Commit Graph

264 Commits (53507faee038dd51dcad5a89de2c0d86ee40d65a)

Author SHA1 Message Date
Dennis Schridde d22bf8f49c Add tooltips
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3476 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 22:28:13 +00:00
Dennis Schridde bb6437fe06 Drag&Drop support. (Any filename ending in ".3ds" is accepted.)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3469 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 19:40:40 +00:00
Dennis Schridde 4ac1dfecfd - Replace texpageNr lineEdit, with texturePage spinBox.
- Remove associated error-checking (emptyness), since that is guaranteed by Qt.
- Use Ui::Gui3ds2pie instead of Ui_Gui3ds2pie. (Autodetected by Qt/UIC. make distclean if it complains.)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3466 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 02:26:05 +00:00
Dennis Schridde 716d1796b5 Enable swapYZ by default, like in the commandline variant.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3465 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 01:54:49 +00:00
Dennis Schridde 356ed35cbb Add Qt4 GUI. It uses 3ds2pie.c:dump_pie_file() and only has very basic error checking right now.
- To get the (currently only german) translation, run "lrelease 3ds2pie_gui.pro".
- When translating with (Qt Linguist), make sure to use the preview function to check whether your strings fit into the UI.
  If they don't, try to use a shorter translation, otherwise adapt the UI.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3464 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 01:19:55 +00:00
Dennis Schridde 4ea16727f9 3ds2pie says it is licensed as LGPL-2.1, so use that instead.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3463 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 01:14:19 +00:00
Dennis Schridde cb768653a6 Remove unnecessary (CVS?) header.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3462 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 01:13:31 +00:00
Dennis Schridde 5dc7edf2c1 Move 3ds2pie.c out of src/ again...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3461 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 00:28:00 +00:00
Dennis Schridde b557a843ca - Make dump_pie_file work on parameters instead of globals
- Use C89 tolower() for string conversion
- Fix unsignedness warnings
- Some variable renames
- Move parse_args and associated globals into !WZ_3DS2PIE_GUI


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3460 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-13 23:39:45 +00:00
Dennis Schridde 7edfeb0b0e Move C file to src/ to match default project settings.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3459 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-13 23:10:46 +00:00
Dennis Schridde a01c019d97 Prepare for additional GUI.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3457 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-13 22:01:21 +00:00
Dennis Schridde ad2658fcec Move 3ds2pie from conversion_tools to a dedicated directory.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3456 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-13 21:30:55 +00:00
Giel van Schijndel 546abc300e * Use more correct prototypes for the member functions of class BMPHandler, this should reduce unnecessary casting to and from void*
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3451 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-13 14:09:08 +00:00
Giel van Schijndel 6afd374095 Don't depend on Windows API specific functions when an alternative is provided by the C library:
* Replace usage of WinAPI function lstrcmpA with libc function strcmp

This addresses #4


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3450 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-13 13:56:41 +00:00
Per Inge Mathisen 7b81b5c76f Fix some ugly shadowing and reuse of variables.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3428 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-10 17:50:40 +00:00
Per Inge Mathisen f7fbf845c0 Small cleanup to animation code, and fix copy&paste typo in 3ds2pie.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3412 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-08 21:58:05 +00:00
Giel van Schijndel 28f40cd637 * Initialise CBrushProp's member variables in the constructor's initialisation list instead of its code-body
* Rename some private member variables: s/m_\([^\s]\+\)/_\1/g

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3410 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-08 18:01:03 +00:00
Giel van Schijndel 12ea06d1b6 * Remove the IMG -> XML convertor script as the IMG format has been changed to CSV in r3302
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3397 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-06 20:53:45 +00:00
Per Inge Mathisen eeb1c6832c Add a number of options to the 3DS to PIE converter. It can now successfully import
3DS models made in 3DS Max to Warzone.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3396 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-06 20:26:15 +00:00
Per Inge Mathisen 9c032e04ac Fix a basic mistake in the converter, and make texture filenames lowercase.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3384 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-06 15:29:27 +00:00
Per Inge Mathisen 2455f1ee4d A basic 3DS -> PIE format converter. Currently handles a single, textured
triangle mesh only.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3382 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-06 14:56:44 +00:00
Dennis Schridde 389c0246d1 Rename some files with spaces in them.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3367 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-05 21:21:10 +00:00
Giel van Schijndel d288708bab * Don't write unused (i.e. it isn't ever read by EditWorld or Warzone) taglist.tag anymore when exporting maps (complements r3357)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3358 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-05 16:20:09 +00:00
Giel van Schijndel 17faff7281 * Remove unused member functions AssertValid and Dump from some MFC classes (less porting for me!)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3344 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-04 18:39:22 +00:00
Giel van Schijndel 1d83be8064 * s/tagWriteSeparator/tagWriteNext/g for consistency's sake (to match the tagReadNext function, which is the reading equivalent)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3334 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-04 13:37:42 +00:00
Giel van Schijndel dc391434a3 * Remove text/plain mime-type from editworld.rc
* Add a simple resource file (editworld.rc) for the wxWidgets version of EditWorld containing two icons (aside from the default wxWidgets icons)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3211 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-28 12:17:02 +00:00
Giel van Schijndel 88e0d37c1c * Rename mainfrm.cpp and mainfrm.h to mainframe.cpp and mainframe.h respectively
* Remove mainfrm.cpp and mainfrm.h from the Code::Blocks project file (as mainframe.cpp and mainframe.h where already present)
 * Add mainframe.xrc to the Code::Blocks project file

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3210 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-28 11:47:39 +00:00
Giel van Schijndel 712b4f11d0 * After reporting the bug when loading menus in wxSmith from XRC files to the Code::Blocks devs they've fixed it
* So now convert our MainFrame window to an XRC file
  * This results in less code (as the window is now defined as an XML file rather than a huge amount of window creating code)
  * Also the compile time has now drastically decreased for mainframe.cpp

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3209 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-28 11:26:57 +00:00
Giel van Schijndel 9fd1fde8ec * Add a start for the MainFrame window (and display it when starting the program)
* An implementation of Help->About is already provided :-D (which is probably the easiest thing about the program...)
  * Currently this window is produced through means of code generation since I can work around something that seems to be a bug in wxSmith this way (the "bug" only occurs when defining windows in XML resource files)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3207 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-28 00:08:25 +00:00
Giel van Schijndel c86606c553 * Just upgraded my Code::Blocks installation (to r4751 of it); updating the generated parts of the code...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3204 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 23:09:52 +00:00
Giel van Schijndel 4239adc560 * Fix an error where we would execute the wrong application code (wxApp instead of EditWorldApp)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3199 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 16:07:31 +00:00
Giel van Schijndel 45125b9fc0 * Add all wxWidgets dialogs to the Code::Blocks project file and let wxSmith manage them
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3197 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 15:46:33 +00:00
Giel van Schijndel 6d03d9e4a7 * Don't mark the wxID_OK button as default since that is done by wxWidgets itself already
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3195 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 15:37:08 +00:00
Giel van Schijndel c6958c887c * Make sure to add listctrlval.hpp, numtextval.[ch]pp and wxstringconv.hpp to the Code::Blocks project file (for EditWorld) as well
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3192 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 14:28:22 +00:00
Giel van Schijndel 5c2ac3b1f2 * Add a "main.cpp" file to contain the main application start code
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3190 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 01:08:26 +00:00
Giel van Schijndel bc05caa6f6 * Use $(#boost) instead of an absolute path
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3188 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 00:52:04 +00:00
Giel van Schijndel 131ee472c4 * Add a Code::Blocks project file to aid in porting of EditWorld
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3187 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 00:18:36 +00:00
Giel van Schijndel d584c8f2cb * Don't use #pragma implementation as it causes warnings (not to mention I haven't got a clue what it's supposed to do...)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3186 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 00:17:42 +00:00
Giel van Schijndel ff51a264c7 * Rename initiallimitsdlg.[ch]pp to initiallimitsdialog.[ch]pp
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3185 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 19:28:53 +00:00
Giel van Schijndel f41d6c52a6 * Clean up the class declaration of CMainFrame
* Make sure to add proper #include guards to every header file

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3184 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 19:08:20 +00:00
Giel van Schijndel 8a3b056ac0 * Make sure to include the proper wxWidgets headers (at the proper place, not to interfere with wxSmith)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3183 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 18:47:04 +00:00
Giel van Schijndel 4c783140ee * Remove a left over debugging statement which I accidentily committed in r3181
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3182 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 18:28:11 +00:00
Giel van Schijndel c7894a8a01 * Make globals g_HomeDirectory and g_WorkDirectory an std::string instead of char[1024]
* Use a function to return the current directory as an std::string (rather than writing it into a buffer that's given along)
 * #define snprintf _snprintf so we can use that as well...
 * Some const correctness

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3181 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 18:26:40 +00:00
Giel van Schijndel 8708174859 * Move the declaration of CBTEditApp to the implementation file since I don't want to export it through the header
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3180 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 17:13:40 +00:00
Giel van Schijndel 2a4c3e6c12 * Alphabetically sort the project file
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3179 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 17:13:26 +00:00
Per Inge Mathisen 8ba3716f13 pietoaster: Clean up OpenGL includes. Include SDL_opengl.h instead of gl.h - do not
use both. Fixes warnings.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3175 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-25 18:26:15 +00:00
Dennis Schridde b6833db069 - define snprintf to _snprintf for MSVC
- use wzglobal.h defines where applicable
- add macros.h for imdloader.h: MAX/MIN
- sed RaNdOmTyPe to SDL-type: Reverts r2611 to easy porting.
  Watermelon afaik uses MSVC which has no stdint(.h), thus using it would make no immediate sense to him, since he has no more interest in POSIX-support.
- sed Bool/TRUE/FALSE to bool/true/false, like r2609
NOTE: r3171 was not vanilla 0.3, but also included a modified Makefile by me, wzglobal.h and some minor compilation fixes.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3172 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 22:50:45 +00:00
Dennis Schridde d99dcb0ce1 Version 0.3 of PieToaster
Features:
1. Editing:
 * Polygon duplication
 * Support for submodel
 * Commandline 'filename' is optional, also allows to enter filename via GUI
 * Multiple pies loading
 * Merging of multiple pies into one file
 * Support for 3DTRANS animation (oil derik)
 * Support for 3DFRAMES animation (cyborg)

2. Load and Save:
 * Creation, Load, Save of ani animation
 * Submodel add and remove

3. Model View:
 * Optional VBO for polygon and grids rendering
 * VBO cache for grids
 * Separated frames in animation rendering
 * Animation play

4. GUI:
 * Improved overall GUI usability

5. Fixes:
 * Fixed various bugs in GUI creation strings


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3171 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 22:11:18 +00:00
Giel van Schijndel efba7fe2c4 * Rename the "url" tag of wxHyperLink to "href"
* Remove warzone2100.png from the current directory (it was just a (cheap) copy from icons/warzone2100.png anyway)
  * In aboutdialog.xrc refer to the warzone2100.png from icons/ instead...

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3169 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 21:20:34 +00:00
Giel van Schijndel 3ebbf43b9f * Add another ported dialog: InfoDialog; to directory wxDialogs
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3168 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 20:52:59 +00:00
Giel van Schijndel f2d8ba9617 * Rename class ExportInfo to InfoDialog and exportinfo.[ch]pp to infodialog.[ch]pp since other than being __used__ to display export info it has on its own nothing to do with export info
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3164 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 16:50:14 +00:00
Giel van Schijndel 4ed296cbcd * Don't allocate a string buffer from the heap
* and especially don't use the wrong delete operator!! (delete [] String; was necessary not without the '[]')
Greater ease in porting to wxWidgets:
 * Rename class CExportInfo to ExportInfo
 * Pass the string to display to ExportInfo's constructor rather than funking around with its member variables (encapsulation!)
 * Clean up & remove large portions of ExportInfo's (unnecessary) code

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3149 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 01:17:50 +00:00
Giel van Schijndel 811f62370c * Add another ported dialog: AboutDialog; to directory wxDialogs
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3148 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 00:40:28 +00:00
Giel van Schijndel 9ef5a36aaa * Add a wxWidgets XML Resource Handler for wxHyperLink (is a member class of wxHyperLink itself: wxHyperLink::XmlHandler)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3147 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 00:19:19 +00:00
Giel van Schijndel 3b2417bddd * Fix a small error where we would use the wrong class name for DECLARE_DYNAMIC_CLASS
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3146 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 00:15:14 +00:00
Giel van Schijndel 4e784c5c02 * Add wxHyperLink class (copied from the wxCode project)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3145 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-23 23:39:16 +00:00
Dennis Schridde d21c8a2753 Correcting germanified Gerard...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3140 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-23 18:43:43 +00:00
Dennis Schridde c9e197c902 Improved MasterServer by Gerhard Schaden, patch #893.
Depends on Python 2.5, but we should have that on the server very soon.
Should effectively help fight ghostgames and also be easily extensible in the future. (Gerhard talked about a web-interface with admin functions. :) )


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3139 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-23 18:40:10 +00:00
Dennis Schridde 3c7898d1c3 Add fancy author/version/doc headers to masterserver
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3120 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-22 15:21:11 +00:00
Gerard Krol 49958fcc6b Expire games that were updated > 1 hour ago.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3114 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-21 20:51:06 +00:00
Giel van Schijndel a57b33f800 * Fix a wrong date in the license header (was 1007 instead of 2007...)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2852 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-22 16:34:51 +00:00
Giel van Schijndel 9fd3c1a7f1 * Make conversion tool "imgfile" also output the file-format-version
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2726 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-05 15:49:43 +00:00
Giel van Schijndel 811eafc0af * Add a directory for conversion tools (conversion from some internal WZ format to another format)
* Add conversion tool '''imgfile'''
  * This tool will read in an "IMG" file ("IMG" is the WRF identifier) from standard intput; it'll then reformat it as XML and output it to standard output


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2725 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-05 15:41:27 +00:00
Giel van Schijndel 3510671340 * Rename test.bak to test.lnd
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2649 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-27 21:55:40 +00:00
Giel van Schijndel 870a536646 * Initialize PhysicsFS before using it
NOTE: PieToaster ''should'' compile, link and run on GNU/Linux systems right now (it does for me)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2613 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 14:26:26 +00:00
Giel van Schijndel 498959f9bb * #include <stdint.h> where we need it
* Use proper constness in main() to shut up gcc warning about wrong constness


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2612 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 14:23:59 +00:00
Giel van Schijndel 5a91f73056 * Replace usage of SDL types Uint* and Sint* for usage of standard C types uint*_t and int*_t respectively
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2611 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 14:17:37 +00:00
Giel van Schijndel 62f1be11f1 * Use "rm -f" to shut up the darn warning messages if several of the to-delete files don't exist while cleaning
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2610 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 14:14:18 +00:00
Giel van Schijndel 579e952cb8 * Lets use the built-in bool-type instead of a dirty macro!
* replace [Bb][Oo][Oo][Ll] with bool
   * replace TRUE with true
   * replace FALSE with false

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2609 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 14:04:25 +00:00
Giel van Schijndel 8cd7f8fd5b * Replace all instances of ''_snprintf'' with ''snprintf''
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2608 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 13:43:01 +00:00
Giel van Schijndel 3344b5b01c * Fix #include directives so compiling becomes yet a bit closer to possible
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2607 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 13:34:44 +00:00
Giel van Schijndel 0bb24b12c2 * Add a ''very'' simple Makefile for compiling PieToaster
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2606 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 13:29:35 +00:00
Giel van Schijndel c6392febca * Link PieToaster's sources to the repository history
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2604 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 13:12:10 +00:00
Giel van Schijndel 26a1f19cfe * Add initial version of PieToaster
* Developed by Carl Hee <Watermelon>
   * Licensed under the conditions of the GPLv3


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2603 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 12:29:36 +00:00
Giel van Schijndel eef217fc4a * Make some EditWorld documents be valid reStructured Text
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2583 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-22 00:38:08 +00:00
Giel van Schijndel 03629c04ab * Set svn:mime-type to text/x-rst to get Wiki-like markup in Python-powered viewers
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2580 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-21 22:29:03 +00:00
Giel van Schijndel 1dd3e33c2c * Add DirectX -> OpenGL porting tasks to EditWorld's TODO list as well
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2545 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-11 23:04:21 +00:00
Giel van Schijndel 173f093901 * Fix tile_texpage2mipmap_tileset, it now makes imagemagick output zero-padded filenames up to 2 digits (like Warzone expects)
* Bump version numbers of tile_texpage2mipmap_tileset to 1.2

Patch by Kevin Gillette <kage>: http://forums.wz2100.net/index.php?topic=1010.msg9137#msg9137

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2542 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-11 22:47:13 +00:00
Giel van Schijndel 69ad10edc4 * Fix a compile error when attempting to perform a "Release" compile
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2454 4a71c877-e1ca-e34f-864e-861f7616d084
2007-09-08 12:20:22 +00:00
Giel van Schijndel fe265cdc57 * Remove unused bitmap pumpkin16.bmp which is just a 16 colour version of res/bitmap1.bmp
* Remove unused bitmaps res/bitmap2.bmp res/bmp00001.bmp; also remove them from our resource file
 * Don't use a magic number in editworld.rc for means of referring to res/bitmap1.bmp use IDB_BITMAP1 instead

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2453 4a71c877-e1ca-e34f-864e-861f7616d084
2007-09-08 12:12:34 +00:00
Giel van Schijndel b2f95025ed * Remove M$ SourceSafe file (we don't use SourceSafe!! We use Subversion!!!)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2452 4a71c877-e1ca-e34f-864e-861f7616d084
2007-09-08 11:47:29 +00:00
Giel van Schijndel c0c7c6fa51 * Remove the last uses of template class ListNode<T> which was a cheap replacement of std::list<T>
* Remove some commented out functions from heightmap.cpp which where duplicated (i.e. functions with the same name and parameter prototypes existed elsewhere in the file) and used ListNode<T>
 * Replace usage of ListNode<T> with std::list<T> usage; actually I replaced it with std::list<T>::iterator or std::list<T>::const_iterator since all code that still used ListNode<T> was code iterating over an instance of ListNode<T>
 * Remove listtemp.h which contained template class ListNode<T>

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2451 4a71c877-e1ca-e34f-864e-861f7616d084
2007-09-08 11:42:30 +00:00
Giel van Schijndel fa12543c0d * Remove rather empty file stdafx.cpp
* #define VC_EXTRALEAN before including MFC & Windows headers to exclude some unused stuff

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2447 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-26 21:58:15 +00:00
Giel van Schijndel 30a62a1b6c * Add window IDs to TODO file; which is easier to understand (I hope) than filenames
* Remove several unused windows from the resource file: IDD_EDITSTATS, IDD_HEIGHTSCALE, IDD_OBJECTTYPES, IDD_SETSTATSCHOICE, IDD_SETSTATSCOMBO and IDD_SETSTATSVALUE

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2446 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-26 20:46:54 +00:00
Giel van Schijndel c0df2cb97f * Rename CAboutDlg to AboutDialog and move it out of btedit.cpp into aboutdialog.[ch]pp
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2445 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-26 20:26:50 +00:00
Giel van Schijndel 41dada6a26 * Make Limits dialog resizeable and alter the proportions slightly to make this window easier to work with
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2444 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-26 19:21:38 +00:00
Giel van Schijndel 4cf90b9f8c * Remove empty destructors
* Update EditWorld's TODO file (remove limitsdialog.cpp from the list of yet to port windows)
 * Use wxWidgets' precompiled header in numtextval.hpp

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2443 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-26 18:59:10 +00:00
Giel van Schijndel c7efa311fc * Add template class wxListCtrlValidator<Container> which is a specialization of wxGenericValidator that only works on wxListCtrl instances
* This class uses a container of integers instead of wxArrayInt (C++ container as specified in section 23.1 of the ISO C++ standard 1998)
 * Add another ported dialog: LimitsDialog; to directory wxDialogs

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2442 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-26 16:38:55 +00:00
Giel van Schijndel acccbf667e * Rename function names to names similar to what wxSmith produces (wxSmith is a wxWidgets dialog-editor plug-in for Code::Blocks)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2441 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-26 16:23:26 +00:00
Giel van Schijndel e5fdf5e346 * Remove #include directives for unused header files (btedit.h and debugprint.hpp)
* Wrap some strings in _T() macro (deals with unicode/ascii text)
 * Add an header guard to limitsdialog.hpp
 * Use std::deque's constructor to load data into it from two InputIterators (first & last); note: in case of MSVC6 this requires you to fix the flawed STL

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2439 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-26 11:40:19 +00:00
Giel van Schijndel a2ceea149f * Use references for output parameters for function CHeightMap::GetMapSize instead of pointers (also use "unsigned int" instead of "DWORD")
* Change the return value of functions CHeightMap::GetMapWidth and CHeightMap::GetMapHeight from "DWORD" to "unsigned int" (also don't mark these functions as inline anymore)
 * Mark function CHeightMap::GetScrollLimits as const and remove the inline keyword from its declaration
 * Add a template function CHeightMap::SetScrollLimits which uses std::list::assign() to copy a list of CScrollLimits from two input iterators (in MSVC6 I had to fix the STL implementation to get this to compile, GCC works fine though, newer versions of MSVC *should* work as well btw)
Greater ease in porting to wxWidgets:
 * Rename class CLimitsDialog to LimitsDialog
 * Add templated constructor to LimitsDialog
  * This constructor initializes an std::deque<CScrollLimits> (_limitsList) with a list of scrolling limits
  * This constructor depends on InputIterators (as defined by the C++ standard in section 24.1.1) for its initialization
 * Put member data in a private part of LimitsDialog's class declaration
 * Make sure all member functions of LimitsDialog only work on its own private data and not on other classes' data
 * Instead the usercode using LimitsDialog can use the InputIterators provided by LimitsDialog::firstLimit and LimitsDialog::lastLimit to copy data over (e.g. using STL Containers' assign() member function)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2435 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-25 17:32:02 +00:00
Giel van Schijndel 876c8b3b61 * Fix the Blender import & export scripts such that they're completely compatible with eachother (i.e. import->export->import == import)
* Add two python mini-scripts (find-bad-pies.py and find-poly-nums.py) that are of fairly little general use, but may serve as an example of how to interface with pie.py (pie.py must be in the python path for these scripts to work)
  * find-bad-pies.py when given a list of filenames will find the ones that, as far as the pie parser (pie.py) is concerned, aren't valid
  * find-poly-nums.py was created to find out if there were any pies that contained any polygons with more than 4 sides
Patch by Kevin Gillette <kage> ( http://forums.wz2100.net/index.php?topic=550.msg7829#msg7829 )

 * Update svn:eol-style and svn:mime-type for all trunk/tools/blender/* files

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2420 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-20 15:09:13 +00:00
Giel van Schijndel 3e8cb6ba4c * Add Python script for the conversion of old-style one-texturepage tilesets to mipmapped tilesets
By Kevin Gillette <kage>

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2383 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-16 10:24:52 +00:00
Giel van Schijndel 5285f0a096 * Cleanup CLimitsDialog's code to make it easier to port it to wxWidgets
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2366 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-09 14:18:57 +00:00
Giel van Schijndel ba7d1d5078 * move class CUndoRedo from bteditdoc.cpp to new file undoredo.cpp
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2363 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-08 20:39:07 +00:00
Giel van Schijndel 243bc7ddb8 * Remove unused files model.cpp/h and seedfill.cpp
* remove #include "snapprefs.h" directive
 * remove non-existent file d3dwrap.h from project file

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2362 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-08 20:10:38 +00:00
Giel van Schijndel 0397a75255 * Remove unused window CSnapPrefs or IDD_OBJECTPREFS
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2361 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-08 19:45:37 +00:00
Giel van Schijndel 9d148e7f8b * Remove unused window CInfoDialog or IDD_DEBUGINFO
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2360 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-08 19:37:17 +00:00
Giel van Schijndel 0931065023 * Use dynamic_cast<T*> instead of wxWidgets' own RTTI implementation (t*)->IsKindOf(CLASSINFO(T))
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2267 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-29 16:55:19 +00:00
Giel van Schijndel 0a310fdd5c * Use dynamic_cast<T*> instead of a C-style (T*) cast (dynamic_cast is safer since it walks the inheritance tree to check whether the pointer is actually of type T)
* Also dynamic_cast<T*> (which is compiler supported) should not be slower (if not faster) than wxWidgets' own RTTI implementation (t*)->IsKindOf(CLASSINFO(T))

This _does_ require RTTI to be enabled in wxWidgets' compilation; just enabling RTTI (as a compiler option) will only increase binary size, it should not add runtime overhead

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2264 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-29 16:45:40 +00:00