Commit Graph

6741 Commits (38fd6be936ddbe08cc535f6b116d86d564ab96bf)

Author SHA1 Message Date
Guangcong Luo 38fd6be936 Fix bug #1248 - commanders sometimes can't lead up to the max number of units for their rank.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9406 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:33 +01:00
Thomas Barlow 5ad6596be9 Fix some polygon issues in the factory models.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9403 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:33 +01:00
Guangcong Luo 352666ff0e Apply patch #1462 - Fix redundant components remaining available if researched after being made redundant.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9402 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:32 +01:00
Christian Ohm c78a3aad2c Update translations.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9399 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:30 +01:00
Christian Ohm bf7e95a161 Add resmessages12.rmsg to POTFILES.in.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9398 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:27 +01:00
Guangcong Luo b6f03407dd Add new file data/mp/stats/messages/resmessages12.rmsg - additional research descriptions.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9397 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:27 +01:00
Guangcong Luo 258d65c169 Fix some unnecessarily specific numbers in weapon accuracy and pricing: 99% -> 100%, 999 -> 1000.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9395 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:27 +01:00
Guangcong Luo 4df6b05f40 Research messages more specific: "Machinegun damage +25%" instead of "Upgrades machinegun damage". Also add description for radar detector, and fix prerequisites for Flamer Autoloader Mk2.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9392 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:27 +01:00
Cyp b3c57ebb63 net: Set SO_REUSEADDR on sockets to avoid address already in use errors.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9391 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:27 +01:00
Per Inge Mathisen a46a6eb68b Throttle AI construction of VTOL factories based on amount of power. Add thermite bombers to VTOL fleet.
Reorder VTOL target priorities to go after construction first. Restrict help build event to avoid trucks
wandering across the entire map to help build something that is finished a long time ago when they arrive there.


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9390 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:27 +01:00
Per Inge Mathisen ce8491b4ad Rewrite buildDerrick AI skirmish event. Instead of looking for the next closest oil resource
to our base, be more opportunistic and look for the closest oil resource to each droid, and
only send one droid toward each oil resource. Also speed up full base starts by launching this
event immediately upon start (but after build start base event).


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9389 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:26 +01:00
Per Inge Mathisen 7ca0bc7547 If AI loses a race for an oil resource, it will now instead build a cheap defense building there as revenge.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9388 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:26 +01:00
Per Inge Mathisen eae14b3b00 Whenever a build order fails at the target site for in-game reasons, fire off a
CALL_DROID_REACH_LOCATION trigger to allow the AI script to handle it gracefully (or not).


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9387 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:26 +01:00
Per Inge Mathisen 7725793b48 Improve scrStructureBuiltInRange: Make it use new mapgrid system. Clean up asserts. If player parameter
is -1, then look for nearby structures by any player and also check for unfinished ones.


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9386 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:26 +01:00
Per Inge Mathisen 5d45ee54eb Fix the problem with proximity message list and display list going out of sync due to too few proximity buttons
allowed at the same time (20), by increasing the limit to 10000. Also make sure that all players get the messages
they should (for switching between players), and make a real fix the beacon seen by other players problem by
storing but not displaying proximity messages for other players (reverting wrong fix of this problem in ticket:1250).
Remove addOilResourceProximities() which probably never worked as advertised, because it is run before vision is added,
and checks if iterated objects are visible before doing anything. Adding proximity messages is done by visibility.


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9383 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:26 +01:00
Guangcong Luo 0d8239b536 Fix bug that caused players not to send data checks (and subsequently get kicked) sometimes.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9379 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:25 +01:00
Cyp 9e17ea8d25 make: Fix previous deps hack to avoid errors on fresh builds.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9375 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:25 +01:00
Per Inge Mathisen e5ee9e2358 Fix formation speed limiting setting to really be off.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9373 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:25 +01:00
Christian Ohm 3ab1a0104d Update Spanish locale names.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9370 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:25 +01:00
Christian Ohm 585e72d7e1 Updated Spanish translation by Saberuneko.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9368 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:25 +01:00
Per Inge Mathisen ddcb9a9986 Remove some dead AI code from scripts.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9367 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:25 +01:00
Christian Ohm c166632447 Updated Spanish translation by Saberuneko.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9365 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:24 +01:00
Christian Ohm 6538a6e180 Update translations.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9362 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:24 +01:00
Cyp be78e9035c orders: Allow shift-click to queue orders on radar, make a sound when queueing move orders.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9360 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:23 +01:00
Guangcong Luo 0b90db00bb Fix bug #1425 - crash when patrolling.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9355 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:23 +01:00
Cyp 11425c5274 Substitute s/mapgrid.c/mapgrid.cpp/ in a couple more files.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9353 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:23 +01:00
dak180 c55bc14c1b Fix typos in the DMG script.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9350 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:22 +01:00
Guangcong Luo 8cf40897c2 Fix structures so they're illuminated correctly (they were previously illuminated based on whether or not their owner could see them, rather than whether or not you could).
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9342 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:22 +01:00
Guangcong Luo 79442c8560 Display "HOST" below host.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9341 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:21 +01:00
Guangcong Luo 81e5af8e34 Rebalance 0.7.0.
Flashlight: range 6-12 -> 12-12
Pulse Laser: range 8-16 -> 14-14, damage 170 -> 165
Heavy Laser: range 5-7.5 -> 16-16, damage 350 -> 240
Pulse laser tower: price 175 -> 200
Pulse laser hardpoint: price 250 -> 275
Heavy laser emplacement: price 225 -> 450

Scourge: range 5-16 -> 5-14, accuracy 70%-80% -> 50%-80%
Seraph: range 5-14 -> 7-15
Lancer: price 125 -> 150, accuracy 50%-60% -> 30%-60%, remove MRL prereq
Lancer hardpoint: price 150 -> 175
Tank killer: accuracy 50%-60% -> 30%-60%
MRL: damage 30 -> 34
MRP: accuracy 45%-45% -> 40%-45%, range 5-8 -> 4-8

Note to self: Fix the tank killer angle bug already.

Mortar/pepperpot: Splash radius 0.5 -> 1.0
Bombard/incendiary mortar: Splash radius 0.75 -> 1.25, (incen) burn radius 0.5 -> 1.25

Howitzer/hellstorm: Splash radius 1.0 -> 1.25
Ground shaker/incendiary howie: Splash radius 1.0 -> 1.5, (incen) burn radius 1.0 -> 1.5

All-rounder modifiers:
Cyborg 60% -> 65%, Wheels 120% -> 125%, HT 110% -> 115%, Tracks 100% -> 105%, Hover 100% -> 120%

Artillery modifiers:
Tracks 50% -> 40%, HT 70% -> 65%, Hover 100% -> 120%

Whirlwind site obsoletes Cyclone site
Cyclone site obsoletes Hurricane site
Whirlwind hardpoint obsoletes Cyclone hardpoint
Gauss hardpoint obsoletes Rail hardpoint
Gauss emplacement obsoletes Rail emplacement

Fixes bug #663 - Tank Killer doesn't fire.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9338 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:21 +01:00
Cyp 6ddb1eadb2 cpp: Add extern "C" {} in headers.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9336 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:21 +01:00
Guangcong Luo 5238d9f21d Allow research.txt to have a header.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9334 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:21 +01:00
Per Inge Mathisen ac67165ef0 Remove support for formation speed limiting. It is not implemented well, has bugs, and will
lead to severe out of sync issues if used by some but not all players in multiplayer. This
closes ticket:1177 and closes ticket:1167


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9330 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:20 +01:00
Christian Ohm 6bfac26b93 Actually install the Ukranian translation on Windows.
Closes #1424.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9327 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:20 +01:00
Christian Ohm 2b2a187172 Update Windows language table according to MSDN.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9326 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:20 +01:00
Per Inge Mathisen 55ab14d2cf Fix GUI widget ID corruption bug that happens when too many proximity messages are
added at once. It can cause a variety of GUI bugs and asserts as random widgets may
be removed when the superfluous proximity messages are removed, or random widgets may
fail to be added because the ID is taken. This bug has been there since the beginning.


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9324 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:20 +01:00
Per Inge Mathisen 9fed940d7c Darken features and building that you cannot see, just like the tiles they stand on.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9323 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:20 +01:00
Per Inge Mathisen d1ca417ef2 Remove redundant code and improve asserts.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9321 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:19 +01:00
Per Inge Mathisen 90b5c413dd Make sure we do not fire off an event while processing another event. This the scripting engine
does not handle. Happens when gifting away droids to other players. Bug probably introduced in 
AI research changes.


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9320 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:19 +01:00
Per Inge Mathisen 7f63c39b06 This patch significantly cleans up the template loading code. It does not fix any known bugs. I did this
in an attempt to fix the copycat truck bug, but it has so far managed to escape me. Closes ticket:1417


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9319 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:19 +01:00
Cyp 453ec09121 src/display3d.c: Fix a bit of component.c-style code duplication.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9318 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:18 +01:00
Cyp 3f8d7f9247 src/component.c: Fix last cleanup. Apparently weaponImd[0] == NULL doesn't imply Stats->numWeaps == 0.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9317 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:18 +01:00
Guangcong Luo 1685f723be Fix two warnings in scrap.c in Mac OS X.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9316 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:18 +01:00
Cyp 211781cbfa src/component.c: Remove 134 lines of code duplication. Remove a dead function and some undefined functions noticed by Safety0ff.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9315 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:18 +01:00
Guangcong Luo af1d9865c0 Add "Laser satellite firing" and "Incoming laser satellite strike" to the list of occasions that deserve a radar blip representing where they're occurring.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9314 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:16 +01:00
Guangcong Luo 9799fb87c7 Add "ALL ROUNDER" as an alias for the "ANTI AIRCRAFT" weapon type. Should save future modders a bit of confusion over why cannons and rails are anti-aircraft weapons. ;)
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9312 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:16 +01:00
Guangcong Luo 411d327a22 Mitigate bug #1421 - Brings it back to before-r9272 conditions using some black magic I really don't understand. Anyone who knows what's going on is welcome to go and fix things.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9310 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:16 +01:00
Guangcong Luo 90770d0c2b Fix bug #1154 - tons of power given in certain conditions - with help from Safety0ff.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9309 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:16 +01:00
Cyp b2fe5203cd win32: Move declaration out of for loop.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9308 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:15 +01:00
Guangcong Luo 3ac9f53bf8 Add support for Cmd/Meta keyboard shortcuts. Make keyboard shortcuts look nicer: "lctrl - f11" to "Ctrl + F11" (Warzone keyboard shortcuts accept both LCtrl and RCtrl)
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9306 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:15 +01:00