Commit Graph

137 Commits (27fadd14cf71f08be1fd223e27826f1dc67bda33)

Author SHA1 Message Date
Per Inge Mathisen 1fb0ececc3 Finally remove annoying printf that I added for debugging, and use safer snprintf to ensure that we never again go overwriting random memory here.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@224 4a71c877-e1ca-e34f-864e-861f7616d084
2005-08-03 21:23:01 +00:00
Per Inge Mathisen 3346f67917 Revert previous repository revision number idea, since that could not possibly work. Put the previous work back with some changes to ensure builds are not silently broken when subversion command-line client not present.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@223 4a71c877-e1ca-e34f-864e-861f7616d084
2005-08-03 20:55:17 +00:00
Per Inge Mathisen ffec634777 Remove the old revision number hack.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@222 4a71c877-e1ca-e34f-864e-861f7616d084
2005-08-03 18:48:53 +00:00
Per Inge Mathisen dcaecafb4d The keyword was case-sensitive...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@221 4a71c877-e1ca-e34f-864e-861f7616d084
2005-08-03 18:02:59 +00:00
Per Inge Mathisen c6bec7cd73 Make use of revision.h to find the SVN revision number instead of a "stupid hack" (not my words) in Makefile.am that will only work in some Unix environments with svn command line client properly installed.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@220 4a71c877-e1ca-e34f-864e-861f7616d084
2005-08-03 18:00:07 +00:00
Per Inge Mathisen 2e02866a1e Set the 'Revision' keyword that tells Subversion to update and expand the $REVISION$ tag.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@219 4a71c877-e1ca-e34f-864e-861f7616d084
2005-08-03 17:54:42 +00:00
Per Inge Mathisen 7f74704b2f This header contains a define with the revision number of the repository, updated automatically by Subversion itself.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@218 4a71c877-e1ca-e34f-864e-861f7616d084
2005-08-03 17:47:28 +00:00
Per Inge Mathisen cd4d262cbf Reinstate check for alut (needed for autoconf compiles on mingw32 since there alut is a separate library), and only set LIBS for all but mingw32 after doing all checks, so that error reporting during autoconf runs becomes correct.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@217 4a71c877-e1ca-e34f-864e-861f7616d084
2005-08-03 09:46:25 +00:00
Christian Ohm 8db3abcd2e Remove -Wno-pointer-sign from CFLAGS. Sorry, I wasn't aware that's gcc 4 only.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@216 4a71c877-e1ca-e34f-864e-861f7616d084
2005-07-29 22:26:00 +00:00
Per Inge Mathisen 30dc376b1f Remove check for ALUT, add check for libjpeg.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@215 4a71c877-e1ca-e34f-864e-861f7616d084
2005-07-28 13:39:11 +00:00
Per Inge Mathisen 41dbf05e4b frame.h must be included before config.h defines can be used.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@214 4a71c877-e1ca-e34f-864e-861f7616d084
2005-07-28 13:33:43 +00:00
Denis Dupeyron 86d8541521 Relase date corrected. It will be done in a few hours, which is tomorrow.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@213 4a71c877-e1ca-e34f-864e-861f7616d084
2005-07-27 16:14:09 +00:00
Denis Dupeyron 6a82c6b835 Preparing release 2.0 beta 0.2.2.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@212 4a71c877-e1ca-e34f-864e-861f7616d084
2005-07-27 16:06:34 +00:00
Denis Dupeyron 46dc176f9e Copy of r208 to trunk, with Rodzilla's benediction.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@210 4a71c877-e1ca-e34f-864e-861f7616d084
2005-07-26 13:22:41 +00:00
Christian Ohm c146fef270 - Prepare for using the lex/yacc files instead of the generated c files.
Works only with the provided Makefiles. To use it, replace the
xxx_l.c/xxx_y.c lines in the Makefile with xxx_parser.y/xxx_lexer.l (the .y
file has to be first). The game compiles with all of them, but hangs on
loading a game when using script_lexer.l/parser.y, and hangs on start when
using level_lexer.l.
- Inevitably: Compiler warning fixes.



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@206 4a71c877-e1ca-e34f-864e-861f7616d084
2005-07-23 00:00:50 +00:00
Christian Ohm 3a9f621a38 - Fix a wrong function definition/call in multiint.c.
- Give the lex/yacc generated code unique variable names.
Those two changes now make it possible to compile the game with g++ using
the "-fpermissive" compiler flag.



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@205 4a71c877-e1ca-e34f-864e-861f7616d084
2005-07-22 22:39:13 +00:00
Christian Ohm 6170f498a7 - Fix more compiler warnings.
- For that, removed lots of unused code, mainly from the lex/yacc generated
files.



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@204 4a71c877-e1ca-e34f-864e-861f7616d084
2005-07-22 21:59:53 +00:00
Christian Ohm 6fdc00e9c3 Add a missing "!" so the game actually runs again (I guess that was the
reason I couldn't sleep...).



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@203 4a71c877-e1ca-e34f-864e-861f7616d084
2005-07-21 02:00:42 +00:00
Christian Ohm 4fc0c26f6d Remove the last traces of stubs.c in both ivis directories (and thus fix
building the software renderer with automake).



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@202 4a71c877-e1ca-e34f-864e-861f7616d084
2005-07-20 23:24:44 +00:00
Christian Ohm fd0ff3ccdb - Fix a crash with missing videos (by devurandom, slightly modified).
- Check if video mode could actually be set.
- Clean up the lex/yacc generated files a bit.
- Warning fixes.



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@201 4a71c877-e1ca-e34f-864e-861f7616d084
2005-07-20 23:01:33 +00:00
Christian Ohm 6cd530686f Change STRING to unsigned to avoid crash with international characters.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@199 4a71c877-e1ca-e34f-864e-861f7616d084
2005-07-20 22:18:33 +00:00
Rodolphe Suescun fef9923a01 trunk/crossplatform is the new place for stable crossplatform sources.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@198 4a71c877-e1ca-e34f-864e-861f7616d084
2005-07-18 05:29:39 +00:00
Dion Mendel 9337603e85 Merged r24:51 from branches/noid/linux. Changes improve platform
independence.  Summary follows:

* Ensure that all source files include an end of line character in the
  last line of the file.  Some compilers will complain otherwise.
* Fix case sensitivity of all #included filenames.
* Fix system include files e.g. <stdio.h>, not "stdio.h"
* Wrapped compiler specific asm statements inside #ifdef _MSC_VER
  conditionals.
* Fixed function declarations that were inconsistent with their
  definitions.
* Replaced #ifdef WIN32 with #ifndef PSX to aid in porting.
* Added #ifdef WIN32 conditionals around win32 specific code.
* Replaced MSVC++ specific &(type_cast)var feature with portable
  replacement.
* Fixup inline function declarations.
* Replaced sscanf1() with portable sscanf("%n") replacement.
* Renamed global variable gamma -> gammaValue to avoid namespace
  conflict.
* Added replacement macros for min/max provided by win32.
* framework/frameresources.c: use platform independent stdio functions.
* framework/input.c: Added setMouseUp() and setMouseDown() functions.
* framework/screen.c: Added platform independent pixel format accessors.
* ivis02/dglide.h: Added preprocessor conditional to prevent multiple
  inclusion.
* netplay/netplay.h: Removed duplicate definition of UDWORD.
* netplay/netsupp.c: Added missing include file.
* src/multilimit.c: Corrected number of args in call to
  pie_GlobalRenderBegin().
* src/csnap.c: Moved SetMousePos() to input.c
* src/frontend.c: Use setMouseUp|Down() functions instead of win32 ones.
* src/frontend.c: Use mouseX|Y() functions instead of win32 ones.
* src/intdisplay.c: Replaced itoa() with portable sprintf().


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@56 4a71c877-e1ca-e34f-864e-861f7616d084
2005-02-28 02:52:18 +00:00
Ben Russon bccde9c643 Updated version to 1.10a
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@16 4a71c877-e1ca-e34f-864e-861f7616d084
2005-02-01 04:49:51 +00:00
Ben Russon edbd2aa0f6 Added Troman's script functions
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@15 4a71c877-e1ca-e34f-864e-861f7616d084
2005-01-30 03:35:43 +00:00
Dion Mendel 657192d9fd increased pie polygon and points limit from 256 to 512
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@12 4a71c877-e1ca-e34f-864e-861f7616d084
2005-01-25 05:48:25 +00:00
Dion Mendel 61748ed786 fixed wrong array index bug. Closes: #3100
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@11 4a71c877-e1ca-e34f-864e-861f7616d084
2005-01-25 05:42:37 +00:00
Ben Russon b45f073d02 Multiplayer Unit limit now 300, Campaign unit limit still at 100 to prevent menu overload.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@10 4a71c877-e1ca-e34f-864e-861f7616d084
2005-01-23 01:42:03 +00:00
Dion Mendel 47dc78773f debugging info is now saved to disk
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@9 4a71c877-e1ca-e34f-864e-861f7616d084
2005-01-22 17:57:15 +00:00
Ben Russon c5c2c96875 Fixed a runtime debug error
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@8 4a71c877-e1ca-e34f-864e-861f7616d084
2005-01-22 08:36:45 +00:00
Ben Russon 75cc34124b Release mode now compiles
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@7 4a71c877-e1ca-e34f-864e-861f7616d084
2005-01-22 03:10:32 +00:00
Ben Russon e291f07100 Removed some unneccesary build logs and runtime generated files.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6 4a71c877-e1ca-e34f-864e-861f7616d084
2005-01-21 15:24:35 +00:00
Ben Russon 1cc548f906 Successfully compiled in debug mode
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5 4a71c877-e1ca-e34f-864e-861f7616d084
2005-01-20 09:14:28 +00:00
Ben Russon 065ff07084 Added Glide2x library. Did not upload glide\doc, glide\Src\tests, or glide\Src\Lib\dos
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4 4a71c877-e1ca-e34f-864e-861f7616d084
2005-01-19 21:01:04 +00:00
Dion Mendel 577c9c4267 renamed filenames to lowercase for developer convenience
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3 4a71c877-e1ca-e34f-864e-861f7616d084
2005-01-18 08:01:49 +00:00
Dion Mendel 278341944e set svn:eol-style=native property on source files
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2 4a71c877-e1ca-e34f-864e-861f7616d084
2005-01-18 07:51:46 +00:00
Ben Russon dfb2beeb28 Initial Version
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1 4a71c877-e1ca-e34f-864e-861f7616d084
2005-01-18 04:45:05 +00:00