Commit Graph

29 Commits (80d6e7df6dedb8e6e289c0d18943368c823334eb)

Author SHA1 Message Date
Per Inge Mathisen 8d48c5fdd1 Partial conversion from 0.0->1.0 texture coordinate range. For now only terrain
textures are converted. Once they are done, the texture matrix hack is restored.
Thanks to devurandom and cybersphinx for help and previous efforts in this area.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2980 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-05 18:54:17 +00:00
Per Inge Mathisen afa23e157a Beauty fixes
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2937 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-01 16:55:23 +00:00
Dennis Schridde d75b63cdb3 Cleanup water-moving:
- Remove now unnecessary offset parameter from pie_DrawTerrainTriangle
- Move GL code from display3d.c to piematrix.c


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2935 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-01 16:43:28 +00:00
Dennis Schridde 9cc0a628c1 Do parts of the proposed changes in "[Warzone-dev] build issues in FreeBSD system" by Yaroslav Kolomiyets from 24.10.2006:
- SDL header includes don't use SDL/ anymore (raw Makefiles and MSVC Project adapted).


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2863 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-24 11:49:51 +00:00
Per Inge Mathisen 94421b5b56 Clean up LOG_3D
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2634 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-27 13:58:01 +00:00
Dennis Schridde 6b8e636fc3 Revisit data loading (image/texture related) and remove unecessary fVertex pietype.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2195 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-25 22:37:48 +00:00
Dennis Schridde 1f723e656c More cleanup...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1876 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-18 15:46:12 +00:00
Dennis Schridde 68e56823e1 - Constification
- POINT -> Vector2i
- changed internalformat = getPixelFormat() to GL_RGBA in one place
- removed unused variables/functions
- proper intialisation


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1792 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-02 23:01:29 +00:00
Dennis Schridde db49a55df0 More constiness and documentation
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1770 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-30 01:50:01 +00:00
Dennis Schridde 8efecd07b2 const and indent
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1709 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-26 19:14:23 +00:00
Dennis Schridde 041e086d53 - -Sint32 pie_RotateProject(SDWORD x, SDWORD y, SDWORD z, SDWORD* xs, SDWORD* ys)
+Sint32 pie_RotateProject(Vector3i *v3d, Vector2i *v2d)
  This removes the necessity of the wrapper pie_RotProj.
- Also changed a few "Vector3i null" to "zero" for less confusion.
- And removed an unused variable that hid behind an assignment.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1674 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-21 14:06:31 +00:00
Dennis Schridde 009b61447c - Remove unused code
- Remove duplicated code/macros
- VECTOR3D->Vector3i
- Create float variants of normal functions to simplify Watermelon's float-PIE patch


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1661 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-20 11:05:28 +00:00
Dennis Schridde 25aa853f29 - Remove lots of inclusions of windows.h (and move inclusion of frame.h up)
- Remove "-%token <sval> TEXT" from audp_parser.y since it clashed with declarations in MinGW's Windows headers. It does still compile and run, but this may have harmed something anyway. Please check!
- Hack around DATADIR being defined by objbase.h in MinGW by undefining it before the inclusion of shlobj.h (incl. in main.c) This only works since the case that DATADIR is actually used on Windows is extremely rare.



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1437 4a71c877-e1ca-e34f-864e-861f7616d084
2007-04-11 14:21:45 +00:00
Dennis Schridde 2a74242eb3 - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon)
- Vector3i from lib/ivis also used in lib/audio, maybe want to move it to some more generic place?
- Replace iPoint with Vector2i
- Remove additional integer type declarations from pietypes.h
- Rename all iSprite to iTexture
- Various warning fixes: Unsigned/signed comparisons, uninitialized variables, declared but not defined symbols
- Replace DEBUG_BLOCK with DEBUG_MALLOC (it was virtually the same)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1245 4a71c877-e1ca-e34f-864e-861f7616d084
2007-03-16 16:20:16 +00:00
Per Inge Mathisen b46d680987 Remove lib/ivis_common/bug.c|.h, containing unused logging
functions of dubious usefulness. The log calls are still
present, with protos in ivi.h, in case someone wants to
build something better with them.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1128 4a71c877-e1ca-e34f-864e-861f7616d084
2007-02-16 22:31:52 +00:00
Per Inge Mathisen 3d6771a521 Unify the several different definitions of pi in the codebase. Now we use the
C macro M_PI (if available, or we will define it on our own in fractions.h).


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1033 4a71c877-e1ca-e34f-864e-861f7616d084
2007-01-24 19:42:20 +00:00
Dennis Schridde 49ceba7503 Add GPL notices to all sourcecode files.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1014 4a71c877-e1ca-e34f-864e-861f7616d084
2007-01-15 20:09:25 +00:00
Dennis Schridde 4e28453441 src/* and lib/ivis_common/piemode.h by me: Cleanup unused functions.
Rest: Patch by Giel van Schijndel: codecleaning patch: lets delete stuff


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@939 4a71c877-e1ca-e34f-864e-861f7616d084
2006-12-29 19:56:06 +00:00
Dennis Schridde d163be853d Christian Ohm's PSX removal part 1.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@777 4a71c877-e1ca-e34f-864e-861f7616d084
2006-10-07 16:40:18 +00:00
Dennis Schridde d39f787caf - Enforce floats in several places
- Define WORD and BYTE types to SDL types
- Let SDL handle some more of the win32fixes


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@739 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-20 19:46:33 +00:00
Dennis Schridde 876ab9a3ba Patch by Stefan Huehner: "code cleanup: static 3, 3a"
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@712 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-14 16:30:07 +00:00
Dennis Schridde 728b9a9913 - Commit patches "code cleanup: void" and "code cleanup: const" by Stefan Huehner
- Replace every occurence of VOID with void (and LPVOID with void*)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@703 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-13 09:09:05 +00:00
Dennis Schridde 0e288f45e7 - Replace all ASSERT(( )) with ASSERT( )
- Simplify definition of ASSERT(). Now is the same for GCC and MSVC.
  This may not work on versions older than MSVC 2005. If you experience this, please report it!

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@613 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-23 12:58:48 +00:00
Per Inge Mathisen 2fe7d306ac Fix some MacOSX issues with order of include/defines, and required conditionals.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@567 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-15 16:33:48 +00:00
Per Inge Mathisen 91e864b3a5 Fix some more warnings
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@565 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-12 17:36:22 +00:00
Per Inge Mathisen cc6537bd4f Fix minor bugs and remove some unused code.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@561 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-12 16:27:58 +00:00
Per Inge Mathisen 65175a10ca Add support for MacOSX and big endian platforms. Patch by
iamtheari@gmail.com with changes by me.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@558 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-12 10:45:49 +00:00
Dennis Schridde 5175535d9d Full pathname includes
Same as in r431, but now for lib/
- converted the sources in lib/ to use full path includes instead of just the filename.
- marked places where lib/ivis_*implementation* (eg opengl) is needed, because of incomplete lib/ivis_common.

Should improve the understanding of interfaces and code organization.

(Also fixed a double slash (//) include in src/multimenu.c)



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@432 4a71c877-e1ca-e34f-864e-861f7616d084
2006-06-02 19:34:58 +00:00
No Author 5ba7ddac6b Create final repository structure.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@362 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-28 17:47:08 +00:00