Commit Graph

201 Commits (64715c592f6d45dc88c623446db20c1c5f6ee205)

Author SHA1 Message Date
Dennis Schridde 2537bfc61c Cleanup #includes a bit
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4107 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-16 12:39:08 +00:00
Dennis Schridde cb2f0a30df Patch MSVC Solution file to depend on SQLite and change eol-style to native for them, since otherwise patches will not apply.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4044 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-14 18:16:04 +00:00
Giel van Schijndel 33216b2e9d Move all stuff that actually belongs in CPPFLAGS (but is called CFLAGS) to AM_CPPFLAGS
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3988 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-10 10:50:58 +00:00
Dennis Schridde d8409c9819 - Don't define CFLAGS anymore, export WZ_CFLAGS instead, which can be overridden by make commandlines
- Set -DYY_NO_INPUT only in those places where needed
- Add some previously forgotten CFLAGS where needed
- Remove extranous -lintl from WIN32_LIBS
- Remove apparently unnecessary directory from Mac include (png_util doesn't need it either)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3986 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-10 02:01:46 +00:00
Dennis Schridde 9f44219b1c Move addition of CFLAGS from configure.ac to the places they are actually needed.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3983 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-09 20:08:42 +00:00
Dennis Schridde 3858daf4a1 Reset MSVC version from 9 to 8, since otherwise MSVC8 will refuse to load the project files. (bug #11219)
Does MS provide some kind of templating system? Like autotools generate Makefiles from Makefile.am.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3950 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-08 11:28:40 +00:00
Dennis Schridde d3455b699a Properly set include/library directories for MSVC
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3949 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-08 01:45:45 +00:00
Dennis Schridde 43fb8fd0d9 Add fixme for bug #11095.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3877 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-01 01:24:45 +00:00
Giel van Schijndel f4d10dd461 Reapply r3643 (or revert r3669): Port NETBroadcastPlayerInfo over to the new netcode API
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3799 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 13:53:17 +00:00
Per Inge Mathisen f1a62097bf Netcode: Make NetDir static, and remove some unnecessary function parameters.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3798 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 13:39:23 +00:00
Per Inge Mathisen c614aabe31 Reorganize the packet definitions to avoid duplication and scatter of data.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3787 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-15 20:55:38 +00:00
Per Inge Mathisen 0fbcf9399b Fix another NetMsg vs duplicate buffer bug. Also assert corect packet type
when decoding them.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3774 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-13 20:25:12 +00:00
Per Inge Mathisen afb59e5e99 Clean up declaration of NETsetupTCPIP
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3771 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-13 17:22:43 +00:00
Giel van Schijndel 21927c7e74 Add a hack to allow receiving and processing of MSG_PLAYER_STATS in the right place
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3765 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-12 18:56:58 +00:00
Giel van Schijndel 84a36281a5 When retrieving games from the lobby abort on failure to prevent an infinite loop
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3762 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 21:20:25 +00:00
Giel van Schijndel 81fe501660 Bail out when we fail to receive the game count in the lobby code
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3759 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 19:51:24 +00:00
Per Inge Mathisen ffc6d739a1 Improve some net debug log calls.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3758 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 19:26:23 +00:00
Per Inge Mathisen 29153d8fe4 Do not use two separate packet globals. Fixes problems with corrupted network data.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3757 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 19:22:42 +00:00
Giel van Schijndel 7493e9ea3f Replace some magic numbers with HOST_DPID; patch by Buginator
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3756 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 18:25:35 +00:00
Per Inge Mathisen d484e2bc98 Fix infinite loop when joining a game. An encode was supposed to be a decode.
Also remove some excess logging calls.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3755 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 17:19:12 +00:00
Per Inge Mathisen 917187ca7d Clean out some excess global defines.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3753 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 16:23:20 +00:00
Per Inge Mathisen 907f684f8a Remove remains of old external launcher program lobby.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3752 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 16:00:17 +00:00
Per Inge Mathisen 4cff4f49fe Dump some dead code.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3750 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 11:47:07 +00:00
Per Inge Mathisen b8ecac8f77 Remove the final remains of the old ugly network code.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3746 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 21:03:00 +00:00
Per Inge Mathisen 8a38943349 Remove the code to send and receive whole droids if they are missing. Since we
are now using TCP, we should not be missing any droids. See patch #927 for
discussion.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3745 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 21:01:57 +00:00
Per Inge Mathisen 160afd4e7a Remove some unused code from netplay.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3744 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 20:08:39 +00:00
Giel van Schijndel d5e7f01ef6 Change magic number to HOST_DPID and document HOST_DPID; file #3791 from patch #975 by Buginator
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3743 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 19:57:47 +00:00
Per Inge Mathisen 12bcb52e3d Truncate strings and binary data sent over the network if larger than expected.
Patch by Buginator in patch #974 with changes by me.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3733 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 11:43:08 +00:00
Giel van Schijndel 65a3ff6a8b perform endian swapping for MSG_PLAYER_INFO messages;
NOTE: reverting r3669 (or re-applying r3643) would be better, though unfortunately it doesn't work...

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3729 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-09 18:29:58 +00:00
Giel van Schijndel 6d27eabf88 Revert r3643; this fixes #7
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3669 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 20:19:52 +00:00
Giel van Schijndel 70d7e095f0 When bailing out of packet decoding make sure to call NETend()
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3668 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 17:46:03 +00:00
Giel van Schijndel 208a399d73 Turn an ASSERTion into a debug(LOG_NET, as is not safe to simply assume that a player ID is correct (and as such we cannot just ASSERT on it)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3667 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 16:58:48 +00:00
Giel van Schijndel 4a77f3d8b0 Use NETsendGAMESTRUCT and NETrecvGAMESTRUCT to send & receive GAMESTRUCTs endian safe
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3665 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 16:39:49 +00:00
Giel van Schijndel 730ef63107 Add functions NETsendGAMESTRUCT and NETrecvGAMESTRUCT to deal with sending & receiving of GAMESTRUCTs in an endian safe way
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3664 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 16:39:46 +00:00
Giel van Schijndel 459254f306 Update netlog.c's packetname list for r3661
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3662 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 14:42:02 +00:00
Giel van Schijndel 0c7ade394d * Remove message type MSG_PLAYER_DATA as it sends/receives void* data chuncks which is __not__ endian safe (not to mention struct padding)
* Don't maintain player stats in lib/netplay/netplay.c; instead maintain them in src/multistat.c
 * Add a new net message type (NET_PLAYER_STATS) to exchange player stats


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3661 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 14:39:31 +00:00
Giel van Schijndel 4354be1e75 Put the "System Net Messages" in an enum rather than #defining them with custom numbers
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3660 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 14:39:12 +00:00
Giel van Schijndel 32863ae12a Remove unused net message types and function declarations which have no implementation
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3651 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-02 15:13:34 +00:00
Giel van Schijndel 92bc594493 Remove networking message NET_VERSION (used by (send|recv)VersionCheck); as the functions that used them didn't actually do anything
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3650 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-02 15:04:08 +00:00
Giel van Schijndel 56c5b3bdab Move MSG_JOIN over to the new netcode API
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3649 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-02 14:45:24 +00:00
Giel van Schijndel cff2a7b279 Move MSG_PLAYER_LEFT over to the new netcode API
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3648 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-02 14:45:20 +00:00
Giel van Schijndel 9ca2e82364 Move sending & receiving of MSG_PLAYER_JOINED and MSG_ACCEPTED to the new netcode API
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3647 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-02 14:45:17 +00:00
Giel van Schijndel 26844585f8 Move sending & receiving of MSG_GAME_FLAGS over to the new netcode API
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3646 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-02 14:45:13 +00:00
Giel van Schijndel b76b958bb7 Move sending & receiving of MSG_PLAYER_DATA over to the new netcode API
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3645 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-02 14:45:08 +00:00
Giel van Schijndel d9c154c970 Rework resize_global_player_data to work with realloc instead of of a combination of malloc and free
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3644 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-02 14:45:04 +00:00
Giel van Schijndel 9926852390 Port NETBroadcastPlayerInfo over to the new netcode API
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3643 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-02 13:04:32 +00:00
Per Inge Mathisen 15a22f8724 Remove unused netplay macros
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3558 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-27 13:45:03 +00:00
Dennis Schridde 31a863a90b Setup eol-style CRLF for vcproj files
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3473 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 20:49:48 +00:00
Dennis Schridde d7bbab46af Set eol-style and mime-type for vcproj files
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3471 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 19:55:59 +00:00
Per Inge Mathisen f246839359 patch #928 ported map send/rev to new netAPI by Buginator with style fixes by me
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3431 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-11 21:39:41 +00:00
Giel van Schijndel 73d329fde8 * Fix a magic number (28) supposedly representing enum value NET_LEAVING (which is 18)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3423 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-09 23:07:36 +00:00
Freddie Witherden 9a312a7991 Commit the second part of patch #913 which removes (the defunct) AUDIOMSG system.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3335 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-04 13:38:19 +00:00
Freddie Witherden daad83d316 Make NETend(); return TRUE when we are finished decoding.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3331 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-04 10:32:59 +00:00
Per Inge Mathisen dc7a84da62 Log droid death and packet source. Beware: This will make net games incompatible
between before and after this commit.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3311 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-02 17:08:29 +00:00
Freddie Witherden 6a338c71ce Use the endian swapping functions provided by SDL.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3201 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 19:29:53 +00:00
Giel van Schijndel bc66705498 * In Vector3uw explicitly use uint16_t instead of UWORD
* Add a function NETVector3uw to use for passing Vector3uw objects more conveniently over the network

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3173 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 23:36:02 +00:00
Freddie Witherden e9ae19df7b Fix warning about redefinition of MIN/MAX on OS X (as arpa/inet.h also contains MIN MAX macros)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3081 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-16 18:32:38 +00:00
Giel van Schijndel c51bd8ae10 * Get rid of a large quantity of unused parameters
* Turn some signed integers ("int" or "SDWORD") into unsigned integers where it made more sence (and signed integers caused warnings about comparing signed with unsigned integers)
 * At some places cast to an unsigned integer (where the type of the expression is a signed integer but the result of it logically _always_ is an absolute value)
 * Remove unused struct-type EVENT_INIT
 * Convert use of malloc->memcpy->free to one single realloc call (and now make sure to actually check realloc's return value, which wasn't done with the malloc call)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3037 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-10 23:15:46 +00:00
Dennis Schridde c64b565f14 Patch #872 by Buginator. Untested by me since in Bugs we trust. ;)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3020 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-09 19:10:34 +00:00
Freddie Witherden 05fdb3af34 Updated the network primitives functions
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2870 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-25 12:12:03 +00:00
Dennis Schridde 9cc0a628c1 Do parts of the proposed changes in "[Warzone-dev] build issues in FreeBSD system" by Yaroslav Kolomiyets from 24.10.2006:
- SDL header includes don't use SDL/ anymore (raw Makefiles and MSVC Project adapted).


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2863 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-24 11:49:51 +00:00
Giel van Schijndel aef7af381e * Make function NETsetupTCPIP const correct
* Don't #include <unistd.h> in source:trunk/src/clparse.c as we don't need it
 * Rename a debug message to use the correct function name as prefix (bitimage.c)
 * Utilize snprintf instead of sprintf, at two locations


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2796 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-11 17:08:41 +00:00
Per Inge Mathisen fe27053bf7 Fix bug in last commit
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2664 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-29 19:51:02 +00:00
Per Inge Mathisen ec0836efdc Fix type punning warning where we cast an array as a struct pointer in netplay.c
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2663 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-29 19:49:39 +00:00
Giel van Schijndel 0374c67a12 * Add a doxygen comment to source:trunk/lib/framework/strlfuncs.h describing macro STR_L_FUNC_TRUNCATION_DETECT
* Replace (the last) strncpy() call in nettyps.c with a strlcpy() call


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2647 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-27 20:20:35 +00:00
Giel van Schijndel f5602b4778 * Replace a large amount of strncpy() calls with the safer strlcpy()
* Fix an error in src/game.c where we would use the wrong size as parameter to strlcpy()


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2640 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-27 16:18:52 +00:00
Giel van Schijndel 6b4cba1700 * Rename pLevelName to aLevelName (hungarian notation is a pain. Especially when it's wrong!)
* Get rid of several magic numbers
 * Some const correctness
 * Replace a huge amount of strcpy(), strcat(), strncpy() and strncat() calls with a strlcpy() and strlcat() calls respectively


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2635 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-27 14:35:35 +00:00
Giel van Schijndel e06c186bd6 * Replace a _lot_ of strcpy(), strcat() and sprintf() calls with the safer strncpy(), strncat() and snprintf() respectively
* Refactor NETlogEntry() to use the array of strings (packetname[]) instead of a large switch-statement with a lot of copy & pasted code


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2617 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 21:11:29 +00:00
Dennis Schridde c7b00fadaf More work on the ICC front:
- Less strict warnings in debug-mode (still unusable, because ICC warns about _a lot_)
- Explicit conversions
- Clarify parameter evaluation order


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2550 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-15 18:09:18 +00:00
Dennis Schridde 47dc79ee1e Formating to match EvilGuru's current version. (14)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2463 4a71c877-e1ca-e34f-864e-861f7616d084
2007-09-21 20:43:15 +00:00
Dennis Schridde fbd3a9c394 Use Unix PATH_MAX as default and thus move all "fixes" to Windows.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2425 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-21 12:59:05 +00:00
Giel van Schijndel 94db796167 * Fix a typo in nettypes.c this should fix bug #9791
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2405 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-17 17:54:26 +00:00
Giel van Schijndel 7e3d161574 * Add BOOL NETfloat(float* fp) to nettypes.h so that it can actually be used
* Fix a spelling error in a comment in nettypes.c


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2402 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-17 14:02:17 +00:00
Giel van Schijndel 52bc608d17 * Fix MSVC compilation by assuming all platforms supported by MSVC provide IEEE754 floats
This fixes bug #9791

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2401 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-17 11:37:39 +00:00
Dennis Schridde 8334d13138 Prevent a symbol conflict of our DATADIR with that from /usr/mingw32/mingw/include/objidl.h via lean-and-mean.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2389 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-16 20:12:46 +00:00
Giel van Schijndel 74e64738fa * Add network primitives by Freddie Witherden <EvilGuru>
* Modify them slighly to use get/set functions for the package direction (instead of a global accessable to all files which forward declare it)
 * Add a NETfloat to the set of primitives
 * Modify NETstring to use strnlen1 instead of strnlen which is a GNU extension to the C library (strnlen1 has been copied from gettext 0.16.1 which is GPLv2+)
NB: rerun your buildsystems
NB2: Xcode requires an update

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2358 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-08 18:50:28 +00:00
Giel van Schijndel 393e753f60 * Update buildsystems for the addition of lib/netplay/nettypes.[ch] in r2160:
* autoconf/automake buildsystem
  * raw makefiles
  * Code::Blocks project file
 * lib/netplay/nettypes.[ch]:
  * set svn:eol-style and svn:mime-type
  * add a GPL header to the file
  * add include guards to the header file (nettypes.h)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2245 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-28 13:41:51 +00:00
Per Inge Mathisen 898b9c5d72 Move a lot of code around for cleanup.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2192 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-25 15:31:27 +00:00
Per Inge Mathisen c6190a85f2 More cleanup. More debug log message. Send player ID as a single char instead
of the old pointer casting with alignment issues.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2189 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-24 19:33:46 +00:00
Per Inge Mathisen 0cb6023b76 Clean up source and add comments to explain what is going on.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2188 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-24 18:59:57 +00:00
Per Inge Mathisen 5d0a52460d Remove NETsetMessageSize
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2185 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-24 18:25:33 +00:00
Per Inge Mathisen 1df2199ce8 Remove final pieces of encryption code. Warning: This touches some seriously
unstable code. Bugs may follow!


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2184 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-24 18:22:04 +00:00
Per Inge Mathisen dcfe102699 Fix bug in removal of baba player in campaign if too many human players.
Also add some fallback in case server sends us a bad player number.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2160 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-22 11:12:50 +00:00
Per Inge Mathisen 6a25589a62 Add network statistics logging, to figure out which parts of the code consume
the most network bandwidth. Look in in the netplay.log file for this info.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2113 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-15 15:26:23 +00:00
Per Inge Mathisen e509767d23 Clean out some unused code from netplay.c|h
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2109 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-15 13:48:22 +00:00
Per Inge Mathisen d3271aa386 Remove now quite useless encryption and anti-cheat code.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1953 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-24 13:38:22 +00:00
Per Inge Mathisen 80026d553c Tiny cleanup
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1848 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-12 17:16:26 +00:00
Giel van Schijndel b28d8bbdf6 * Fix array out of bounds access
patch by vs2k5

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1845 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-11 01:04:39 +00:00
Giel van Schijndel dcb2c3350f * turn some usages of WinAPI types (*WORD) into their native C counterparts (e.g. int, unsigned int, etc.)
* make integers unsigned at places where we never, ever use signed values for their values
 * move some variables into a more local scope (i.e. the only scope where they're used)
 * turn some mixed tab/spaces indentation usage into tabs-only
 * remove unused (and commented out) conditional compilation macro USE_DIRECTPLAY_PROTOCOL


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1798 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-03 15:51:56 +00:00
Dennis Schridde 6fa36aa0e9 + const, - unused
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1795 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-03 13:46:50 +00:00
Giel van Schijndel 856830a0e4 Cleanup:
* Remove some forward declarations of deprecated, unused and undefined functions
 * Remove some unused functions which only said: "return TRUE;"

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1692 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-23 19:36:21 +00:00
Giel van Schijndel b22dbc7fe5 * Remove netusers_stub.c. Its only contained function was NETuseNetwork, which granted direct write access to global var NetPlay.bComms. This was camouflaged as a nice function call, so instead we now use it directly as it is: accessing/modifying a global variable.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1690 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-23 18:48:36 +00:00
Giel van Schijndel 6e5038d237 use (u)intX_t types for structs send accross the network (for the size guarantees)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1672 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-20 22:55:12 +00:00
Stefan Huehner d30dcb1520 2 small fixes in function declarations : () -> (void)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1663 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-20 13:51:53 +00:00
Per Inge Mathisen fc3d29124d Weed out some deadwood from the multiplayer code, and fix a warning.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1653 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-17 14:00:15 +00:00
Giel van Schijndel 48f37b22d9 * Fix wrong interpretation of number of games (only the first byte of the 32bit long unsigned integer was used)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1630 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-13 18:52:29 +00:00
Giel van Schijndel 0a590a79af * Use network byte-order (big-endian) for size of game list as response to "list" command
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1629 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-13 18:19:22 +00:00
Giel van Schijndel 7b025ea3e1 * Make our lobby protocol code endian safe (response of a "list" command now always is preceded by a 32bit long, unsigned, little endian integer)
* Remove parameter `BOOL async` of NETfindGame since it wasn't used

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1628 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-13 17:31:12 +00:00
Giel van Schijndel 70c07901ae * Remove unused spectator functions: NETspectate and NETisSpectator
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1626 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-13 11:36:46 +00:00
Giel van Schijndel a2d13bc53c * remove lib/netplay/netaudio_stub.c (only had empty functions)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1625 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-13 11:33:44 +00:00