Turn the ticketnotifications and ticketvalidemail Trac plugins into
Debian packages, allowing for slightly easier management of these
plugins.
Signed-off-by: Giel van Schijndel <giel@wz2100.net>
- Add PIE 3 support.
- Add tcmask pie type option.
- Fix rounding of PIE 2 texture coordinates.
- Tolerate vertex normals.
- Use duplicate faces instead of deprecated flag.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10812 4a71c877-e1ca-e34f-864e-861f7616d084
-Check that file is open before trying to write to it.
-Remove unnecessary include.
-Use 256 for fallback texture dimensions when writing a pie 2.
-Fix rounding when exporting to pie 2.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10759 4a71c877-e1ca-e34f-864e-861f7616d084
Copy display/wzmutils .c & .h to the qwzm folder so that they can be modified for cpp/Qt/QWZM.
Revert r10279 for display/wzmutils .c & .h so that they work like wzmviewer expects them to.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10741 4a71c877-e1ca-e34f-864e-861f7616d084
-Added experimental PIE export.
-Added experimental PIE 3 import.
-Merged PIE and WZM opening into one dialog.
-Fixed ambiguous shortcuts.
-Single mesh display.
-Turned on alpha blending (for textures with alpha.)
-Improved (but not removed,) use of hardcoded paths for texture finding.
-Fixed some memory leaks.
-Way less potential program exits.
-Disabled (i.e. grayed out) buttons that don't currently do anything.
-Fixed some warnings.
Possibly other stuff, and probably new bugs. ;P
Refs #1763
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10729 4a71c877-e1ca-e34f-864e-861f7616d084
- Added PIE3 support.
- Conversion routine has been split into 2 parts, with intermediate PIE structure that can be used for model preview: PIE structure is filled with dump_3ds_to_pie(), PIE structure is dumped to .pie file with dump_pie_file().
- Duplicated points removal routine has been added into dump_3ds_to_pie(). "Borrowed" from simplipie tool.
- Implement 'twosided' material handler (instead of old global hack). WARNING! It's completely untested and optional.
- Command line interface is broken, most likely. Should be fixed or removed entirely.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10374 4a71c877-e1ca-e34f-864e-861f7616d084
This makes it possible to compile qwzm on systems that use different paths
without modifying version controlled files.
Create a file called "config" in qwzm's directory that sets the
QGLVIEWER_INCL/LIBS variables. E.g. for Ubuntu 9.10 the following works:
QGLVIEWER_INCL = /usr/include/qglviewer-qt4
QGLVIEWER_LIBS = -lqglviewer-qt4
Current Debian unstable only needs the LIBS line.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9635 4a71c877-e1ca-e34f-864e-861f7616d084
* TracPhpBBCookieAuth
- Considers users that are logged in on PhpBB to be logged in on Trac as well (resuing the PhpBB cookie)
* TracHttpOnlyAuthCookie
- Sets the HttpOnly flag on Trac's auth cookie (prevents clientside, e.g. javascript, scripting access to the cookie)
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9516 4a71c877-e1ca-e34f-864e-861f7616d084
* Make sure to loop over all games only once instead of copying them
- This might prevent a race condition
- It definitly cleans up that piece of code
* Make sure to list the Warzone version as well in game listings
* Only show 2.2 games (instead of 2.1 games)
* Bump the bot's version number from 0.0.1 to 0.0.2
* Change 'Warzone Resurrection Project' to 'Warzone 2100 Project'
Original patch written by Buginator, rewritten by myself to be 'Pythonic'
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8653 4a71c877-e1ca-e34f-864e-861f7616d084