Crafter/old_changelog.md

10 KiB

Alpha 0.01

Initial Update

  • make a grass biome
  • make trees
  • make hand - mod another mod
  • make items drop
  • make tools
  • make trees drop stuff with shears
  • add treecapitator
  • itemstack max 1000
  • ores
  • vignette
  • furnace
  • add signs with vanessae's sign library
  • crafting recipes
  • beds - set respawn point - only sleep at night
  • make treecapitator cut down whole tree if using axe - make trees drop items on treecapitator
  • tnt
  • sand fall down
  • tnt throw player - and items
  • water flow faster
  • torches with particle
  • make a mob

Alpha 0.02

Learning Update

  • fix tools causing crash on pigs with no fleshy definition
  • ladders - only placeable on walls
  • eating animation - particles? - entity?
  • boats
  • make falling item have fall soundspec
  • rebalance sand audio
  • rewrite the item collection better
  • (not finished) redstone, make nodes drop multiple items individually
  • make item collection move with the player's speed
  • made saplings

Alpha 0.03

It's A Real Game! Update

  • make grass spread
  • water buckets
  • buckets water farmland
  • pickaxe required to mine stone based nodes
  • Crafting bench
  • Farming with hoes, grass drops seeds, bread, etc
  • simplify mobs ai
  • running out of a node when placing tries to replace it with another of the same item in inventory
  • crafting bench
  • add in default furnace
  • add backgrounds to all gui elements
  • make furnaces drop all items on destroy instead of not allowing you to mine them
  • added glass - smelt sand
  • added boat
  • rightclicking with tool places torch
  • add chest
  • make chest drop all items when you mine them
  • add in redstone:
  • torch, repeater, comparator, inverter, piston, player detector,light,
  • redstone ore - drops 4,5 redstone dust, turns on when punched
  • pressure plate, detects players (output max), detects items (output based on number of items)
  • fix item size based on number of items in stack to fixed size
  • add hoppers
  • Add TooManyItems
  • add function to check which nodes drop the item
  • fix hoppers not activating furnace
  • make pigs head turn smoothly
  • Add in fences, walls, windows
  • Overhaul doors
  • Add credits screen
  • Add stairs
  • Add slabs
  • 2 Music tracks (day and morning)
  • Add snow
  • Fix bed placement
  • Add snow and snowballs
  • Make snow falling node
  • Add creative mode
  • Add trap chest and sticky piston
  • Added Et QtFunny font info
  • Added footers and books
  • Added rain
  • Added Book sounds
  • Changed TNT sound
  • Overhauled eating
  • Add in client weather handling
  • Add in client movement handling
  • Made sapling fuel
  • Fix bed bed, boat, book, sapling, wood, minecart, rail, redstone, and boat placement
  • Add sounds to redstone dust
  • make redstone dust an attached node
  • Fixed treecaptitator not cutting down part of tree when lever is powering one of it's nodes
  • Added command for users with "server" privelage to control weather
  • Added craft recipe to shears
  • Moved to Minetest Engine Version 5.3.0 - DEV
  • Added slimes
  • Added mob criticals and client effects
  • Added stream and river sound effect to client
  • Moved underground cave noises to client
  • Add line_of_sight so mobs can't hit you through walls
  • Add nether prototype
  • Fix water animation and add default Minetest water texture
  • Tweak mob direct chase AI
  • Add rain sound effect
  • Updated nether prototype
  • Added lava
  • Added ichor weather
  • Added nether portal node and fire
  • Added in flint and steel, flint, and gravel and enabled dirt and gravel spawning
  • Made nether portal function
  • Beds and water explode in the nether
  • Added better nether portal effect
  • Make mobs less noisy
  • Add buckets in
  • Make buckets use special raycast function
  • Fix clientside global counters to after statements
  • Made snow, grass, and torches floodable
  • Made lava spawn in blobs underground
  • Added nether ores
  • Make nether ores randomly explode when mined
  • Added glowstone and glowstone dust
  • Rubenwardy fixed error 23
  • Added in raycast TNT
  • Merge Treer's group changes
  • Make TNT cannons possible
  • Add in Aether prototype dimension (21000-31000 on Y axis)
  • Added in the early prototype of the VOID (made of bedrock for now)
  • Treer fixed water spawning in other dimensions
  • Make it so you can place down beds in the nether and void, but they explode when you try to sleep in them
  • Made TNT even more efficient, stopped dropping of bedrock and obsidian
  • Added sugarcane, sugar, and paper
  • Books are now made out of paper and wood
  • Made sugarcane grow near water
  • Organized TooManyItems
  • Added in 3D player model
  • Added sneak animation to player model
  • Added wield item to player model

Alpha 0.04

Endless Horizons Update

  • Added in prototype for new mechanics built ontop of the engine
  • Added cactus
  • Make cactus hurt player when they touch it using touch_hurt group
  • Added aether portals
  • Make flying pigs drop 1-6 gold
  • Make mobs use builtin minetest.throw_item function (custom)
  • Double flying pigs sight radius
  • Add hurt_inside group
  • Add lava and fire to hurt_inside group
  • Make mobs get damaged in fire and lava
  • Add prototype mining lazer
  • Add prototype gravity gun
  • Added ice
  • Make players get suffocated inside solid nodes
  • Ice now breaks into water
  • Ice spawns when snowing, replaces water under air
  • Players sneaking hide nametag
  • Updated main menu texture to have better brightness/contrast
  • Turned mobs into API
  • Added creepig
  • Flying Pig now throws TNT at player
  • Redid fishing mechanics
  • Redid bows and arrows
  • Added collision detection to mobs
  • Add fall damage to mobs
  • Make fishing work
  • Ice now breaks into water
  • Added FOV fade
  • Add experience
  • Added in shadow to heart statbar
  • Added enchanting
  • Add cake and cursed cake
  • Prevent player from getting suffocated while teleporting
  • Added in custom breath handling
  • Made drowning slower
  • Stopped infinite drowning death
  • Merged drowning functions with new player functions
  • Added in gerold55 bubble texture with countdown
  • Swapped bubble direction
  • Added in hunger
  • Tuned hunger
  • Added block breaking induced hunger exhaustion
  • Fixed dead players collecting xp
  • Overhauled hunger
  • Optimized hunger health regen
  • Overhauled farming and plants
  • Fire now uses node timers to run even faster and prevent forest fires from becoming extreme
  • Crops are now easier to grow
  • Various farming improvements
  • Optimized snow to the extreme
  • Added in broken nether trees
  • Added in melons and stem growth type plants
  • Make saplings use node timers with catchup
  • Made rain look even better
  • Stop FOV fading from causing motion sickness
  • Crops are now destroyed if not enough light
  • Begin experimental treecapitator test
  • Revert experimental treecapitator test and release experiment as mod
  • Add in xp debug test
  • Made minecarts work even "better"
  • Added in clientside WAILA
  • Fixed vignette having a streak of pixels across top of screen
  • Add in 22i's MC mobs
  • Overhaul mobs and make them use bone based head movement
  • Add in group_attack setting for mobs
  • Readded in creeper, phyg, and pig
  • Fix a lot of things
  • Fix a lot of deprecated calls
  • Fixed stone hoes actually being made out of stone
  • Add in better arrow hit sounds
  • Overhauled arrows
  • Added WAIH
  • Overhaul mobs damage color modifier
  • Make exploding mobs flash while charging
  • Fix more deprecated calls
  • Overhauled spawn command for mobs to use raycasting
  • Overhaul mobs again
  • Explosions now fling and hurt mobs
  • Phygs now flap wings and do not take fall damage
  • More deprecated call fixed for 3d noise in aether, void, and nether
  • Fix WAIH crashing with tool that has no tooldef
  • Fixed boat scaling
  • Use gerold55's nice xp orb texture
  • Updated readme.md
  • Added nitro creeper and it spawns in the nether
  • Added damage texture modifier
  • Add in custom explodey mob color modifier
  • Add in custom blink timer for explodey mobs
  • Overhauled drowning
  • Drowning now takes away a full heart
  • Overhauled mob jumping
  • Added in 22i's slime model
  • Exploding mobs now instantly dissapear when detonated
  • Added in gunpowder and tnt is now made from it
  • Added in spider
  • Improved mob jumping
  • Added in string
  • Added in fishing - Fishing poles are made from sticks and string
  • Fixed raw porkchops not being edible
  • Fixed xp level number scaling huge
  • Added in cool spider sounds
  • Snow and ice now melts when not snowing
  • Implemented mob pathfinding
  • Add in snowman with 22i's model redesigned by ElCeejo
  • Add in better particles for eating and treecapitator
  • Make player model's head pitch follow the player's look pitch
  • Make music play during certain parts of the day/night
  • Tweaked collision detection for mobs and make slime collision radius fit their size
  • FINALLY fix client not initializing properly in the world - fixes clientmods not loading on first startup and randomly failing to load :D :D :D
  • Add in safety net to client not initializing clientmods from game memory leak
  • Made chickens spawn
  • Tuned chicken
  • Made experience drop on mob death based on their hp
  • Added lag correction to boats
  • You no longer get hurt in nether lava when in an iron boat
  • Boats now throw players up so they can make it to land
  • Nether songs play 3-6 seconds after entering the nether
  • Snowballs now explode when they hit something in the nether
  • Skins now automatically download and apply when you join a server with your github name if you have a "crafter_skindex" github repo with a skin.png file in it
  • Fixed bed not having valid craft recipe

Alpha 0.05

Multiplayer Polishing Update

  • Fixed only one player being able to run on a server
  • Fixed only one person being able to teleport in the same server step
  • Players now use the same damage mechaninism as mobs
  • Fixed wrong variable for durability assigned to all swords
  • Fix bug in experience
  • Fully implemented bows and arrows
  • Tuned the bow and arrows even further
  • Snowmen now drop a carrot, coal, stick, or snowball
  • Added in armor
  • Tuned a lot of things
  • Made armor work
  • Added in Krock's awesome Colored Names mod for csm chat
  • Added sheep
  • Fixed global mob handling
  • Added in better fire
  • Overhauled weather effects
  • Added in clientside modchannel lockout to check if server sending message
  • Added in capes
  • Overhauled client mod version checking
  • Overhauled mob pathfinding AI
  • Overhauled fire
  • Fixed Crafter Client from crashing if joining a non-crafter server
  • Heavily optimized network usage with player mechanics to client mod
  • Updated player_api for next step in optimization
  • ElCeejo remodeled and fixed snowman head tracking. Thanks!
  • Overhauled everything
  • Added in a lot of stuff
  • Fixed a lot of stuff