridiques. Vous pourriez avoir d’autres droits prévus par les lois de votre pays. Le présent contrat ne modifie pas les droits que vous confèrent les lois de votre pays si celles-ci ne le permettent pas.
|
|
@ -14,7 +14,7 @@
|
|||
</Platforms>
|
||||
<ToolFiles>
|
||||
<ToolFile
|
||||
RelativePath=".\FlexBison.rules"
|
||||
RelativePath="..\devpkg\FlexBison.rules"
|
||||
/>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
|
@ -56,7 +56,7 @@
|
|||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)";"$(SolutionDir)\..";"__DEVPKG__\include";"__DEVPKG__\include\SDL""
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)";"$(SolutionDir)\..";"$(SolutionDir)\devpkg\include";"$(SolutionDir)\devpkg\include\SDL""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;YY_NO_UNISTD_H;VERSION=\"TRUNK\";PACKAGE=\"warzone2100\";LOCALEDIR=\"\";YY_STATIC"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
|
@ -81,7 +81,7 @@
|
|||
AdditionalDependencies="SDL.lib SDLmain.lib SDL_net-static.lib libpng-static.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib OpenAL32.lib glc32.lib OpenGL32.lib GLU32.lib shfolder.lib winmm.lib wsock32.lib dbghelp.lib libpopt.lib physfs.lib zlib.lib"
|
||||
OutputFile="$(OutDir)\$(ProjectName)-Dbg.exe"
|
||||
LinkIncremental="2"
|
||||
AdditionalLibraryDirectories=""__DEVPKG__\lib""
|
||||
AdditionalLibraryDirectories=""$(SolutionDir)\devpkg\lib""
|
||||
IgnoreDefaultLibraryNames="msvcrt.lib,libcmt.lib"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
|
@ -159,7 +159,7 @@
|
|||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)";"$(SolutionDir)\..";"__DEVPKG__\include";"__DEVPKG__\include\SDL""
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)";"$(SolutionDir)\..";"$(SolutionDir)\devpkg\include";"$(SolutionDir)\devpkg\include\SDL""
|
||||
PreprocessorDefinitions="WIN32;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;YY_NO_UNISTD_H;VERSION=\"TRUNK\";PACKAGE=\"warzone2100\";LOCALEDIR=\"\";YY_STATIC"
|
||||
RuntimeLibrary="2"
|
||||
UsePrecompiledHeader="0"
|
||||
|
@ -181,7 +181,7 @@
|
|||
ExecutionBucket="11"
|
||||
AdditionalDependencies="SDL.lib SDLmain.lib SDL_net-static.lib libpng-static.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib OpenAL32.lib glc32.lib OpenGL32.lib GLU32.lib shfolder.lib winmm.lib wsock32.lib dbghelp.lib libpopt.lib physfs.lib zlib.lib"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories=""__DEVPKG__\lib""
|
||||
AdditionalLibraryDirectories=""$(SolutionDir)\devpkg\lib""
|
||||
IgnoreDefaultLibraryNames="libcmt.lib"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
|
|
Loading…
Reference in New Issue