Commit Graph

20 Commits (31fda8026bf52024958339e6b8686bcc33d05870)

Author SHA1 Message Date
Dennis Schridde 10f2ccfd56 TRUE->true, FALSE->false (except in scripts)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4311 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-24 16:51:17 +00:00
Giel van Schijndel f5602b4778 * Replace a large amount of strncpy() calls with the safer strlcpy()
* Fix an error in src/game.c where we would use the wrong size as parameter to strlcpy()


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2640 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-27 16:18:52 +00:00
Dennis Schridde ce16856887 FREE->free, MALLOC->malloc (sed+review)
This patch will create crashes where the code expects FREE to set the pointer to NULL! (Those problems should be fixed anyway.)
The only occassion where I saw this is when quiting a game, so it is not too much of an issue.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1459 4a71c877-e1ca-e34f-864e-861f7616d084
2007-04-15 10:43:05 +00:00
Gerard Krol 4465a061c1 Fix warnings, and revert r1241 for effects.c (validatePie really needs a prototype at the top)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1242 4a71c877-e1ca-e34f-864e-861f7616d084
2007-03-15 23:17:09 +00:00
Roman C b0218cad3e Fixed saving and loading of script string variables.
NOTE: this will break old save games (at least skirmish ones).

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1168 4a71c877-e1ca-e34f-864e-861f7616d084
2007-02-23 20:45:05 +00:00
Per Inge Mathisen daaac4b5e3 Clean up redundant copy&paste code. Patch by Gerard Krol with
some stylistic and extra changes by me.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1158 4a71c877-e1ca-e34f-864e-861f7616d084
2007-02-21 22:38:52 +00:00
Ari Johnson 05bd724b1c Fixed script state saving and loading on big-endian machines
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1100 4a71c877-e1ca-e34f-864e-861f7616d084
2007-02-14 03:39:17 +00:00
Dennis Schridde 49ceba7503 Add GPL notices to all sourcecode files.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1014 4a71c877-e1ca-e34f-864e-861f7616d084
2007-01-15 20:09:25 +00:00
Dennis Schridde fafa69842f x86_64 fixes by Pseudonym404. (Incl. some minor other changes, eg in src/game.c)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@854 4a71c877-e1ca-e34f-864e-861f7616d084
2006-11-25 01:26:05 +00:00
Dennis Schridde fb74a1f8dc Patch by Thomas Rast: Include string.h against warnings
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@821 4a71c877-e1ca-e34f-864e-861f7616d084
2006-11-06 14:40:07 +00:00
Dennis Schridde d3cd44148d Patch by Gerard Krol: Replace STRING with char (STRING was confusingly defined to char)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@804 4a71c877-e1ca-e34f-864e-861f7616d084
2006-11-03 21:35:50 +00:00
Stefan Huehner b3e3d17b82 Include frameresource.h directly in its users. Fixup after
the big cleanup in 748:749.




git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@750 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-23 18:38:12 +00:00
Stefan Huehner 1395a7c69c Make some more functions static which aren't used outside their
declaring source files and which have no prototype.



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@731 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-19 18:45:48 +00:00
Dennis Schridde d889ce9da7 Patch by Christian Ohm: "g++ fixes"
Mainly explicit casts, some type changes, a few fixes.

We need to have a look if this line creates any problems:
lib/script/interp.c @@ -329,7 +329,7 @@
- if(!RetStackRemember(CurEvent, (ip + 2)))       //Remember where to jump back later
+ if(!RetStackRemember(CurEvent, *(ip + 2)))      //Remember where to jump back later


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@719 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-17 20:39:25 +00:00
Dennis Schridde 0e288f45e7 - Replace all ASSERT(( )) with ASSERT( )
- Simplify definition of ASSERT(). Now is the same for GCC and MSVC.
  This may not work on versions older than MSVC 2005. If you experience this, please report it!

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@613 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-23 12:58:48 +00:00
Dennis Schridde 62ae49b0ce Replaced all occurences of DBMB, DBPRINTF and DBERROR with their former define.
( DBPRINTF(("Message")); becomes debug( LOG_NEVER, "Message" ); )



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@608 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-22 14:28:49 +00:00
Roman C e4883dabb9 Scripting engine update:
-added new scripting function
-added new callbacks
-added new member variables
-players controlled by AI now receive (and send) multiplayer messages and can process them

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@595 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-20 14:48:14 +00:00
Per Inge Mathisen 2149739999 Almost all strings and buffers are now of type char. This fixes
more than half the warnings on gcc4, and makes sure we do not
get signedness problems between platforms where char is defined
with different signedness. Also set line-ending properites for
some bison/flex files that did not have it set.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@563 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-12 16:52:37 +00:00
Dennis Schridde 5175535d9d Full pathname includes
Same as in r431, but now for lib/
- converted the sources in lib/ to use full path includes instead of just the filename.
- marked places where lib/ivis_*implementation* (eg opengl) is needed, because of incomplete lib/ivis_common.

Should improve the understanding of interfaces and code organization.

(Also fixed a double slash (//) include in src/multimenu.c)



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@432 4a71c877-e1ca-e34f-864e-861f7616d084
2006-06-02 19:34:58 +00:00
No Author 5ba7ddac6b Create final repository structure.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@362 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-28 17:47:08 +00:00