Giel van Schijndel
cac17150d3
* Convert the `propulsion.txt` and `bodypropulsionimd.txt` stats to the SQLite database
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This addresses #2 ( http://trac.wz2100.net/ticket/2 )
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4052 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-14 22:11:00 +00:00
Dennis Schridde
0316bee001
Remove original backdrops (ugly) and wzlogo 3, 4 and rename the others to backdropX
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4046 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-14 19:31:42 +00:00
Dennis Schridde
3e9cb44a88
frend -> frontend (makes mods which add files to the WRF incompatible!)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4045 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-14 19:22:40 +00:00
Freddie Witherden
3bb71c1b3e
Hopefully fix the size of the logo in frend.img.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4034 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-13 19:59:59 +00:00
Giel van Schijndel
1dac4a46a2
Split schema and data up into seperate SQL files
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4012 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-11 15:57:04 +00:00
Giel van Schijndel
add956c36d
Change all 'trailGfx' columns that where '0' to NULL instead
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4002 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-10 22:58:02 +00:00
Giel van Schijndel
c620910020
Add some SQL VIEWs to extract data in a similar way as how it's stored in the CSV files
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3966 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-08 22:24:26 +00:00
Giel van Schijndel
cb470b1697
* Convert the 'structureweapons.txt' stats to the SQLite database
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This addresses #2 ( http://trac.wz2100.net/ticket/2 )
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3965 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-08 21:32:52 +00:00
Giel van Schijndel
e4ac82a18a
Update comment to mention which table.column is referred by an integer ID value in the structures table
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3964 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-08 21:10:17 +00:00
Giel van Schijndel
e4af0a7735
* Convert the 'structures.txt' stats to the SQLite database
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This addresses #2 ( http://trac.wz2100.net/ticket/2 )
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3963 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-08 21:08:49 +00:00
Giel van Schijndel
30f2e438c0
* Convert the 'sensor.txt' stats to the SQLite database
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This addresses #2 ( http://trac.wz2100.net/ticket/2 )
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3962 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-08 20:54:47 +00:00
Giel van Schijndel
e944a82dae
* Convert the 'ecm.txt' stats to the SQLite database
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This addresses #2 ( http://trac.wz2100.net/ticket/2 )
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3961 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-08 19:29:20 +00:00
Giel van Schijndel
4cfa907249
* Use NULL where appropriate
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* Fix a typo in a column name
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3960 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-08 19:10:59 +00:00
Giel van Schijndel
b221414e8e
Convert the 'body.txt' stats to the SQLite database
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3959 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-08 18:40:07 +00:00
Giel van Schijndel
f940f4624b
* Convert the 'construction.txt' stats to the SQLite database
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* Fix some comments
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3957 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-08 16:25:46 +00:00
Giel van Schijndel
f55d9ac013
Convert the 'brain.txt' stats to the SQLite database
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3956 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-08 16:09:20 +00:00
Dennis Schridde
a2548cf796
Create empty rules for player0.* to prevent circular dependencies
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3942 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-07 16:03:02 +00:00
Giel van Schijndel
db4896b8cc
Remove old database junk (from the original M$ Access DB)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3893 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-02 19:09:50 +00:00
Giel van Schijndel
799bc88f1c
Dump all the weapon stats in an SQLite database
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3892 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-02 19:08:24 +00:00
Roman C
2465552376
Aivolution AI:
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-made AIV research all tech necessary for the newly added heavy templates
-tweaked templates a bit
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3887 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-01 18:12:38 +00:00
Roman C
bc9e5fa1de
Stock AI:
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Ported fix to bug #11122 from Branch to Trunk (player0.slo was already fixed in r3875).
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3886 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-01 18:11:04 +00:00
Dennis Schridde
377adc40d6
Another backdrop named "My Pet Turtle" by Cathuria from the "A paltry 30k polys" thread http://forums.wz2100.net/?topic=1361.0
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License: CC BY-SA 3.0, as allways.
The border and logo look quite good ingame, so 07-bdrop.png should get that, too.
Also: Use a highres version of 07-bdrop.png, also by Cathuria
Also: Change COPYING.README style a bit
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3884 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-01 13:18:44 +00:00
Roman C
7daf3f093c
Restore stock AI for player 0 which was overwritten by Aivolution in r3873.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3875 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-29 20:22:58 +00:00
Roman C
295d1e40e8
Fixed bug #11097 ("Ai opponents use the medium yellow body all the time").
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3873 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-29 20:18:13 +00:00
Roman C
cc3c372bdf
Aivolution:
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revert changes done to player0.slo after 3841, since it reverted bug fix to bug #11085 , which was applied in r3840.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3871 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-29 20:00:12 +00:00
Dennis Schridde
f92b8fc5b4
PCRE is not supported by every grep as it seems, so expand \s to [[:space:]].
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3860 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-23 14:33:18 +00:00
Per Inge Mathisen
bbae49f687
Fix two erronous png references in model files.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3857 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-22 23:11:21 +00:00
Per Inge Mathisen
548653d0d0
Add ECM range parameter. Clean up ECM code. Remove cyborg stealth hack from
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trunk in anticipation of future ECM work.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3854 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-22 19:13:13 +00:00
Dennis Schridde
8485224b12
Move playerX.[vs]lo.in to player0.[vs]lo
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This adds make warnings, which are hopefully always reacted upon as they are in my version of GNU make, so it does the correct thing and not try to replace player0.[vs]lo with itself or do other crap...
make: Circular player0.slo <- player0.slo dependency dropped.
make: Circular player0.vlo <- player0.vlo dependency dropped.
Also: Add clean target
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3851 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-20 18:46:23 +00:00
Dennis Schridde
f37984a87c
Fix a typo in regexp, which prevented "playerX.slo" from getting replaced properly.
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Also add error checking, to see wether the template parameters were replaced properly.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3850 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-20 17:42:30 +00:00
Dennis Schridde
bafb1ddd8f
Port r3845: .vlo depends on .vlo.in
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3846 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-20 12:01:07 +00:00
Dennis Schridde
bdc4c57fa7
Port r3843 from branches/2.1: Autogenerate playerX.slo files
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3844 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-20 11:54:29 +00:00
Roman C
ffddb98f93
Restore stock AI, which Tortoise silently overwrote.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3841 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-19 19:37:45 +00:00
Roman C
2636ccbef2
Aivolution AI:
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-files for all 8 AI players are now back into the repository.
-fixed bug #11085 (part 1/2)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3840 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-19 19:34:50 +00:00
Roman C
741eb57d31
Weapon balance:
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Fortresses:
-raised reload rate and firepower
-rocket fortress now has 4 projectiles
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3836 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-18 19:47:52 +00:00
Roman C
cc6e90ce0d
Weapon balance:
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-light flamers are now allowed to shoot while moving
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3780 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-14 21:40:44 +00:00
Roman C
1030962761
Stock AI Update:
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-fixed a bug which prevented AI from building more than 2 different cyborg types
-added more different templates (flamers, hpv etc)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3779 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-14 21:39:27 +00:00
Roman C
d7c09c4878
Prevent stock AI attack units from idling in the base, make it use them more aggressively.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3773 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-13 19:31:23 +00:00
Roman C
0aac170265
Removed some unused cyborg templates, this also fixed a bug which prevented skirmish AI from building cyborg flamer, heavy gunners and lancer cyborgs.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3772 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-13 19:29:37 +00:00
Roman C
fd1bd9c1bc
Balance changes:
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Increased ridiculously low reload rate of some cyborg weapons while keeping damage/sec constant (mp only).
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3747 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 22:23:44 +00:00
Giel van Schijndel
491b968833
* Make cdAudio_PlayTrack work with an enum instead of "magic numbers"
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* Use this enum's values throughout the src/* code
* Replace scripting function playCDAudio(int) by playIngameCDAudio() which is equivalent to cdAudio_PlayTrack(playlist_ingame)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3687 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-04 16:46:55 +00:00
Roman C
0759f806ae
Balance tweaks:
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-increased fire power of some cyborgs to match the fire power of the weapons used for units
-decreased reload time for cyborg flamers
-increased weapon range of HPV Cyborgs
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3556 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-26 18:06:15 +00:00
Roman C
2d6afffae9
Stock AI:
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-added some mini-pod templates to the AI template mix
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3555 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-26 17:35:03 +00:00
Roman C
52b75712d4
Balancing issues:
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-reduced cyborg cost by about 15%
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3554 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-26 17:13:24 +00:00
Gerard Krol
9a27f4b7d0
Fix up the landing lights for bug #10204 .
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3548 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-23 16:23:27 +00:00
Dennis Schridde
3c1a1512b7
Enable power generator after building oil-derrick, instead of when the build icon was clicked. (It is already too late then, it wont be displayed in the list.)
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Additionaly:
- Remove soundBug event, which apparently was needed to workaround some bug in the sound system which no longer exists. (We can even pause in CALL_GAMEINIT, which apparently was not possible in 1.x.)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3545 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-22 22:05:37 +00:00
Per Inge Mathisen
fec3b1ca08
Indexed colour usage has been eliminated, so remove its support code.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3529 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-21 17:06:31 +00:00
Per Inge Mathisen
df19674baf
Save gateways and zones in tagfile format.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3513 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-20 16:52:51 +00:00
Roman C
609ec751dc
Stock AI update:
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make AI leave 2 tiles without hardpoints when building a wall a defenses on gateways
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3509 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-19 19:25:26 +00:00
Per Inge Mathisen
5f42362b77
Replace spaces with dashes in texture names. No more spaces from now on!
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3490 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-15 20:14:16 +00:00