Remove check for ALUT, add check for libjpeg.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@215 4a71c877-e1ca-e34f-864e-861f7616d084
master
Per Inge Mathisen 2005-07-28 13:39:11 +00:00
parent 41dbf05e4b
commit 30dc376b1f
1 changed files with 2 additions and 3 deletions

View File

@ -117,6 +117,7 @@ if test "x$opengl" != xno; then
fi
fi
fi
AC_CHECK_LIB(jpeg, main, , [AC_MSG_ERROR([You need to install the jpeg library.])])
AC_MSG_CHECKING([OpenGL])
if test "x$opengl" = xyes; then
AC_DEFINE(WZ_OPENGL, 1, [OpenGL acceleration])
@ -133,8 +134,6 @@ if test "x$openal" != xno; then
AL_lib=yes
AC_CHECK_LIB(openal, main, ALLIB=openal,
[AC_CHECK_LIB(openal32, main, ALLIB=openal32, AL_lib=no)])
# On Windows (and perhaps some other platforms), Alut is a separate library
AC_CHECK_LIB(alut, main, ALUTLIB="-lalut", ALUTLIB="")
if test "x$AL_lib" = "xno"; then
if test "x$openal" = xyes; then
AC_MSG_ERROR([You need to install OpenAL.])
@ -155,7 +154,7 @@ if test "x$openal" != xno; then
fi
AC_MSG_CHECKING([OpenAL])
if test "x$openal" = xyes; then
LIBS="$LIBS -l$ALLIB $ALUTLIB"
LIBS="$LIBS -l$ALLIB"
AC_DEFINE(WZ_OPENAL, 1, [OpenAL support])
AC_MSG_RESULT([yes])
else