Sokomine
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270991df60
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improved placement of single houses relative to their corresponding noise area
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2014-10-20 20:04:35 +02:00 |
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Sokomine
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c7b5279dab
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towers are slightly higher placed than other buildings
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2014-10-20 20:03:43 +02:00 |
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Sokomine
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3db2ee2784
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changed size of flattened area for single buildings
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2014-10-20 17:53:34 +02:00 |
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Sokomine
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6552efacb5
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re-enabled debug messages for performance measurement
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2014-10-20 17:16:05 +02:00 |
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Sokomine
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9dbfd06234
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corrected height detection when dealing with ground below a height of 0
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2014-10-19 21:15:25 +02:00 |
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Sokomine
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b2b900eeec
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added spawning of individual houses; added config options for those
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2014-10-19 20:07:40 +02:00 |
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Sokomine
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e9b2674fe1
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added village type tower (useful for single buildings only)
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2014-10-19 17:35:09 +02:00 |
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Sokomine
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a9cb821dc6
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added two more config options; visit command may now be used by default
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2014-10-16 03:25:53 +02:00 |
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Sokomine
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c8df6dc186
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called chest fill routine for realtest chests as well
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2014-10-15 16:34:18 +02:00 |
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Sokomine
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b07f16565a
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made sure there is a background image for the map if realtest is used
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2014-10-15 16:00:44 +02:00 |
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Sokomine
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b45d4342ea
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fixed bug with screwed up tree trunks; tiny villages are spawned without roads
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2014-10-15 01:08:32 +02:00 |
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Sokomine
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42cae3abdc
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added inhabitant suggestions for the rest of the buildings
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2014-10-14 20:18:10 +02:00 |
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Sokomine
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86fa38c880
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noted amount of inhabitants per building for most building types
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2014-10-14 06:20:40 +02:00 |
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Sokomine
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380c284edb
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added sawmill
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2014-10-14 05:11:20 +02:00 |
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Sokomine
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a7acc550b9
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changed lumberjack homes to mts files and did minor changes to buildings
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2014-10-13 22:16:23 +02:00 |
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Sokomine
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40b6ed38e8
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moved further config value into config.lua
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2014-10-13 18:13:16 +02:00 |
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Sokomine
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256d686a58
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actually loaded config file
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2014-10-13 17:59:48 +02:00 |
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Sokomine
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f5709ff0f5
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moved configuration out of villages.lua and into extra config.lua file
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2014-10-13 17:38:49 +02:00 |
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Sokomine
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308df19006
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moved spawning of player into extra file; made sure players do not spawn inside stone below the village if said villages height got changed
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2014-10-13 17:17:42 +02:00 |
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Sokomine
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21e7d6e79f
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reduced amount of performance debug information printed
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2014-10-11 23:42:29 +02:00 |
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Sokomine
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d849081e8d
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only allow height changes if the new height is>0
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2014-10-11 23:34:41 +02:00 |
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Sokomine
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ca89bfc05e
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cleaned up noise usage in mapgen.lua
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2014-10-11 23:25:50 +02:00 |
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Sokomine
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1e1cf8c249
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removed noise parameter where not needed
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2014-10-11 00:54:48 +02:00 |
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Sokomine
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13e574a158
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removed obsolte code
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2014-10-10 23:54:08 +02:00 |
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Sokomine
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63c85d2d4b
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added fix for reading files under windows
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2014-10-10 21:06:30 +02:00 |
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Sokomine
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f94b31ce9a
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added read test to investigate a strange bug occouring only under windows
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2014-10-10 20:45:59 +02:00 |
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Sokomine
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6f60d161c9
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check if facedir is nil
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2014-10-10 20:30:59 +02:00 |
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Sokomine
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0c897050c9
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handle missing decompress-function in older minetest versions
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2014-10-10 03:54:40 +02:00 |
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Sokomine
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4d2819a6f0
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only schems that may actually be used will be imported at startup
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2014-10-10 03:13:57 +02:00 |
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Sokomine
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7f9393caa9
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made sure moreblocks-cobble-slaps get replaced by existing blocks
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2014-10-10 03:11:47 +02:00 |
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Sokomine
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7c126b9541
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added option to cover some villages with snow even if no snow mod is installed
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2014-10-10 01:51:12 +02:00 |
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Sokomine
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b0e45bce13
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added and repaired the tent village type
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2014-10-09 03:40:15 +02:00 |
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Sokomine
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01ed5dffeb
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added some inv to chests in more types of houses
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2014-10-08 20:49:29 +02:00 |
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Sokomine
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e5037f085d
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eliminate some plants that accidentally got in the savefiles of the buildings
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2014-10-08 19:11:48 +02:00 |
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Sokomine
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de2e87f856
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sorted some functions
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2014-10-08 00:23:29 +02:00 |
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Sokomine
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3ed3a99da8
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added further replacements
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2014-10-07 22:46:50 +02:00 |
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Sokomine
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414cdc5240
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removed some special nodes from other mods; fixed replacements for realtest
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2014-10-07 22:02:01 +02:00 |
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Sokomine
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2d6f61fe04
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added tents for new village type
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2014-10-07 05:44:04 +02:00 |
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Sokomine
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20f78eeb53
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actually made use of the new logcabin buildings
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2014-10-07 03:24:53 +02:00 |
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Sokomine
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887865add3
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added logcabin houses which do not use nodes from a not released mod; improved some of the logcabins; added two new taverns
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2014-10-07 03:24:12 +02:00 |
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Sokomine
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661105adb3
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added hochsitz
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2014-10-06 21:56:59 +02:00 |
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Sokomine
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abb9e3cb71
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do not accept nodeboxes as natural ground
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2014-10-06 18:46:56 +02:00 |
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Sokomine
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5e6d0323c4
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added optional dependencies for realtest mods
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2014-10-06 01:14:17 +02:00 |
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Sokomine
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375e33a8f7
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removed chest fill code from main loop; disabled place_schematics code as that is no longer needed
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2014-09-30 16:08:50 +02:00 |
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Sokomine
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e8d559201a
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fixed spelt/wheat replacements for realtest
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2014-09-30 16:08:04 +02:00 |
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Sokomine
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a5b4a0acdb
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fixed bugs with missing slabs in villages
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2014-09-29 17:04:10 +02:00 |
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Sokomine
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d36e830d97
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added function for filling chests and shelves with random materials
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2014-09-28 03:56:24 +02:00 |
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Sokomine
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6481e288fa
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combined decoding of nodes in we and mts files into one new function
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2014-09-28 02:01:48 +02:00 |
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Sokomine
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c6340f10b5
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do not save extra_calls in village data
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2014-09-28 01:59:41 +02:00 |
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Sokomine
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c5ff9061d1
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replacing moretree leaves as well
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2014-09-28 01:07:09 +02:00 |
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