*Adds LOG_FEATURE (--debug feature) so we can keep track of features.
*Disallow VTOLs from being able to poach features.
*Changes feature spawning from instant to a variable time period.
*When feature can't be placed, break out of routine instead of sending invalid data.
*Actually remove features, and notify others that the feature was removed. (AKA, actually sync between machines.)
ASSERT() when numNaybors is invalid.
Fix a spamming debug line mistakenly changed in r6677
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6737 4a71c877-e1ca-e34f-864e-861f7616d084
(It would crash after showing 4 'pages')
NOTE, if we have *lots* of maps (more than 7 pages), added ASSERT, so we will know we need to port over the scroll tab modifications to this routine as well.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6735 4a71c877-e1ca-e34f-864e-861f7616d084
Basically, when you pick a 2/4/8p map, we didn't save that info along with the map. This resulted in possibly starting 2/4/8p games with the wrong number of players set. (ie, 8p map with 4 players, or 2p map with 4 players)
Closes ticket #10 (I think it was 10--trac is down)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6734 4a71c877-e1ca-e34f-864e-861f7616d084
In certain circumstances, if you try to abort out of a MP game (maybe SP as well), it would crash after deleting the widget, since it was still referencing the pointer in the global.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6732 4a71c877-e1ca-e34f-864e-861f7616d084
application. It has not been tested with editworld yet. Needs some TLC.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6729 4a71c877-e1ca-e34f-864e-861f7616d084
Delete two unused and broken map files that either belongs to an expand mission or is unreferenced.
Add basic unit testing framework for testing all map files in data/base.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6728 4a71c877-e1ca-e34f-864e-861f7616d084
when the limits would be exceeded. This probably will fix the crashes people with intel cards were having.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6719 4a71c877-e1ca-e34f-864e-861f7616d084
* Make functions not used outside of aiexperience.c static
* Remove unused functions
* Compose paths using sasprintf instead of nasty string manipulation with sstrcpy and sstrcat
* Some general clean up to increase code readability
* Move some variables into the most local scope where they where used
* Use a for-loop instead of a while loop and put all the looping logic in the for () statement
* Reduce several series (in functions CanRememberPlayer\w+Loc) of if-statements to a single logic statement with logical ands
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6714 4a71c877-e1ca-e34f-864e-861f7616d084
* Define debug_console in terms of console()
- debug_console does ''exactly'' the same as console() with the exception of debug_console doing nothing in non-debug builds, so #define debug_console to console() on debug builds and nothing on non-debug builds
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6711 4a71c877-e1ca-e34f-864e-861f7616d084
The previous variable contained an integer indexing into an array to point to the same stat
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6710 4a71c877-e1ca-e34f-864e-861f7616d084
In MP games, since gametime can vary so much between machines, needed a more reliable time source to sync up messages between them.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6679 4a71c877-e1ca-e34f-864e-861f7616d084
* Fixes eventFireCallbackTrigger which was called multiple times.
* LOG_NET is to *only* be used for network traffic, not for sync issues.
* Adds visual display about when player leaves/drops.
* Adds / cleans up debug messages concerning connection issues.
* Adds new message type NET_PLAYER_DROPPED, (as opposed to NET_PLAYER_LEAVING). One is when we lose a connection, the other is when a player quits 'normally'.
Will be adding icons from Ticket #247 done by Zarel soon.
NOTE: please use --debug net if you have connection issues!
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6677 4a71c877-e1ca-e34f-864e-861f7616d084